Evil choices you hardly couldnt get yourself to do

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ryo02

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OldGus said:
violent_quiche said:
And having spent 120 FO3 hours treating it as a second home, I couldn't bring myself to blow up Megaton under any circumstances second time around.
Actually, telling Sims about the guy in the bar wanting to blow up Megaton was harder, once I found out
there was no way to save Sims.
actually if your very quick you can kill burk before he kills simms

I could never quite bring myself to blow up megaton or kill the rachni queen.

as for the slavers of paradice falls ... well they arent there anymore.

Moriarty killed him left waited three days to let things settle down no regrets.
 

duktapeman90

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CrazyJuan77 said:
I've never liked Harvesting little sisters in Bioshock. It just seemed in bad taste, and ultimately less rewarding. (no hypnotize big daddy. at least not in the first game.)
Totally ninja'd

OT: Honestly I try my best to do whatever I'd see myself doing whenever I play games like these, so I usually end up with a fairly good or neutral character.
 

Feylynn

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The only game I played straight evil was Bioshock and they never gave me a reason to regret the decisions until the end of Bioshock 2, which made my second good playthrough of 2 really awesome.

Mass Effect I'm straight paragon and regret anything that turned out worse than perfect.

Dragon Age it depends on the character, my Mage regretted telling on her friend after she turned blood mage as well, she regretted electing Alistair the king when he said he couldn't be with her, and then she regretted having pride and love get in the way of letting Morrigan sleep with him when he pushed her aside and sacrificed himself to slay the Archdemon in her place.

My Rogue didn't really regret any specific decisions save for how she dealt with Caridin, and only after finding Shale and realizing she'd hurt a friend with her actions.
She was cruel and dark but at the heart of it very caring for friends, the oppressed, and the unfortunate.
She was a good character that didn't regret killing the child at redcliffe, nor murdering Wynn for her opposition at the tower. These were dangerous people that stood against her friends and innocent lives.
The way her darker nature pushed Alistair farther away though, that bothered her. Couldn't change growing up a thief and a city elf fighting to keep both her life and beliefs from being snuffed out by prejudice though so there was no helping it.

My Rogue was a good person, deflected difficult subjects with humor, responded quickly with anger in the face of betrayal or danger to her family, managed to be calm and comforting some of times it was most important.

She regretted helping the mages, every one of them turned around with vile dark conjurations and blood spilling from themselves and their enemies alike. For all she tried to convince the Templars they weren't all like that, and for all she loved Merril, cherished her sister, and was truly a friend to Anders... By the end of the game the Templars had the right of it, mages are sick and wrong. Love is a powerful thing though, her view of Merril was untarnished by what she was, her sister was always true, but Anders.
My Rogue tore his black flesh open with a clean knife for what he did.
After that she stood against the Templars for her friends, but she knows now that no group is right. Revenge is wrong, hatred is wrong, magic is wrong, oppression is wrong.
She failed in everything she stood for but for that she is both wiser and lost, there is no right in this war, what she needs now is to be right where there is none, even if that means fighting everyone.
 

CapnCJ

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Corporal Yakob said:
Having to purge your little assassin collective to kill the traitor about halfway through the Dark Brotherhood quest-line in Oblivion: those guys were jovial killers with awesome stories!
It's funny, I know I shouldn't have felt bad about that. The targets i'd been killing were largely innocent people, and the Dark Brotherhood were murderers, but I felt like such a jerk taking them down.
 

Backstabber

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The Dark Brotherhood "purification" thing; It took me a year to work up the nerve to actually do it.
 

Mr. Fancy Pants

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For me it's basically every evil choice ever. I always play the living saint in those kinds of games.

The one that stands out was Fable 1, when I kept the sword of aeons. I felt so bad the first time I did it and could never do it again.
 

Johnson294

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I do pretty much all the evil choices, I didn't blow up Megaton in FO3 however, it wasn't because I felt bad, I just needed the house and stores.
 

nexekho

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On FNV I did House's plot, Caesar's plot, and now the NCR plot. I'm finding the NCR plot the least moral, odd as it sounds. In House's plot, yeah, the guy is a dictator, but he IS trying to maintain the better side of humanity and even apparently has plans to reach another planet. Caesar is an ass but there is order and structure within his regime. In the NCR on the other hand if you want to get anywhere you have to shortcut authority, be sneaky, assassinate Khans, all under the hood of a seemingly incompetent leadership.
 

larysalove

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The Fable choices. Usually they just make me angry since they're so... cut and dry, and you can never go back and reverse them. But I hated the one at the end of Fable 2.
 

Ultress

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I can't break the Dam Controls or any thing else really evil in Jade Empire,I would be able to do more evil things if Dawn Star wasn't there to nag me.Mind you the one time I did break the dam the resulting pirate trouble made me feel even worse.

I can not do the Chaos route In Raidou Kuzunoha 2 becasue it involves being a jerk to Akane.
 

run_forrest_run

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On my second playthrough of New Vegas I tried to play it evil and join Caesar's Legion. I was doing that mission were you have to kill some of the officials in Camp Forlorn Hope for that guy in Nelson but thinking about the way they treat women and the atrocities they committed in Nipton I just turned around and slaughtered everyone in Nelson without a second thought.
 

Dirty Hipsters

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Azure-Supernova said:
Enslaving people to get into Paradise Falls in Fallout 3 tugged on my heart strings a bit. In the end I couldn't do it and just saved, enslaved them and reloaded after completing the quest just for the trophy. Just too good hearted for that. I had no trouble slaughtering the Paradise Falls residents and claiming the place as my own heavily guarded base.
This.

There are just some things that I cannot do in a game, enslaving people is one of them (and seriously, I was actually one of the people who got the mod that lets me shoot kids).
 

Cazer

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Fable TLC : Betraying Gethyn and siding with Lady Grey, then marrying her. :{

KOTOR: Being lightside, doing all the romance with bastila, then killing her on the Temple. (Not neccesarily EVIL, but I felt terrible)

Fable 3: Elise >:/
 

Ace of Spades

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I cannot follow the Legion in New Vegas, because they have literally no redeeming qualities. Every other faction is ambiguous enough to make it interesting to justify why I follow them, but the Legion is just so comically evil that it tears me out of the experience whenever any of them say anything.
 

CondorBob

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I couldn't kill House in New Vegas. It just seemed that the NCR couldn't handle anything unless I guided them by the hand, the Legion were just so backwards, and even though Yes Man was my favorite character in New Vegas (Besides Mr. Fantastic, that is) I couldn't partner up with him just because Mr. House seemed like the only one who knew what he was doing.

Infamous had a tough choice, too, though I was playing as a good guy. The last choice you make, on whether or not to activate the Ray Sphere again, was one I seriously had to spend a good hour on deciding.
 

Sikratua

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OldGus said:
violent_quiche said:
And having spent 120 FO3 hours treating it as a second home, I couldn't bring myself to blow up Megaton under any circumstances second time around.
Actually, telling Sims about the guy in the bar wanting to blow up Megaton was harder, once I found out
there was no way to save Sims.
That's not exactly true. Don't get me wrong. It's difficult. But, it is possible to save Sims. Basically, you have to ace Burke before he can off Sims.
 

immortalfrieza

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larysalove said:
The Fable choices. Usually they just make me angry since they're so... cut and dry, and you can never go back and reverse them. But I hated the one at the end of Fable 2.
Out of all the Good/Evil choices in games, that the Fable 2 choice was probably one of the worst, simply because until the Knothole island DLC "the few" choice was the only way to resurrect your dog, which you needed to do in order to find everything. As a result, you were pretty much obligated to choose that one.