Sources?
I said earlier that I thought the Simcity fiasco was beginning to wind down now with there not being anything else that could conceivably go wrong, but being sued by the EU for what I would imagine would be breaching consumer rights, well that'll give us fuel to ride the crazy-train for another month or two!
I googled this and didn't find a single thing about it, but I did find this:
Apparently the zoning is just messed up to a broken level, here's a guy making a 100% residential city: no commercial or industrial bits, just sewage, power, parks and houses, and his population not only explodes, but the happiness and wealth factor of these unemployed service deprived sims is through the roof!
Here's the Explanation:
http://www.reddit.com/r/SimCity/comments/1a7iqq/apparently_commercial_and_industrial_zones_are/
The more people play, the more inconstancies and loopholes they uncover: There is not, as was claimed, a single rendered Sim for every person in the city, pollution seems to increase without any source (including occasionally nuclear fallout) parks are counted as commercial areas but sims don't lose money, if you demolish a residential building it will immediately rebuild with maximum happiness and money for the occupants, apparently status reports from buildings/Sims are just plain wrong, and the correct data has to be taken from the map overlays, pathfinding is done by shortest route which creates all sorts of issues, you can fully educate your entire population through amphitheatres alone (so no education budget necessary) And I learned all that just from reading half of the above linked Reddit thread (didn't even make it the full way, because that thread's huge... unlike SimCities' maps BAZINGA!)
Captcha: smashed potatoe.
Indeed Captcha. Indeed.