Evil choices you hardly couldnt get yourself to do

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Pat8u

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Apr 7, 2011
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Redlin5 said:
The first time I started being a pirate in Freelancer, I felt really, really guilty about attacking the men and women shuttling commodities across space. Sure, they were already hostile because I had been zapping their navy's ships for a few days but I had never attacked a convoy.

The first time I massacred traffic around Planet Manhattan I felt a little sick inside. Then I realized how much money I could make. The guilt vanished and now I have no qualms about zapping space merchants and running from the cops XD
hmm do you get there resources when you kill them? because I might take that route
OT: I always try to be evil in gsmes but I just...Can't
 

evilstonermonkey

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Oct 26, 2009
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I have never once harvested a little sister. I am the kind of guy who has to see every alternate ending of a game I play, but I just couldn't do it. I ended up just youtubing the bad ending to Bioshock because I was never going to see it otherwise.
 
Jan 27, 2011
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McMullen said:
ME2:
I imagine the whole internet will post this one too, but betraying Tali during her loyalty mission is something I've never done and felt bad about just watching on YouTube.
Yeah, after clearing the mission I redid the ending part of her mission repeatedly to see what each choice led to...and wow...If you do that, it's so upsetting... :(

Of course, I didn't do it (I like Tali!). I instead rallied the crowd and watched in awe as some of my past decisions came back to high five me. That was cool.
 

trouble_gum

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May 8, 2011
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McMullen said:
ME2:
ME1:
Giving Udina the council seat. Fuck that guy forever.
This. I was sorry I couldn't punch him in his smug pus.

CrazyJuan77 said:
I've never liked Harvesting little sisters in Bioshock. It just seemed in bad taste, and ultimately less rewarding. (no hypnotize big daddy. at least not in the first game.)
Meh. Having only harvested the first one you encounter and leaving them alone from there on in, apparently I'm still a bastard. Which makes all the messages you get thanking you for saving them and giving them hope and safety pretty ironic when you come around to the ending.

Vault101 said:
Vausch said:
I can't listen to Caesar in New Vegas. Sometimes I even set out to do so and I can't do it.
being female I dont think Id ever do anything that smug arrogant fuck tells me to do....gahahhhh I hate him so much

usually I just cant be evil in games
QFT. There's really nothing I can think of to recommend Caesar's Legion as a female player choice or as female character choice.
 

Vault101

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Sep 26, 2010
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I just couldnt be evil in Fallout, I think because there were just too many A-holes in the world already, and the game is just depressing

I tried to be a tad more moraly abiguous if NV however I always did the "right" thing

in Mass effect however....that reporter ***** is going down...every...single....time....Because I found her snide insinuations just that annoying
 

deus-ex-machina

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Jan 22, 2010
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I generally can't play evil. I'm a bit of a bastard in general, but when playing games, I can't bring myself around to do it. Especially in Fable. In Fable 3 as the ruler when you have to make choices, as appealing as Reaver was most of the time, I just had to go against him.

I like when people like me.
 

Ulquiorra4sama

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Feb 2, 2010
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I've never had any issues with Evil choices in games.

That said, i haven't played neither KOTOR or ME so i don't really have anything to refer to in the big leagues.
 

Harbinger_

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In Fallout 3 I could never bring myself to use the FEV.

In Fallout NV I've never been pro-legion.

In ME2 I've never done the last thing the illusive man tries to get you to do.

In DA:O I could never let Logain live.
 

BoogieManFL

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Apr 14, 2008
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I wouldn't really call it evil, but..

*Mass Effect 2 side mission spoiler*



There is a mission where you have two missiles heading towards a colony. One is going towards the residential section, and the other the infrastructure/industrial section. But you can only stop one of them. Either save the colonists or the infrastructure which, if destroyed, will be a significant setback to humanity in the region.

I saved the infrastructure even though I kinda felt like a scumbag afterward.
 

kayisking

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sbb said:
Does the Witcher count? Choices aren't really black or white, but often made me feel like a huge dick. Siding with the genocidal humans instead of the terrorist elves and dwarves made me feel like a huge racist, but THEY GAVE ME NO CHOICE!
Both sides are pricks, that's why I chose the neutral path.
 

ConnorCool

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Apr 23, 2009
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OmniscientOstrich said:
CutCrane said:
This Topic is especially for Gamers who appreciate games with
a Choice-System like KOTOR, Dragon Age or Mass Effect. And most of the People i know
start with a good playtrough and follow up with an Evil one. But when you took the
dark path, was there ever an evil choice you really hesitated to do?
For me it would be the possessed Son of Arl Eamon and the descission to kill him while hes unconscious. (Alistair was pissed)
So, how about you guys?
Yeah, but Alistair gets pissy with you whatever choice you take the hypocritical shit. A for your question:

McMullen said:
ME2:
I imagine the whole internet will post this one too, but betraying Tali during her loyalty mission is something I've never done and felt bad about just watching on YouTube.

ME1:
Giving Udina the council seat. Fuck that guy forever.

This. Fuck him forever indeed, that option makes no sense for Paragon or Renegade Shep.
If you read some of the ME novels, it makes the choice seem way more complex. You get to realize that Anderson really doesn't want to be the councelor.
 

DarksideFlame

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Feb 9, 2011
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Kind of reversed the the question but I had during my first playthroughs of ME1 I just couldn't bring myself to save the Council because of that Turian councilor fuck
 

Raptor_Pilot

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KOTOR 1: No matter what, I can't force Zaalbar to kill Mission. Whenever I get to that point as an evil character, I kill them both rather than forcing a betrayal.

KOTOR 2: I cannot kill Visas Marr, or allow her to be killed. I guess I feel nothing but pity for her.

Fable: I never kill my sister at the end of the game, not even for the sword of aeons.

Mass Effect: Even though I had the option to shoot Wrex, I would never do that. Wrex is my favorite companion.

Dragon Age Origins: I killed Connor once, and I'll never do it again.

Fallout 3: Despite the fact I can kill entire towns, enslave anyone, and destroy the hopes and dreams of all the inhabitants of the wastes; I will never push the button to destroy Megaton. That single act is the most despicable thing I have ever seen in a game, no matter how cool it looks.

Fallout New Vegas: I will not kill the inhabitants of Goodsprings, not for any reason. Even if Caesar himself should order it, that town is under my ruthless protection.
 

CutCrane

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Aug 22, 2009
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I know its wrong but I laugh everytime Shepard breaks the conversation and the reporters nose.
Looking forward to part three, so i can do it again (even though I bet at that point Bioware may have a Twist, like she hitting you first Midconversation ^^ )
 

BathorysGraveland

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I don't find it hard because I try to get into the characters mind and perspective. I'll give an example with my two current characters in Skyrim.

1: A Redguard who is generally a nice guy (though quick to anger and merciless in his wrath) and will help people if they are kind to him.

2: A Bosmer ranger/bandit (complete with green hooded robe, green camouflage/face paint and bow) living out at the Hunter's Rest in Falkreath hold. He lives off the land and the town (in not so legal ways ;) ). Well, at the nearby mill that is worked by that girl, he broke in there while she was working and stole some food. She hired some thugs to get me, which I promptly dealt with, then I waited 'til night and paid her a visit. "The thief is here with his regards" I said as I stepped through the door, sword in hand. I felt nothing... not a god damned thing... as I cut her down and threw the contract letter on her body to send a warning to Falkreath authorities.

Now, if it was my Redguard character who did this, I'd feel quite bad about it. But since I'm role playing an evil, uncaring bastard, I enjoyed it. I like to get immersed with my characters and hold their beliefs as my own while I play. I just get more enjoyment out of it that way.
 

The Madman

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Oddly enough it's the opposite for me. Dark Messiah of Might & Magic, there's a good/evil choice you must make part-way through the game and I just can't bring myself to choose good. I've played the game twice now and my last playthrough I went in with the specific goal of playing 'good' this time only... I couldn't.

The 'good' character is such a vapid stupid waste of flesh and I'm supposed to want to side with them after like, three exchanges of stilted dialogue? Hell no, I'm not betraying head-succubus for that chick. Evil lady has stuck with me the entire game, she's actually helped me out for one unlike 'ooooh save me' good girl. Succubus lady even makes all the snarky cynical comments *I* would have made, she's fantastic. I'm not going to destroy her for that annoying goody-goody twit!
 

Mafoobula

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In most any game that gives me a choice of being good or bad, 95% of the time I'll be good. I'm just that kind of guy, I find it nigh-on impossible to be anything like a douchebag. Everybody loves me in Elder Scrolls, I have a little halo over my head in Fable, and I filled maybe 4% of the renegade gauge in Mass Effect 2 and maxed out paragon.

Alright, it took me a minute, but I got one. Many, many years ago, I played Star Wars: Dark Forces 2 - Jedi Knight. High-five if you remember that game. Of course, being a master of the Force, you had a choice of investing in Sith or Jedi powers, in addition to neutral powers. Once, I tried going pure Sith, just to see how useful the powers were. However, somewhere near the end of the game, your comrade, bestest best friend and main squeeze is put on her knees before you by the evil guys, and you are told to kill her. Whether or not you do makes a HUUUUGE difference in your alignment. I chose to kill her, just for the sake of being a Sith. And it hurt.
Unless I'm remember it wrong, and it was an entirely different guy. Either way, I remember an incredibly difficult decision that made me feel bad.

OOH! Final Fantasy VII. Having to be the one pressing the button to raise your sword against Aeris. You don't actually do it, but god DAMN it was hard to do.

Incinerating the Companion Cube in Portal. Okay, that one wasn't as hard as the others, but GLadOS taunting me for doing it so quickly - I get the feeling that even if I waited an hour, she would've said the same thing, anyway - really struck a nerve.
 

NerfedFalcon

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"What's in it for me?"
"Well...I could get you a weapon mod...Geez, Adam, never thought I'd have to buy your help!"
*feels like crap*

"I suppose I should expect compensation for this?"
"Adam!"
*closes game out of guilt, doesn't ask either for anything next time*

Deus Ex: Human Revolution is the one game where emotion overrode instinct. My instinct is to get things besides moral satisfaction out of sidequests, and I simply couldn't get myself to extort either of them.