EPIC says why they think on-disc DLC is rad

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dyre

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Mar 30, 2011
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aba1 said:
dyre said:
aba1 said:
dyre said:
Well, that changes almost nothing at all...

aba1 said:
thaluikhain said:
Zhukov said:
*shrug*

I don't understand the rage over on-disc DLC. You're still paying X amount for Y content.
Exactly...it's a new way of doing it, yeah, but I don't see the issue.

If nothing else, you can always buy games that don't do this, the existence of those others isn't harming the children, inciting hatred, offensive to your country or any of the other usual complaints.
but that's is just it if games that do this do well then it says that people don't care and soon every developer will do this and well be stuck paying 300$ just to get everything in a game available to us that we already would have bought with the initial $80 we spent to begin with.
First of all, they're talking about on-disc DLC being no different than regular DLC
Second, that's one of the more ridiculous slippery slope arguments I've heard this week. They're trying to cut into the consumer surplus, which has its limits.
It is a much more slippery slope than you would think I mean look at mac alone they charge almost $2500 for a laptop worth $750 tops all the time. People often just buy things because they feel like they should or because it seems like it is cool rather than buying it because they need it. My main point is that if dlc is on the disks it is clear proof that all the people arguing against dlc were right because now since dlc does so well it is no longer stuff produced after the game it is just things cut out so they can charge extra so much so they they just put it on the disk still even it just proves how fast dlc is altering the market to the place so many anti-dlc people were trying to convince people to avoid
Chill bro, everyone hates DLC here. We're just saying on-disc DLC isn't any different from regular DLC.

The point is, the DLC system is a clear attempt by publishers to reach into the consumer surplus in the video game market. For example, let's say the average person is willing/can afford to spend $50 on a game, ok? But some people are willing/can afford to spend $70 on a game, and a few very rich people are willing to spend $100. The extra $20 dollars the sort-of rich guy is willing to spend and the extra $50 the rich guy is willing to spend is called "consumer surplus."

So, how do video game companies get that money? They can't charge different prices for the same game. So they add DLC. This way, the regular person spends $50, and the other people spend $70 and $100. Maximum profit.

Is this bad? Yeah, it sucks balls for the consumer. But there are clear limits. Consumer surplus has its limits, and once you hit that cap, you can't charge any further, DLC or not.
Sorry if I came off as angry or what ever I am just a little more passionate about this subject since it basically dictates whether or not I continue with my oldest and one of my favorite hobbies that is gaming. Anywho you are right there is a limit I just don't want it to ruin my experience I mean gaming already costs way more than it used to with online fees (xbox) and paying for internet and games and the console and the remotes cost a ridiculous amount these days I just don't have the money for it all let alone being forced into exclusively buying new copies. The thing is that the main reason I game is for the social aspect to I like to get together with a few close friends and well all grab a remote and just play games but everything is so online obsessed this gen I find myself play gamecube games on my wii more than anything else which is sad.
Yeah, no problem. DLC is terrible for consumers, and it pisses me off when I can't get a full game experience since I'm a college student with limited funds.

But it seems that consumer-screwing is here to stay, unless we see more competition among video game publishers, instead of a few publisher behemoths buying up all the small companies.
 

The_Blue_Rider

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This makes sense to me, its not anything that would detract from your enjoyment of the game, and it stops people who dont want the DLC from having to waste time downloading compatability packs, the chances are, if someones getting pissed off about this, then they probably arent the sort of people who buy DLC in the first place, therefor theres no need for them to complain at all.