Dragon Age: Origins. I quit after 30+ hours when I had only 1 hour to go. No regrets either, the game was terrible overrated.
Pretty much just what you stated, which is why I have never finished a final fantasy game.Chancie said:This is something I suffer from quite a bit, and it's a problem I have.
Have you ever just lost interest when the game is really long game?
You're not stuck and you aren't lost in it; you're doing just fine, but you start to feel bored with it. That kind of a thing.
I do this all the time, and I'm just wondering if some of you guys to do.
Usually, if a game is more than 40 or 50 hours, I begin to lose interest unless it's really addicting to me. This is part of why I've never been able to finish a Final Fantasy, I think.
I think I just get tired of seeing the same characters for so long (unless I get really attached to them and really like them), and I get tired of the same plot (because when a game is THAT long, it's a little hard to keep it engaging the entire time), and it also gets boring when the gameplay is the same thing (99% of the time it is) every single battle.
Does anyone else suffer from this unexplainable "long game" issue?
This is why I personally prefer shorter games, averaging 20-30 hours or so. When I hear a game has upwards of 60-80 hours or gameplay or more (many Final Fantasies, Persona 3, etc.), then I know I most likely will never see the ending for myself, even if I do take an interest and liking to the game.
Sort of right there with you. Except in my case it was when the game decided to pad things out by making you fight the same ridiculously difficult boss 3 times in a row (as far as I know. I killed the bastard once after much rage, go through a bit more story, then there's THREE of the fuckers on the map with an apparent time limit to get them all) so I just gave up...never looked back.Ieyland said:Lost Odyssey. I suffer from OCD so it makes me want to finish everything I start, by the time I got to disc 2 I wanted to break it.
I had a similar problem in Assassin's Creed. I would go off to complete some story mission then a beggar would latch on like a leech and I would stab her then the guards would attack and I would stab them and run, then some girl would need rescuing from guards and I would stab them too then run from guards some more, then I would find a horse and "zomg hurray horsey" and then I would ride off to... somewhere, and before I know it I'm in the wrong town with no idea of what I was supposed to be doing and not even caring because there's more guards that still have functional throats which really bugs me so I go to stab the- AARRRRRGGHH die stupid beggar woman!Ham_authority95 said:In recently lost interest in the main story of Prototype.
Don't get me wrong, I love the sandbox elements of it, but the plot just stopped growing on me.
Thecornmancer said:You lost interest in Dead Rising and Portal? How does that work?