so you also watch pron for plot and characters, right?Ed130 said:So all those hours training with bots was just my imagination?teebeeohh said:tf2 is always online and that is not an MMO *duck*cidbahamut said:Just another company to add to the black list.
Seriously, unless you're running an MMO, there is absolutely no justification for requiring always-online in your game.
this would upset me if i hadn't decided to never buy epic games after they didn't release gears 2 on the PC
Huh.
Hou are PARTIALLY correct you need to be online to access your backpack, the ManCo store and get weapon drops. But you can still play with bots and the vanilla weapons offline.
What?teebeeohh said:so you also watch pron for plot and characters, right?
in all honesty, i didn't even know tf2 had bots
TF2 didn't have bots to begin with though, it was an extra feature that was added long after release.Ed130 said:So all those hours training with bots was just my imagination?teebeeohh said:tf2 is always online and that is not an MMO *duck*cidbahamut said:Just another company to add to the black list.
Seriously, unless you're running an MMO, there is absolutely no justification for requiring always-online in your game.
this would upset me if i hadn't decided to never buy epic games after they didn't release gears 2 on the PC
Huh.
Hou are PARTIALLY correct you need to be online to access your backpack, the ManCo store and get weapon drops. But you can still play with bots and the vanilla weapons offline.
As I stated in the post above, the ability to choose whether to be online or not.NLS said:TF2 didn't have bots to begin with though, it was an extra feature that was added long after release.Ed130 said:So all those hours training with bots was just my imagination?teebeeohh said:tf2 is always online and that is not an MMO *duck*cidbahamut said:Just another company to add to the black list.
Seriously, unless you're running an MMO, there is absolutely no justification for requiring always-online in your game.
this would upset me if i hadn't decided to never buy epic games after they didn't release gears 2 on the PC
Huh.
Hou are PARTIALLY correct you need to be online to access your backpack, the ManCo store and get weapon drops. But you can still play with bots and the vanilla weapons offline.
OT: Most multiplayer games are always online. And if this is being developed with co-op in mind, then why is that so bad then?
FogHornG36 said:Epic is trying to get the love of pc gamers with this game... by calling them all criminals.
Falterfire said:I don't feel like supporting companies that think treating the customer like a criminal is good business. If there is a single player mode the game has no business requiring me to be online to play it. Hell, even EA gets this right, and they seem to be doing their very best to screw over the customer in every way possible.
cidbahamut said:Just another company to add to the black list.
Seriously, unless you're running an MMO, there is absolutely no justification for requiring always-online in your game.
Yeah... no.Duckman said:Sounds like a load of crap to cover their asseskitsuta said:...but the final decision will have more to do with the game's co-op gameplay than with a fear of pirates.
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Oh boy! I was waiting for someone to say something stupid!Azuaron said:Yeah... no.
If they're making a co-op game, it's going to be always online. It's going to be. It's going to be always online. It's the easiest way to do it, and smaller developers have to keep to their costs down.
"But if it HAS single-player..." but nothing. It won't "have single-player"; it will allow you to play a multiplayer game by yourself. Which just makes YOU sad, like if you played Starcraft as the zerg with no opponents and your "goal" was to cover the entire map with skin (I've totally never done that. Really. Stop looking at me like that.)
For instance, Arkham Horror. Great board game. Technically, it says one person can play it. It's got all the rules and everything. But I'll never play it alone because 1. The game will kick my ass 2. It would make me a sad, sorry man who couldn't find any friends and, most importantly, 3. It wouldn't be any fun.
So quit your moaning about DRM and piracy because it's not about that, it's about technical and development limitations and the type of experience they want their players to have. So if you're going to get a co-op game, get a co-op game. Get this game, whatever. But you're going to have to be online.
And if you don't want a co-op game, then go buy a single-player game.
Helps if you don't make a passive aggressive comment bro.Kungfu_Teddybear said:Cue people taking my post too seriously and quoting me with hostile comments.matrix3509 said:Cue a vocal minority of spineless gamers crying about how, "This will totally not set a bad precedent for PC games. Like, we know we said the exact same thing with Ubisoft and Blizzard, but third times the charm right gaise??Kungfu_Teddybear said:And cue everyone crying about how requiring an always-on connection ruins games.
Something other people didn't mention is that not only can you play offline by yourself with bots, you can play offline with other people. It still works just fine over a LAN, either with one person hosting or a dedicated server (which is fully supported and distributed for free by Valve).teebeeohh said:tf2 is always online and that is not an MMO *duck*cidbahamut said:Just another company to add to the black list.
Seriously, unless you're running an MMO, there is absolutely no justification for requiring always-online in your game.
Why do we expect the absolute minimum from these companies whose products we are paying $60s a pop for? Releasing annual games with reused assets, rushing their games for arbitrary deadlines and releasing half-finished, bug ridden pieces of crap, filling games with DRM that does very little to stop pirates playing the game and actively stops legitimate customers from playing the game and harms their experience. We shouldn't defend them, we should be always asking for more, asking for better, so they have to deliver a better experience for us, otherwise we'll just be thrown the dregs and leftovers and told they're the best thing in the restaurant, now pay up, full price y'all!Azuaron said:Yeah... no.
If they're making a co-op game, it's going to be always online. It's going to be. It's going to be always online. It's the easiest way to do it, and smaller developers have to keep to their costs down.
"But if it HAS single-player..." but nothing. It won't "have single-player"; it will allow you to play a multiplayer game by yourself. Which just makes YOU sad, like if you played Starcraft as the zerg with no opponents and your "goal" was to cover the entire map with skin (I've totally never done that. Really. Stop looking at me like that.)
For instance, Arkham Horror. Great board game. Technically, it says one person can play it. It's got all the rules and everything. But I'll never play it alone because 1. The game will kick my ass 2. It would make me a sad, sorry man who couldn't find any friends and, most importantly, 3. It wouldn't be any fun.
So quit your moaning about DRM and piracy because it's not about that, it's about technical and development limitations and the type of experience they want their players to have. So if you're going to get a co-op game, get a co-op game. Get this game, whatever. But you're going to have to be online.
And if you don't want a co-op game, then go buy a single-player game.
This.cidbahamut said:Just another company to add to the black list.
Seriously, unless you're running an MMO, there is absolutely no justification for requiring always-online in your game.