Welcome to the internet!Optimystic said:If you're going to see it anyway, why all the pointless bellyaching over the trailer? In the thread for a video that sings the film's virtues no less.Smokescreen said:Not that you haven't read my OP but I said I was going to see it.
I see now. If they put the Hellfire Club as it is in the comics either the would squash them like flies or be indifferent to them. That's why they had to go for the kill all humans angle.Therumancer said:(...)
This is not to say that I would put setting up a nuclear war past The Hellfire Club, but only if they had something to actually gain from it. They aren't really a group of mutant supremecists in that way, they don't want to see the destruction of society (as they have said before) they want to pull the stringes from behind the scenes. There would have to be something other than "the mutants shall rise... booyah!" crap behind it. Indeed Magneto has been a member of The Hellfire Club in the past, and he's always ultimatly fallen out of favor with them for philsophical differances along these lines. After all, The Hellfire Club benefits from the social order, what's so great about having these powers if all there are is mutants? Favors are kind of pointless if everything collapses to make them meaningless.
With you as the universe's arbiter, I take it?Smokescreen said:Also; because getting things right is something the universe ought to strive for.
Not really relevent as animators have always done fairly well with comics and super hero fight scenes. We've seen what now must be dozens of shows based around printed comic characters from both DC and Marvel.honestdiscussioner said:[
You know who WOULD be good at it then? Video game cutscene directors. Look at the recent trailer for the Old Republic:
http://www.escapistmagazine.com/videos/view/trailers/3412-Star-Wars-The-Old-Republic-Return
That's how action is done. Far better than any non-space battle in the six Star Wars movies.
Obviously, the transition from CGI to liveaction wouldn't be seamless, but it could be done, I mean look at stuff like RvD2, or even the original RvD. Sure, all my examples are Star Wars related, but the talent is out there, someone just has to give them the reigns.
Well my entire point is that the animators know how to do it well, and also to say that Ryan vs. Dorkman were able to pull of some really great coordination. If they took their notes properly there is no reason they should be able to pull it off. I think we can both agree that they haven't so far, but it should be doable.Therumancer said:Not really relevent as animators have always done fairly well with comics and super hero fight scenes. We've seen what now must be dozens of shows based around printed comic characters from both DC and Marvel.honestdiscussioner said:[
You know who WOULD be good at it then? Video game cutscene directors. Look at the recent trailer for the Old Republic:
http://www.escapistmagazine.com/videos/view/trailers/3412-Star-Wars-The-Old-Republic-Return
That's how action is done. Far better than any non-space battle in the six Star Wars movies.
Obviously, the transition from CGI to liveaction wouldn't be seamless, but it could be done, I mean look at stuff like RvD2, or even the original RvD. Sure, all my examples are Star Wars related, but the talent is out there, someone just has to give them the reigns.
The issue here is dealing with live action and the writers/directors that deal with live action.
As far as that trailer goes, it's very pretty, but I'm not a fan. Generally speaking I'm getting tired of the giant sith-wank off that is the Old Republic promotional material. It seems like every time we see the good guys they are getting beaten down or running away, and even in "Hope" which this is a prequel to, we don't even know if Shan actually took a Sith out for once since we didn't have a body. Basically the devs are making no bones about which side they favor, and the game seems like it's going to be heavilt afflicted by "Alliance Syndrome". Quite sad actually since while I'll try it, I've even said flat out on their forums that while I'll probably play both sides, I plan to main the good guys, and if I yet again feel like that makes me a second class citizen I'm just not going to keep re-upping my subscription even if the game otherwise walks on water for us. I would have hoped EA would have looked at how the promotions for WAR sort of predicted what was going to happen with the game and exercised some authority here, but that doesn't appear to be the case. We'll see what happens but going by the cinematics, art, and other things, I'm getting a pretty bad vibe overall. I don't expect the good guys to dominate, I expect in a competitive, factional MMORPG for there to be parity. I get tired of the whole "Alliance/Order kiddies suck" thing while we watch Horde/Destruction/Whomever pretty much dominate all the leaderboards for both PVP and PVE accomplishments. With millions of players on both sides it's generally indicative of inherant game balance issues, oftentimes it's not a matter of one thing, but dozens or even hundreds of little, subtle things, that add up. Penny Arcade once called rolling alliance "one of the biggest gips in gaming" and really they weren't kidding.
At any rate this is entirely off subject, and in the end I'm pretty POed with EA/Bioware for releasing another cinematic trailer, rather than giving us a release date. My above comments aside, I do intend to give them a chance, it's just that I expect this to be yet another case where the bad guys wind up being favored by the Devs and wind up dominating the game, rather than seeing a balanced enviroment that goes back and forth.
honestdiscussioner said:[
Well my entire point is that the animators know how to do it well, and also to say that Ryan vs. Dorkman were able to pull of some really great coordination. If they took their notes properly there is no reason they should be able to pull it off. I think we can both agree that they haven't so far, but it should be doable.
As far as the whole Sith thing, I think it only makes sense. Sith are always the aggressors, except for maybe the original trilogy. Whether that will translate over to the game itself, I don't know. I haven't played any MMO's, I do hope it is fair. If I do play the Old Republic, it will be as a Jedi. However the point is that whatever the story background is, THAT is how you shoot a sci-fi action sequence. Even taking the Jedi out of it, the part with the space cowboy next to the trooper was fairly awesome.
SpoilerMovieBob said:MASSIVEJohnnyRooks said:Can someone please tell me how First Class negated Wolverine? Please, its really bothering me i just don't see it.
MASSIVE
MAJOR
MEGA
HUGE
SPOILER(S)
in "Wolverine," We see Xavier still able to walk in 1979. According to this movie, he's been crippled since 1962. Thusly, those two films cannot exist in the same timeline.
By the same token, this ALSO invalidates the additional wrinkle to Jean Grey's backstory shown in flashback in "X-Men 3," because in that scene Xavier is still walking AND he and Magneto are still pals in the late-70s/earily-80s - NEITHER of those things lasted past 62 according to "First Class." And since so much of "X3's" plot relies on that event having taken place, it cannot have happened either.
Meanwhile, we can still assume that the first two films are "safe" (for now) because of the TWO "ageless" characters from the original series who appear in the same form here: Not only do we get the much-ballyhooed Wolverine cameo, there's also the bit where Magneto tells Mystique she's too young to be making advances at him and she "ages herself up" into Rebecca Romijn, who played the character as an adult in the originals.
I get what you are saying with the Space Cowboy. I too noticed that he shouldn't have had his guns. However I feel this is a bit off topic. I never lauded the trailer for its ability to tell a story or weave a narrative. I think superhero movies already do that well enough (at least some of them do). The question is action sequences, and I think my point still stands that the action in that was exciting and well directed. That doesn't excuse the story plot holes, but if you're looking for someone to make your super action scenes look good, I would think CGI animators at least could have something significant to contribute.Therumancer said:Well, the Space Cowboy (Smuggler) bit actually bugged me a bit. Since we're talking about direction and so on, and comparing this to "X-men", the simple fact that they guy was in custody makes it a "WTF" moment when it turns out he has not one, but TWO ginormous pistols on him which defy concealment. .
As far as the Jedi-Sith thing goes, remember this is a prequel. The Jedi are not quite what they were in the movies. In the movies the order was being lead to it's own destruction due to it being time for a new period of balance, heading towards an era of evil. In ORO we're supposed to be dealing with a period of balance already in place, heading towards a multi-thousand year reign of good which ends with the movie timelines. The Sith are not just supposed to lose this one, but be so entirely wiped out that nobody even knows what a Sith was anymore come the movie timeline. Not onlt that but it involves the Genocide of the various sith empire species like the so called "Sith Pureblood". The Jedi order being a far differant animal than the movies. They don't just run off The Sith, they chase them down and kill them all off to the littlest baby.
I could say a lot of things about Star Wars, prophecies, etc... I've gone into it befoe, but it would be off topic. In the end that doesn't matter all that much as for the purposes of this game the two sides are supposed to be fairly even for a brief moment before the good guys dominate as dictated by The Force (and as we know from history). These cinematics in general show very little to present a balanced universe. What's more as time goes on, and we see all these awesome Sith and relatively generic Jedi and Republic guys who are always running away, the question arises as to who is going to want to play a Republic character? What's more I see very little even implying that Bioware "gets" this universe at times and realizes that The Sith are supposed to get pounded come the end of this, with Anakin's "killing the younglings" stunt being nothing compared to the absolutly biblical wrath that is going to fall on The Empire.
Well, the issue is that both factions are playable in the game and are supposed to be evenly matched. I do not think we should be seeing the Sith being entirely purged, but at the same time I do not think we should be seeing the good faction constantly running away or being killed either. It's supposed to be a period of balance, where either faction is equally viable from a player perspective. The point about the purge is that there isn't even a real reason lore wise why we should be seeing nothing but a constant array of bad guy bad assery.honestdiscussioner said:[
I get what you are saying with the Space Cowboy. I too noticed that he shouldn't have had his guns. However I feel this is a bit off topic. I never lauded the trailer for its ability to tell a story or weave a narrative. I think superhero movies already do that well enough (at least some of them do). The question is action sequences, and I think my point still stands that the action in that was exciting and well directed. That doesn't excuse the story plot holes, but if you're looking for someone to make your super action scenes look good, I would think CGI animators at least could have something significant to contribute.
As for the Old Republic being balanced, I don't know. You seem to be far more knowledgeable than me on that issue. The only thing that I'd like to point out is that the whole "Sith Purge" thing cannot happen until they decide to shut down the MMO, for if they do that there won't be a game to play. It makes sense to have the Sith start winning at first. It wouldn't be much fun otherwise if there wasn't something for the good guys to overcome. I would reserve judgment until we see the MMO come out, and I for one will be a Jedi if I can afford to play it.