Escapist Podcast: 039: Game of Thrones and Survival Horror

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Varya

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Nov 23, 2009
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Quick note on Harry Potter. From what I heard, it was Rowling who requested that they split the läast book in two. Then, as you say, they were probably not sad about the prospect of making twice as much money.
 

Vkmies

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To comment on the beginning, I would totally listen to people talk for 3 hours. All Gen Gamers have episodes that long sometimes. You don't have to listen to it like at one go. You can listen to it like in 4 parts or something. ;)
 

Lex Darko

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In the first Nightmare on Elm Street Freedy Kruger was a child killer not a child molester. They made the character a child molester in the remake.
 

VladG

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Romania was never part of the USSR, their athletes participated in the '84 Olympics (partly to oppose the soviet boycott) and actually were 2nd on medals earned after the U.S. They also won the gold on the vault :p Mary Lou Retton got the gold on women's all-around individual :p

Also can't wait to see how the 2nd season of Game of Thrones turns out. Hope it's not going to be just 10 episodes though. I just don't see how they can cram all the content in 10 hours...
 

BrunDeign

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Bitches be hatin' on my Media Sandwich?


Also another top notch podcast. Keep up the good work, but keep the hatin' down. :p
 

Rainboq

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Nov 19, 2009
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Dear Escapist podcast peoples: Would you say what survival horror is missing is subtlety, on top of the things you mentioned in the podcast?
 

VulakAerr

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You guys get 50000 internet points for mentioning The Bugle podcast. Go see it at www.thebuglepodcast.com.

Also, thanks. Loved the podcast. :)
 

Endocrom

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Another example of losing the "scary" the longer you are exposed to it, (This may be hard to believe) Predator.

When the movie came out, it could be anything killing and skinning this group of soldiers. Predator 2, we get exposition and a lot more scenes of the alien and his tech. Now, the movies are just action and tech/gore porn.

Not that I have a problem with that.
 

Susan Arendt

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Note to self: Don't reference events from when you were 13 unless you look them up on Wikipedia first. :)

Rainboq said:
Dear Escapist podcast peoples: Would you say what survival horror is missing is subtlety, on top of the things you mentioned in the podcast?
Very well put. The more suggestive something is - the more it leaves to your imagination - the scarier it tends to be. Survival horror seems to have lost that in favor of putting everything right in front of your face, then asking you to shoot it.
 

bdcjacko

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Jun 9, 2010
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I sort of agree with the Skyrim question. I definitely feel like it is very over rated and I am disappointed after buying it.

Though I do love the snow in Skyrim.
 

A. Smith

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Jan 10, 2011
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One thing about the ASoIaF series: I have heard that they plan to do seasons 4 and 5 as a mash-up of books 4 and 5, putting all the pieces in chronological order.

Makes sense, at least because of contractual issues with actors (most of whom you just wouldn't see in one season or the other).
 

STARSaIphaTeam

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You want Elder Scrolls that's not "by the book". Play Morrowind! The combat may be terrible, but the world and the story are probably some of the most unique fantasy you can find. Where else can your ride giant fleas.
 

Daniel Laeben-Rosen

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Currently listening through this a second time, and something really does irk me. Not about the podcast itself, that I like(seriously, you guys are great), but how much Survival Horror feels to have fallen this console generation.
For a while I thought it was just me and some kind of "Things were alot better back in MY day!"-sense of overwhelming nostalgia towards games like Silent Hill 2 or even Resident Evil 4, but I can see(and have seen over the past few years) I'm far from alone with this...
I think alot of it is, as someone above me pointed out, the lack of subtletly. Which is where both Dead Space and Alan Wake kinda lost me.
Not saying they aren't good games mind you, but I really wasn't that scared by either. I think it's not really a problem that only exists in the horror-genre for games though, we've really seen this with movies too over the past... well, existance of movies, but the last decade/decade and a half or so.
I think it's partly a budget-thing. I mean look at Amnesia, which really was working on a comparative shoe-string budget.
A game I still haven't finished because it just freaks me out too much. But because of the constraints of their budget, the developers had to leave alot more to the player's imagination. And nothing anyone can show you will ever be scarier than what you're imagening.
I mean sure, I could show you a picture of some deep-sea angler fish(but I won't) and you might be slightly un-nerved by it and make you not want to go deep-sea diving for a few days, but I think if anyone sits down and calmly explain it's appearance in a slightly exaggerated way, followed by just handing you a snorkel and push you into the ocean at night, well...
Ok, first off that'd probably be mostly dickish but still. Might be scarier.

... I had a point I was going to make, I'm sure of it.
Screw it, I'll just ask this one question:
Do any of you think there's a way for Survival Horror to recover, and if so how?

Sorry for the rambling.
 

Eleima

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Feb 21, 2010
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There's something about the whole "where will the next Elder Scrolls take place" debate that really rubs me the wrong way. Sure, you want to go the Black Marsh, because you read the Argonian Account [http://www.uesp.net/wiki/Lore:The_Argonian_Account,_Book_1], and would like to see larger, older sentient Hist trees, and use the travel system (which incidentally, uses rootworms, "you're being digested as you travel", it's not as glamorous as riding a silt strider). But there are so many different provinces in Tamriel!

There's Elsweyr with its arid badlands, lush sub-tropical forests (few settlements, though); Valenwood, with its rainforests and lush forests. High Rock would make an excellent site for the next Elder Scrolls game because it mixes coastal areas, loose forests and rocky, mountainous terrain. There are also a whole bunch of islands not far off the coast. From a roleplaying point of view, it offers a myriad of political intrigues, through all ages. I'm also curious to see the Adamantine Tower.
Hammerfell would also be an interesting setting, as it has the Alik'r desert as well as maritime cities and farmlands. I know those two destinations were already the setting of Daggerfall, but I'd really like to revisit them.
And let's not forget Orsinium (even though it's technically part of High Rock).

Last, but not least, there's the Summerset Isle (renamed Alinor since the rise of the Aldmeri Dominion in 4E29), but I'm still hoping that they'll take us there with the Skyrim DLC to go toe to toe with the Thalmor.

Sorry for rambling on, I just can't help myself when it comes to Elder Scrolls lore...

[hr][/hr]

I'm not a huuuuge fan of survival horror, but I do enjoy the occasional game of the genre (The first one I remember was the 7th Guest, and it had puzzles to boot). However, despite all the praise I've heard, I just can't seem to get into Amnesia. I don't find it scary, it makes me nauseated if anything... Someone please explain to me what the big deal is, I just can't seem to enjoy this game, and feel like I'm missing out...
 

Yeager942

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Parshooter said:
Ironic how Movie Bob's intermission this week had a part about how horror movies are more comedies than horror.
krellen said:
Pet Peeve - please don't refer to Fallout 3 as "Fallout". It's not Fallout. It's Fallout 3.

Thanks.
He was referring to movies, not videogames

Anyone who's a fan of survival horror is doing themselves a disservice if they don't try Amnesia. I highly recommend that game, and it only makes me all the more excited for Machine for Pigs.

For those who find themselves lacking in the horror fix, but have Half Life, try the mod Cry of Fear. You won't regret it

Edit: quote fail