EVE Online

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Tibike77

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Mar 20, 2008
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Alandoril said:
I agree with Yahtzee, that's exactly what EVE is like.
Only for the first few weeks / couple of months, and only for the people that refuse to join a player corporation (or at least create one and attract a few "followers", preferably at least one that's more experienced).
Solo gameplay is a totally different (and noticeably worse) experience in EVE... since it covers at best 10% of what the game has to offer (you could access quite a bit of the rest solo, but chances are, you'll keep dying horribly for quite a while if you tried... until you either get extremely good at avoiding death, or you quit in a fit of rage).
EVE is _not_ designed to be a single-player game, it's a massively multiplayer game, and they take that first M in MMO very, very seriously.
 

Dzil

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May 20, 2009
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"I, being someone who enjoys macro management, strategy, and the idea of economic takeover, might actually enjoy."

In my opinion EVE provides this better than any other MMO out there. Size-wise it's the biggest universe, strategy wise it's got 200 ship types with very customizable loadouts, and the in game market system is second to none, supporting buy and sell orders that can last up to 90 days and stretch from the local station out to the entire region. The game doesn't offer UI mods which is kind of a let down, but a lot of in game information is accessible out of game, and there is a huge amount of player built support and tools that make use of this information. For example:

http://evemaps.dotlan.net/

Happy galactic domination o7
 

Tibike77

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Dzil said:
http://evemaps.dotlan.net/
Happy galactic domination o7
Just to get an idea of how many "players" (as in, number of big power blocs with loads of pilots, not only player numbers) are involved in the fight, here's a periodically automatically generated influence map :

http://go-dl1.eve-files.com/media/corp/Verite/influence.png
Each dot is an entire solar system, each line is a stargate link.

Well-defended player-controlled 0.0 solar systems regularly have hundreds of people online (and spiking in case of territorial disputes, with potentially thousands more relatively nearby ready to enter the battlefield), but a lot of 0.0 is only barely populated, a handful of people at most. In empire high-security space however, in the few big market hubs, well a thousand is pretty much the norm, and even moderately populated highsec systems can have dozens online most of the time.
Yup, it's HUGE, and there's a truckload of people. 50k online at the same time is nothing unusual.

The center appears "blank"/unconquered because that's where the NPC empires have their influence (not pictured) and there are small blank spots around the other edges too (that's NPC pirate influence area, plus the elusive "Jove space").

All the pretty colours however ? Player alliances. And plenty of them.
Not ALL alliances controlling space are shown, very small pockets in or near a big alliance's space are not pictured, so there's actually more chaos than you can see there.

Granted, quite a few have friendly relations with many others nearby (it's the only way to survive, you wouldn't want to battle on 2 fronts, let alone 20), but there's almost always somebody fighting somebody else just about anywhere.

:)
 

kingcom

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Jan 14, 2009
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GAaaaah, dam you people, i have the overwhelming urge to get back into it. Anyone want to say hi if i decide to put my account on again?
 

Verlander

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My issue with EVE was that its size makes it a VERY boring game at times. Getting from one place to another can take half an hour, and you can autopilot a lot of it. A game where you get up and do something else while waiting for the next thing to happen isn't that good in my opinion. Oh, it makes it realistic, but it reminds me of a Simpsons episode/comic (can't remember which) where comic book guy makes a space film, and it's terrible because it's silent (no sounds in space!) and there is no lightspeed etc. Sure it's realistic, but that doesn't make for great gameplay.

The rest of it is fun, but for something you have to pay for, all I can see is my money slipping away while I'm waiting to arrive at the place I'm going to. At least WoW has more to look at while on the journey