Ever just lost interest in a long game?

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Indecipherable

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Dragon Age: Origins. I quit after 30+ hours when I had only 1 hour to go. No regrets either, the game was terrible overrated.
 

z3rostr1fe

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Aug 14, 2009
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FINAL FANTASY! It's just too long.... 3 Discs? I mean... WTF? I don't have that much time to finish that!
 

Ieyland

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Lost Odyssey. I suffer from OCD so it makes me want to finish everything I start, by the time I got to disc 2 I wanted to break it.
 

okitana

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the first ./hack games

i went to so much trouble getting all those >.> and just couldent be bothered with it by the time i got to the 3rd
 

Josdeb

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May 22, 2008
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Assassins Creed 1 and Pokemon Platinum.
I feel bad about Pokemon being one of the games I haven't finished, I'm a Poke`-Nerd, I just reached the Elite Four, then realised I would have to grind.

Also currently FF13. Not that I don't love it, I really do, it's just that my PS3 is broken -_-
 

Sir Kemper

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Jan 21, 2010
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Mass Effect 2.

Just lost interest around the point I first heard Liara again.

Not sure if the two are connected...
 

Koganesaga

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Feb 11, 2010
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Chancie said:
This is something I suffer from quite a bit, and it's a problem I have.

Have you ever just lost interest when the game is really long game?

You're not stuck and you aren't lost in it; you're doing just fine, but you start to feel bored with it. That kind of a thing.

I do this all the time, and I'm just wondering if some of you guys to do.
Usually, if a game is more than 40 or 50 hours, I begin to lose interest unless it's really addicting to me. This is part of why I've never been able to finish a Final Fantasy, I think.

I think I just get tired of seeing the same characters for so long (unless I get really attached to them and really like them), and I get tired of the same plot (because when a game is THAT long, it's a little hard to keep it engaging the entire time), and it also gets boring when the gameplay is the same thing (99% of the time it is) every single battle.

Does anyone else suffer from this unexplainable "long game" issue?
This is why I personally prefer shorter games, averaging 20-30 hours or so. When I hear a game has upwards of 60-80 hours or gameplay or more (many Final Fantasies, Persona 3, etc.), then I know I most likely will never see the ending for myself, even if I do take an interest and liking to the game.
Pretty much just what you stated, which is why I have never finished a final fantasy game.
 

TheRocketeer

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Dec 24, 2009
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I started playing 'Star Ocean: Till [sic] the End of Time' on a friend's recommendation, and decided that if I was already forcing myself through the fourth hour of a likely forty+ hour game, then I was better off just throwing in the towel right there.

Aside from that, most long RPG's tend to have a point just before the end of the game where the world finally opens all the way up. Dumping %80 of the game's optional content onto the last %10 of the game is a bad idea, and tends to overwhelm a lot of players. After this point, I tend to lose focus and just never finish a game after having slogged through all but the very last plot thread.
 

Vrex360

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Mar 2, 2009
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I love Dead Space.

However, I had played through it twice and then when I went for the third time, I just couldn't be bothered enough to finish playing. Largely this was because I had recently obtained Halo 3: ODST and subsequently Batman: Arkham Asylum and then Prototype and then Mass Effect 2.... Dead Space just got given the shove, unfortunatley.
 

unoleian

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Ieyland said:
Lost Odyssey. I suffer from OCD so it makes me want to finish everything I start, by the time I got to disc 2 I wanted to break it.
Sort of right there with you. Except in my case it was when the game decided to pad things out by making you fight the same ridiculously difficult boss 3 times in a row (as far as I know. I killed the bastard once after much rage, go through a bit more story, then there's THREE of the fuckers on the map with an apparent time limit to get them all) so I just gave up...never looked back.
 

Hurray Forums

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Ham_authority95 said:
In recently lost interest in the main story of Prototype.

Don't get me wrong, I love the sandbox elements of it, but the plot just stopped growing on me.
I had a similar problem in Assassin's Creed. I would go off to complete some story mission then a beggar would latch on like a leech and I would stab her then the guards would attack and I would stab them and run, then some girl would need rescuing from guards and I would stab them too then run from guards some more, then I would find a horse and "zomg hurray horsey" and then I would ride off to... somewhere, and before I know it I'm in the wrong town with no idea of what I was supposed to be doing and not even caring because there's more guards that still have functional throats which really bugs me so I go to stab the- AARRRRRGGHH die stupid beggar woman!
 

Ham_authority95

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I also lost interest in Mass Effect, due to the moral choice-style dialogue and disillusionment with the story.
 

Chamale

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cornmancer said:
You lost interest in Dead Rising and Portal? How does that work?
The
Isabella
fight is bugged, and I couldn't win. I played to that point in the game several times, but eventually got tired and stopped playing entirely. When I restarted once again much later, I got to level 50 and tried my hardest to take out that boss. Afterward, the rest of the game was a breeze. I think I failed about twice after that point, which any Dead Rising player knows is really low for a first playthrough.

As for Portal, I simply couldn't complete a puzzle in one of the last test chambers. There was a ledge I needed to use that I simply couldn't see, because my PC's graphics settings were so painfully low. After putting the game down for several months, I came back to it and was able to land on the ledge by luck. Once I got a fix on its location, I played through the rest of the game in one joyous, stuttering-filled evening. Once I knew how to beat Portal, I went through it twice on PC and 4 times on Xbox 360.
 

Crystal Cuckoo

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This is primarily why I could never get into Final Fantasy. It took enormous willpower just to play it for an hour or two, and by then I was so sick of it I tossed it into a box under my bed, never to be seen again.
 

ace_of_something

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Sep 19, 2008
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aside from pretty much everything on the NES and SNES that didn't have a save or password function.
The most recent one that sticks out in memory is oblivion. I probably played the game for a total of 12 hours and just never came back to it. Star Wars Force Unleashed nearly fell the same fate. I played it intensely for two days. Getting to the 2nd to last level. Than didn't touch it for like 6 months. When Finished I went 'meh' and sold it.