Rakor said:
There are 3 reasons I feel to watch a Let's Play. A) The person(s) doing the Let's Play are funny. B) The person(s) doing the Let's play are insightful/knowledgeable of trivia or backstory or such to the game. C) They're just really skilled and doing cool tricks or speed run stuff.
Camaranth said:
I've watched silent Let's Plays of games I can't play , like Uncharted, or Prince of Persia: Sands of time, or games like Halo 4 where I'm not about to spend $60 for an 8 hour campaign when I'm not going to touch the multi-player. But those are examples of games that are narrative driven, not just watching how the game mechanics play out.
FizzyIzze said:
I really like 'Let's Play' videos because I'm looking for old games people rave about, most of which are no longer available. I also use them to 'test drive' new games I'm considering buying because I no longer trust website game reviews.
Collectively, these sum up why people watch Lps:
A. Entertainment - witty remarks, failing (Dark Souls) or jumping at scares in horror games (There's a current trend for face cams, where Lps merge with the old reaction videos format)
B. Insight - Trivia or backstory on the game. Yahtzee's LPs are a mix of the first 2 points (and D, since he plays old obscure games). Shamus Young's (a contributor to the Escapist.com [my favourite website!]) series
Spoiler Warning is like a director's commentary, really going into detail about what worked in a game and why.
C. Skill - There are too many
Call of Duty vanity video (of 360 no-scoping, etc), but I admit there's always attraction in watching someone do something well.
D. Lack of Access - Price, rarity, platform, age of the game.
E. Curiosity - Instead of blind-buying a game it makes sense to check it out. You can't get a great sense for mechanics, but it's better than most game trailer on TV that barely show game footage.
F. Story-telling - As mentioned,
Uncharted 2 is a good example as it's quite cinematic. Other good example are cut-scene heavy narrative driven game series like Final Fantasy and Metal Gear Solid. It was because of E and F, that I watched and then played The Walking Dead long before I heard the buzz about it.
G. Variety - Seeing how someone else approaches the same game. Watching the first episode of Telltale's Walking Dead didn't spoil that much, because I played it in a totally different way. This doesn't just apply to branching choices, but also totheir general approach to combat, levelling up, conversation, etc.