Ever have an idea for an MMORPG that you'd like to see? Why not share if so?
An idea in my head would be one that, in essence, be a game in which everything would be player controlled. From the standard heroes running around trying to grind levels, to the helpless townsfolk, and of course the mobs littered throughout zones as well.
I don't know how such a concept would work. Possibly like the Zombie Master mod for Half-Life 2 in which one player places and controls zombies all over the map in order to thwart the human players who play as regular characters in an effort to complete objectives and outlast the zombie onslaught. Think Left4Dead but with someone controlling the zombies.
But I would like to see something on a larger scale, such as maps the size of outdoor zones in existing MMORPGs such as World of Warcraft, and a team of human controlled players would have to work together to complete objectives (free the mine from goblins and rescue the foreman or something). All mobs and such would be placed by the other solitary player who would simply work to hinder the players from completing their objectives. As for townsfolk and such, I have no idea how they would work.
Anyway, that's my idea. Any of you guys have any ideas kicking around in your heads?
An idea in my head would be one that, in essence, be a game in which everything would be player controlled. From the standard heroes running around trying to grind levels, to the helpless townsfolk, and of course the mobs littered throughout zones as well.
I don't know how such a concept would work. Possibly like the Zombie Master mod for Half-Life 2 in which one player places and controls zombies all over the map in order to thwart the human players who play as regular characters in an effort to complete objectives and outlast the zombie onslaught. Think Left4Dead but with someone controlling the zombies.
But I would like to see something on a larger scale, such as maps the size of outdoor zones in existing MMORPGs such as World of Warcraft, and a team of human controlled players would have to work together to complete objectives (free the mine from goblins and rescue the foreman or something). All mobs and such would be placed by the other solitary player who would simply work to hinder the players from completing their objectives. As for townsfolk and such, I have no idea how they would work.
Anyway, that's my idea. Any of you guys have any ideas kicking around in your heads?