Both of you are right, but I suggest getting back to the topic at hand about the movie rather then the usage of a game. This is a movie review after all and not a game review.Jonatron said:You miss the emphasis on characters and nostalgia completely.Zedzero said:-LOUD UNCONTROLLABLE COUGH- Excuse me! I pretty much forgot about that game. All it was was a dude carrying a lightsaber and decapitating people which intern trigger very graphic bloody messes, it was mediocre at best.
Now on regards of Pixar in general they do work with a good deal of formulaic points. They understand what is the working formula so they end up making the story of getting there entertaining or clever. Finding Nemo for example was a simple tale of A goes to far and gets lost so B goes off and finds A. Having for example the person who knows where to go, but can't remember where adds to being the journey. Sure the Shark chase was predictable, but it being from an addict who is trying to quit was what made it interesting to watch.
Though I think the main reason Pixar is regard with such praise is they keep to the idea that Looney Toons and a lot of cartoons did in making a story that is enjoyable for all. I put the Phantom Tollbooth up there with One Flew Over the Coco's Nest, but the key difference in that Phantom Tollbooth is something all audience can understand. Something that use to be the golden staple of cartoons or things animated in general. Now this is the main idea behind what is considered a Mature Animation. Batman the Animated Series and Batman Beyond kept to this idea. Hell the spin off from Batman Beyond called The Hex Project(could be wrong) though not as popular did the same job. A machine designed to be the perfect assassin that doesn't want to hurt anyone, but ends up having to fight in these battles trying to protect others from the people out to get him. A rather interesting concept that came down to just being the engine that allowed a new robotic battle each week. Sure it was formulaic and a bit cliched because of that, but how it got to each battle is where the guys were being cleaver.
Now this is one example I am thinking of, but I think this is the goal of any good and popular movie. The overarching machine may be routine, but the little bits that will wow people is what changes. Now 9 looked from the trailer to not be that, looked like a great designed monster movie that at best would be a good Sci Fi(or whatever they are calling it these days) movie of the week. From the review, for the most part kind of just retold what I thought from the trailer. Kind of wish he gave a little more to the review. This may be mainly because what you get out of the trailer you be getting out of the movie. Which was said in the review.
Now odds are I am probably wrong here, since I still have no clue what is meant by Mature animation when the culture by in large that define that consider the more tits and pricks as considered being Mature. Something that I think that by in large doesn't make much sense. I haven't seen Mature meet the definition of mature. Simply been used to say something can have drugs,tits, or swearing. Just putting the word mature into google is evidence of that.
Sorry if I am not making much sense here, but the short hand of this is I don't get how what gets labeled in movies as PG-13 is considered Mature in animation.