Escapist Podcast: 019: Batman & Blizzard Controversies

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Keava

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Susan Arendt said:
Well,that "dumb" people thing works both ways. If you're not very bright, odds are good that your vocab won't stretch too much, and you won't have all that many ways to expss your anger or frustration. I don't think it's a bad characterization to make thugs swear a lot, given at they're not supposed to be all that bright.
Was it needed in the comics, animated series or even movies? Somehow the writers on those managed to show thugs as thugs without putting tons of swear words in their mouths. It kind of was part of the setting. Sure Gotham was the dystopian future part of DC Universe, dark and gritty in places, but just as Batman didn't want to kill any of the villains, they avoided swearing.
If the writers for the game felt it would add colour to the setting, i don't mind, but over using them seems bit juvenile, like the marketing guy one day came in and said "You know, the game would sell so much better if the thugs said '*****' all the time, yeah that will up our sales in 16-21 demographic".

Also, English language has such limited swear words they get much more repetitive fast.
 

SonOfVoorhees

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The reason there is no random crime to fight in AC is because its a prison. There are only criminals living their and not normal people.
 

SonOfVoorhees

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I do find it funny people getting so worked up about the word "*****", seriously - its the same sentence looped and repeated by the AI of the enemy. Of all the words to call a woman, ***** is the most tamest word their is. If you played the game, you will know that Catwoman is a *****. Look how she treats Poison Ivy when (spoiler Start) breaks the plant she promises she would rescue if Ivy helped her. Also, you can decide not to help Batman and escape with the cash and she says "screw him" and its game over.(Spoiler finished).
 

Therumancer

Citation Needed
Nov 28, 2007
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Okay well multiple issues here.

I rarely comment on the podcast, but I figured a few things needed to be said.

For one, I think the actual issues involved in the whole Blizzcon speech are being sidestepped. What is going on here is that Blizzard has created a competitive game, and shows outright favortism to one side over the other. This has been a known factor for a very, very, long time, with the guys at "Penny Arcade" even calling rolling Alliance one of the biggest gips in gaming in their strip at one point, and so called "Alliance Syndrome" becoming synonymous with horrible game balance in a compeititve game due to developer favortism both in the design, and the way the game is administrated. Without focusing on specific issues (which I could go on about at length), I will say that Blizzard has created an enviroment of institutionalized bullying, and encouraged it, it's no surprise that this spilled over into the internet at large, and then into real life. Blizzard's spokespeople taking this attitude is only a slight elevation of their normal behavior, with someone verbalizing the attitude the company has been showing towards the game since day #1. You can't seriously discuss what happened here, without looking at the overall situation (and that would ger very long, both in a serious podcast on the subject, and in making this long post even longer).

When it comes to Batman, to be honest I expect criminals to use rude slurs. It's ridiculous for anyone to think that hardened inmates and violent mental patients would take the time to be politically correct. The very fact that we have discussions about the slurs being used and who they might be targeting shows that political correctness has gone too far.

As far as Batman fighting random crime goes, understand the enviroment and the locaton. On top of that ALSO understand that if someone actually DID make a game like that anyone who is going to get upset about insensitivity towards women here, is so politically correct that they would freak out if we actually saw Batman engaging in vigilante activity as per the comics. Guaranteed some politically correct sorts would notice that Batman is a billionaire philanthropist who makes the city a better place by basically going into the ghettos and beating the living hell out of people. Granted in the overall scheme of things there is much more to him than that, but at it's core this is what Batman's approach to fighting crime randomly involves. Batman literally heads for the bad section of town, hides on a rooftop or whatever, waits for some gang members with their flags and colors to come by, or someone to step out of line, and then BAM he comes out of nowhere and beats the holy hell out of them. This is to say nothing about his attitudes about wiretapping and surveillance and whatever. Guaranteed people would be screaming about how horrible this is because it's an insensitive take on "complicated issues"... even before you get into the ethnicity of the the thing.

That's right, ethnicity. See, in an attempt to be fairly realistic Batman's Gotham is largely ruled by ethnic gangs. We have Italians and Greeks running the mob (and look at the horrible reactions shows like "The Sopranos" for this... OMG The Mob is Italian, stop the presses!), and we have Chinese, Latinos, and Blacks all running their own gangs like the "Burnley Street Massive" and so on. Brought out as a video game, the random crime fighting is going to doubtlessly involve painfully stupid political correctness (white members of what are supposed to be black gangs) and even then get complaints like "Resident Evil 5". I honestly think this would be the beginning of a timer before we saw someone commenting on how if your a minority your a random criminal, if your a white guy your a
super villain or get a chance to henchman for one. The fact that Ethnic gangs are pretty
much how reality is, and how Batman has tried to reflect this, and other such common sense probably won't matter if a big-budget video game with the resulting exposure gives politically correct types a chance to whine their way into five minutes of fame. The problem of course compounded by the simple fact that the white/aryan type ethnic gangs would probably be omitted for reasons of the same political correctness to begin with. You can get away with a black gangsta being racist towards whites as a bad guy, but you bring in bad guys who are white and racist towards minorities the same way, that's a no-no. If people are complaining about some of the things said about Catwoman, wait until Gotham's Aryans start throwing the N-word and other racial slurs around regularly... heck simply not being able to do it right (he's a POLITE Neo-Nazi) is enough reason in of itself to not put in such gangs for balance, albiet they have a limited prescence in Gotham to begin with, while they have appeared, the comics themselves have generally not wanted to go there.

I'm just saying, I think there are good reasons why we've seen the recent Batman games taking place in prison-type enviroments, as opposed to a free-roam enviroment set out in Gotham itself. Batman's approach/style (not just personally, but the harder/slightly more realistic presentation of crime in his titles) is going to raise a lot more eyebrows than when it was done with Spider-Man or Superman. Among other things Spider-Man or Superman are basically nice guys, Batman might be a goodguy overall but he's not a NICE guy and even if
he shares a world with Superman, he occupies a far more gritty portion of their shared reality.

It might occur to some people that games like "Grand Theft Auto" and "Saint's Row" involve ethnic gangs and random battles with them as well, but understand that those games have been magnets for contreversy to begin with, both in how they present crime, and the general levels of violence in the content to begin with. The racial issues have kind of been sidestepped for the most part because the politically correct crowd can find so many more general aspects to complain about. "Protect The Children" in a general sense gets more attention than an outcry against racism, and these guys pick their issues and approach for maximum impact, because it's about the attention, not the issues.
 

Indignator

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Oct 26, 2011
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Krotchstak said:
All valid points. Perhaps I was overzealous by saying that Hulk "smashed" those arguments. My primary point was that this podcast sounded like a broken record, rehashing the same old arguments aimed at strawmen without acknowledging some of the more nuanced arguments made by the other side. In fact you are making the same mistake - your first paragraph is the "psychotic criminal" defense all over again.

To be honest, I don't have a horse in this race. My dismissiveness was aimed lass at the arguments themselves and more at the intellectual laziness of the podcast. But then again I'm not presenting any ideas myself, so I guess I'm guilty of it myself.
 

Formica Archonis

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Nov 13, 2009
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Random thoughts:

1) Hope you're feeling better Susan!
2) There's no way to say this without sounding a bit creepy so I'm just going to say it: Carrie has a nice voice.
3) I like this idea of bringing in guests! Explaining more about how a publication works at the same time is cool.
4) Nice choice of music. Sounds a little like something Fred Gray wrote in the C64 era, but better.
5) Glad you guys can play a strategy game like that - I can't wrap my brains around them.
6) Game music! Love it. (See comment #4.) I haunt OCRemix and RKO waiting for new downloads. Doom would not have been the same without Bobby Prince's amazing soundtrack. Deus Ex wouldn't have been as good without those atmospheric MODs. (I learned how to hex-edit MOD files just so I could play the conversation and combat tracks in my MOD player - each map had one MOD file that contained ALL the musical tracks. Quite clever.) Though on the topic of voice acting, DX managed to be a quality game despite some pretty bad voice acting....
7) I really didn't need the image of Shep/Shep slash, damn you.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
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Keava said:
Susan Arendt said:
Well,that "dumb" people thing works both ways. If you're not very bright, odds are good that your vocab won't stretch too much, and you won't have all that many ways to expss your anger or frustration. I don't think it's a bad characterization to make thugs swear a lot, given at they're not supposed to be all that bright.
Was it needed in the comics, animated series or even movies? Somehow the writers on those managed to show thugs as thugs without putting tons of swear words in their mouths. It kind of was part of the setting. Sure Gotham was the dystopian future part of DC Universe, dark and gritty in places, but just as Batman didn't want to kill any of the villains, they avoided swearing.
If the writers for the game felt it would add colour to the setting, i don't mind, but over using them seems bit juvenile, like the marketing guy one day came in and said "You know, the game would sell so much better if the thugs said '*****' all the time, yeah that will up our sales in 16-21 demographic".

Also, English language has such limited swear words they get much more repetitive fast.
No, but comics and cartoons only have to show you exactly what they want - they dont need to account for looping dialog, barks from NPCs, background chatter as the player looks around, etc. Video games need to fill the space with far more fluff than other types of media, because the designers don't know what the player will do, or how long it will take.

I'm not disagreeing that there are other ways to express the same idea, just saying I think there are morer factors that need to be considered.
 

UNHchabo

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Greg Downing said:
Misogyny doesn't enter into Silence of the Lambs? We must not have watched the same movie. Misogyny not only appears in, it, but Clarice *calls her boss on it* when he perpetuates it, in front of the other cops. Yes, it's not the same as '*****', but that just makes it more insidious.
I think what they were saying is that even though misogyny is present in Silence of the Lambs, it's on the part of the characters, and definitely not on the part of the writers. I think I would agree with that sentiment.
 

vxicepickxv

Slayer of Bothan Spies
Sep 28, 2008
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On corpsegrinder: I don't like what they're talking about, BUT, I oppose censorship in music. I don't really have issues when it's publicly played(like at Blizzcon), but calling for it to be censored outside of that community, in private places, that is worth opposing.

Don't stop, believing. Podcast cast mashup. Music. Now we have Music mashup.

"You're generalizing a whole bunch of people, that's what the horde does" - Brilliant line.

ME3:I'm glad it's entirely OPTIONAL. I plan on enjoying it. Also, ME3 got delayed exclusively to add in the multiplayer. The single player mode was completed on time, and would have been put out in November as single player only.
 

Beautiful End

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It's funny; I was just thinking about my future and how to get a job into the game industry and then Carrie starts talking about how she got into The Escapist. Man, I hope I get to be as luck as her someday.

Also, not to sound like a jerk, but you guys might wanna have those mics checked. There was a segment where you couldn't hear anything except for everyone's distant voice. I'm sure you guys already noticed it, though. Still, great podcast.

OT: I don't really have a problem with thugs swearing their butts off. I mean, it's gonna sound crude and maybe rude, but rude people in real life do this! It's been mentioned before; "dumb" people have a very limited vocabulary and there express themselves in a more...rude way. Whoever has a job that involves dealing with people can vouch for this. So yeah, thugs, be rude. You guys can get away with it. For Batman, who is supposed to be a philanthropist and a pseudo-genius, that would be unforgivable if he suddenly started swearing at people like a drunk sailor. He's supposed to be better than that; superior, if you will, seeing as how he can take out an entire island full of criminals by himself.

As far as the rumored Superman game...eh, I don't know if I wanna see one...yet. I know said game wouldn't be launched tomorrow, but still. I think Batman's got this one, at least for a while. And at any rate, I can't help but feel that it would be somehow similar to Arkham Asylum/City. You got a superhero who cannot be killed (At least head-on) and a super-villain that uses people as bait and also as a way to torment the hero. Sounds like Batman?
I know there are difference between the two. The biggest one being that Superman is a god, virtually indestructible unless you have Kryptonite, and Batman is still human. A badass, yeah, but human. He bleeds and hurts. But overall, you know they're both gonna survive and triumph over evil. They will fight baddies and their henchmen and random fights, and there will be a breaking point somewhere in there. But it's basically the same premise.

And part of the reason why Batman is so successful, and I'm sure most people would agree, is because he's, again, still human! He's flawed and tormented. Superman is just the impersonation of a perfect man. He's not even human, so how can you relate to him (Don't take that too seriously)? You can relate to Batman, but Superman is just a distant god-like figure that's unreachable for us.

But hey, if they can manage to make an awesome Superman game and prove me wrong, that would be awesome. I mean, who would have thought we would have not one, but two good Batman games a couple of years back, huh?
 

Goldjit

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Jun 21, 2011
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54 Minutes in all I heard was... breathing... and a distance angel in the distance >:D