The Escapist Staff said:
007: Game of Thrones and Team Fortress 2
This week, we talk about adaptations, specifically HBO's Game of Thrones and Alice Madness Returns. We also discuss Team Fortress 2, free-to-play models and answer some listener questions.
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Criticising
Madness Returns on your wishes rather than what's there in the game (3D platformer) and was established from the first game, is biased. Math and word play challenges in Madness Returns would be even more badly viewed by game critics who already favour simpler games like shooters or action games. Lewis Carroll was a MATHEMATICIAN and a LOGICIAN, so he wrote from what he knew. American McGee is a videogame designer, so he develops from what he knows. Unrealistic expectations.
That would be only cool for Alice fans, like Steve Butts. You're asking players to bring out the old-school technique of notepads and figuring out puzzles on a snail's pace, and I would love that since it makes the puzzles deep and rewarding but it would pretty much make a small team (Spicy Horse) bankrupt.
What about the dialogue in Madness Returns? That was true to the adaptation of having the alliteration-heavy, whimsical Shakespearean monologues from the denizens of Wonderland. Deserves some credit.
Remember the last game that tried to have that level of system mechanics with its investigation, picture taking, characterisation, mini-games, puzzles, and shying away from combat?
http://www.joystiq.com/media/2006/03/beyond_gande.jpg
Didn't sell well. It's now worse in this risk-averse phase of the game industry.