Escapist News Now: New Mass Effect Mako Animation and First Details!

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putowtin

I'd like to purchase an alcohol!
Jul 7, 2010
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Rather they take their time on this,
Though a shiny HD trilogy for new consoles wouldn't go amiss;)
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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I hope they don't skimp on the skeletal animations for male/female characters this time. It felt so lazy for them to just reskin femShep over the male skeleton, and looked so wonky. It was like she had space-scurvy, and I always felt like giving a good "arrr" everytime she ran. Especially on the Normandy. Also get rid of the head tracking lunacy. There were times I swear Shep was doing a Linda Blair/Exorcist impression when running by crewmates who happened to be chatting in the background.
Stoked about the Mako though, I loved how squirrely it was to control (except in missions where you could fall and fail). I tried many times to pull off some vert tricks like it was a skateboard, and while I didn't always succeed I did have some funny as fuck moments.
I'm a bit disappointed there won't be any racial options, but if that sacrifice means we'll get a decent game then I'm fairly forgiving... that better mean the game is good enough to hold up on its own. Also I can deal with a side-story taking place during the Reaper conflict, I always enjoy learning about people who aren't directly involved in the "must save the universe" plots. Its nice to be a regular Joe/Jane. Honestly I'm sick of having to be the world/universal crisis management team all the damn time. Smaller scale stories sometimes feel more personal, more easy to relate to.
I feel the same way about RPG's, and I've tried to avoid that stereotype as a DM, where the heroes end up saving the world/multiverse. I feel that in RPG's, the best stories are the ones where the heroes might be the badasses of their corner but are just another cog in the machine, that they can't massively affect (hah!) the world at large. It doesn't diminish their accomplishments, but it drives home the true meaning of mortality, that they're not all-important and irreplaceable. I honestly don't believe there's only one man/woman/team that can solve the world's problems. I like escapism, but there has to be some grounding for it.
A good example to me is from the No Mans Land arc from the Batman comics, where Superman tries to come in and "save" Gotham. Batman meets Supes and tells him straight up he isn't needed or wanted there and that the blue Boy Scout isn't the (for lack of a better phrase) "hero that Gotham needs". Supes tries to get things fixed, but even though he technically succeeds in fixing a power station, the people reject him and he crawls back to Bats, properly cowed where Batman basically says "Told you."
No matter how strong you are, you can't fix everything.
 

andrearene

New member
Mar 18, 2013
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Silentpony said:
"Disclaimer that the images could completely change for the finished game." and "The game is still years away from a release"

So basically, with no disrespect to you Andrea, but you're reporting on literally nothing. They had an entire panel where they showed off the concept art from Mass Effect 3, hoping we didn't notice the 3 had been scratched out and a 4 written in its place. Everything we saw was at absolute best premature if not out right deception.
This new Mass effect is turning into an even worse hack-job of a sequel than Borderlands 3. I wonder if they'll even change the box art from Mass Effect 3.

I got a good title for the new one though, Mass Effect 4: We're desperately out of ideas!
Were you at the panel? Because that is definitely not what the entire panel was about. There was lots of talk about what they want to do in the next Mass Effect, which by the way, will not be Mass Effect 4. And while it mean seem premature, this panel was about talking to the fans, not announcing news. Though that was the case there still was news, including the Mako is back, that players will spend a lot of time in it, and that the next game focuses on exploration among other things.
 

Silentpony_v1legacy

Alleged Feather-Rustler
Jun 5, 2013
6,760
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andrearene said:
Silentpony said:
Were you at the panel? Because that is definitely not what the entire panel was about. There was lots of talk about what they want to do in the next Mass Effect, which by the way, will not be Mass Effect 4. And while it mean seem premature, this panel was about talking to the fans, not announcing news. Though that was the case there still was news, including the Mako is back, that players will spend a lot of time in it, and that the next game focuses on exploration among other things.
No I wasn't at the panel. I wish there was some way I could know what else they said.
Like when you say 'will not be Mass Effect 4' are you implying there's a 5th(or 4th) Mass Effect coming out too? The have-Mako-in-space one and a second, unknown one? Cause that's HUGE! That's news! That brings a stupid fanboy grin to my face and makes me want to go back and play through the entire series. So thanks for that, Andrea! Just torpedoed any hope I'm going to be productive for a few days!

And someone at the panel brought up the ME3 ending right? 'cause if it was a panel talking to fans about what fans want, that should have come up. Bioware is on thin ice when it comes to giving fans what they want.

And as far as space exploration in Mass Effect 4: No Shepard So why Bother, that's good information. But I kinda' assumed that; its a Mass Effect game. We explored the galaxy in all 3 other games. Just like I assumed the Mako would be in it. The Mako or that hammerhead variant were in the other 3. Mako can be customized? That's cool. Honestly, that really cool. Here's hoping we can switch the guns out for something useful, eh?

Cheers Andrea!
 

pilouuuu

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Aug 18, 2009
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I hated it in the original Mass Effect, but this looks like something that can actually be driven! As long as they make it a decent ending for this game it'll be amazing.
 

Ukomba

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Oct 14, 2010
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I would like to be able to choose from the large variety of playable races and classes from the multi-player, but, at the moment, too many choices in character creation tend to hurt the story telling. Rather than writing a while bunch of different story lines, they tend to just make one super generic one. I'd rather a much more limited selection with good story than lots of selection with no story, save that for the multiplayer.
 

Grimh

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Feb 11, 2009
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I'm still amazed to this day at just how massively and needlessly they utterly hamstrung themselves with ME3's ending.

 

Optimystic

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Sep 24, 2008
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andrearene said:
Silentpony said:
"Disclaimer that the images could completely change for the finished game." and "The game is still years away from a release"

So basically, with no disrespect to you Andrea, but you're reporting on literally nothing. They had an entire panel where they showed off the concept art from Mass Effect 3, hoping we didn't notice the 3 had been scratched out and a 4 written in its place. Everything we saw was at absolute best premature if not out right deception.
This new Mass effect is turning into an even worse hack-job of a sequel than Borderlands 3. I wonder if they'll even change the box art from Mass Effect 3.

I got a good title for the new one though, Mass Effect 4: We're desperately out of ideas!
Were you at the panel? Because that is definitely not what the entire panel was about. There was lots of talk about what they want to do in the next Mass Effect, which by the way, will not be Mass Effect 4. And while it mean seem premature, this panel was about talking to the fans, not announcing news. Though that was the case there still was news, including the Mako is back, that players will spend a lot of time in it, and that the next game focuses on exploration among other things.
Thanks for the great article Andrea!

Doug said:
Basically, I think Bioware's quality varied notably throughout the ME trilogy... And as [link url="http://www.shamusyoung.com/twentysidedtale/?p=7004"]Shamus Young pointed out[/link], the main plot of ME2 was pretty pants, full of plot holes, and the main plot of ME3 had that bleed into it as well, primarily because it had Cerebus from ME2 involved, and several big choices in ME1/ME2 didn't actually affect anything in ME3 (in a meaning way). [link url="http://www.shamusyoung.com/twentysidedtale/?p=15395"]And that ending...[/link]
The funny thing about human nature is that people will overlook a lot of flaws for something they enjoyed. Look at X-Men Days of Future Past - it had plot holes up the rectum, but still got certified 93% fresh on RT. [http://www.rottentomatoes.com/m/x_men_days_of_future_past/]

ME3 meanwhile had a badly rushed ending with a weird kid nobody cared about, which led to a massive backlash against every other flaw in the game that people would normally gloss over.

But Bioware can get past this and I believe in them. And given how successful ME3's multiplayer was I have every confidence they will include it going forward.