Evolution of Pokemon

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chadachada123

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This picture is EXTREMELY relevant:

(warning, huge image)


They better make an awesome game with at least a few regions in it for the Wii-U.
 

Terminate421

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I'm just going to point out the elephant in the room:



People looking for something new from Pokemon. Here you go, at long last, something fucking amazing that also involves pokemon that isn't the traditional games that they release.
 

SD-Fiend

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Smeggs said:
it would be cool if they'd finally give us control of our Pokemon.

Nintendo: *GASP* You mean CONTROL their MOVEMENTS?! A GAME that actually takes SKILL instead of just SPAMMING MOVES?! UNTHINKABLE! INCONCEIVABLE!

I'd be able to understand if they couldn't animate every single attack, as there are hundreds upon hundreds of them, but seriously, if I were able to dodge, attack, and everything else of my own accord then it would actually BE a battle of who was the better trained, rather than who was able to hack in t3h shin1est 4rceus. I want to brawl. I want to take control of the Venusaur that I spent hours training, and I want to physically battle the opponent.

A solution to the "don't want to animate all the moves" option could be simple, just base the game's story (loosely) off of the original Pokemon manga. That way we'd already have set Pokemon (maybe giving us some choices) so that the devs wouldn't need to make fifty-thousand different animations.
i'm guessing that you mean a real time 3d pokemon game that let's you take control of the pokemon. Until then the closest to that is the mystery dungeon games.

and you still get to spam moves
 

loa

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I wanna see them taking mystery dungeon, remove all the annoying shit (AI companions sometimes actively running away from you and not being helpful, moves not being balanced at all etc) and polish that semi-real-time-battle system so that positioning your critters matters and battles are over and done with quickly without stupidly long animations and text prompts.
It would also be nice not to be out for badges to be "the very best", I wanna see them put actual effort into a storyline and I want a new game+ option that doesn't require me to throw the stuff I've been collecting for 40+ hours away, if they insist that it has to be only 1 savegame which I increasingly don't see the point in since online trading is 50% "trade lv100 mewtwo for my awesome rattata" and 50% hacked mons anyway. It is archaic and unnecessary.

That easy and hard mode in b/w2 is a good idea too but they just had to make that as uncomfortable to use as possible.
Oh and no more hidden bullshit stats such as EV, IV, happiness.
Give me an in-game non-bullshit way to see that fucking number or just get rid of it goddamnit.

That's not "deep", it's just tedious as fuck.
People should spend more time thinking about movesets than breeding for IVs and grinding for EVs to even be competetive.
 

Nazulu

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superdark said:
I think they should use the Super Smash Brothers engine for Pokemon battles. Still have the massive overworld to explore and capture Pokemon in. You still grind and level up your Pokemon, and when you learn a new move you assign the new move to one of the buttons.

I think that would be a hell of a lot of fun.
Yes, finally someone with the right idea. The fun will never end with such extreme combat.

Will be bloody hard to even make 50 pokemon players though that work well in the ring.
 

Kyoh

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Pokemon is one of the most disappointing franchises that I love. Nintendo has been remaking the same game for over a decade with little to no changes in mechanics. Games have evolved, but Pokemon hasn't. Nintendo just adds more Pokemon into the mix and that still manages to get every fanboy to cream their pants. It's tauren sh*t.

Even if they left the core mechanics the same, even if they didn't change the basic concept of the Pokemon game, they could do so much more to improve. Hell, I'm no developer, but I can at least think of a few things that would improve the game series.

- Break Trainer/Gym stereotypes. Pokemon is, bare bones, a paper-scissor-rock game. Where's the challenge when you know exactly what your opponent is going to play? You just grind up a counter and take them down, no problem. What if gym leaders and average-joe trainers had varied and logical rosters? This would make every fight much more interesting and less predictable.

- Integrate online mechanics. This ties in to the first suggestion. What if your gameboy could grab other players' rosters and substitute the next gym leader/trainer's roster with another players? Of course, they would have to be leveled accordingly, but their move-set/pokemon would be the same. This would create truly random encounters with the likelihood of strategic balance.

- Mature. Most of the people that play pokemon today are kids that played it ten years ago. The audience has grown up, so why shouldn't the game? I'm not asking to make things dark and edgy, but the world of Pokemon is tailored towards elementary age children. Nintendo almost got it right when they brought in Team Plasma, who claimed that Pokemon were being oppressed. I mean, they have a point, and this could have been a really interesting moral struggle the player would have to deal with; I mean, who wants to be the equivalent of an animal abusing ass? Unfortunately, they made Team Plasma into such dildos that you couldn't agree with or sympathize with their plight.

- Less Pokemon. For the love of God, stop making so many Pokemon! At the point we're at now, we have so many pokemon that there are plenty that have been rendered useless or obviously inferior by the new additions. Sometimes less is more. See what the Total War series did with Shogun 2. They boiled the gameplay down to just a handful of different units, and it was up to the player to figure out how to make them work in different, clever ways to defeat their opponents. I think Pokemon was very well balanced with the first two hundred something that they had.

This just off the top of my head, but I think these changes would make the franchise much more interesting.

I will not be buying Pokemon Black and White 2; I love the franchise too much to promote their laziness.
 

Luca72

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superdark said:
I think they should use the Super Smash Brothers engine for Pokemon battles. Still have the massive overworld to explore and capture Pokemon in. You still grind and level up your Pokemon, and when you learn a new move you assign the new move to one of the buttons.

I think that would be a hell of a lot of fun.
OH. Oh my. I could definitely see this. I don't know if 2-D fighting would work, but I could see a really action-oriented MOBA using this style. Super Smash Bros worked great because it was so simple - directional moves that had different effects for different characters. I could see a top-down action game with a limited movepool (like other Pokemon games or Guild Wars), and you could still keep all the regular features like exploration and leveling up.
 

I.N.producer

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superdark said:
I think they should use the Super Smash Brothers engine for Pokemon battles. Still have the massive overworld to explore and capture Pokemon in. You still grind and level up your Pokemon, and when you learn a new move you assign the new move to one of the buttons.

I think that would be a hell of a lot of fun.
Words can't express how much I agree with you. They even have the capability built into it already. You can almost have Pokemon battles in it as is. All they would need is a roster change and a few tweaks for the type and stat mechanics. They already have a hit point mode to work with too. And you could even have Pokemon with more than 4 moves, but only a few assigned at a time.
 

Sean Hollyman

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I am a man of simple tastes, so let's just say I'd like a sequel to Colosseum and XD, continuing the story of the Shadow Pokemon.
 

Roggen Bread

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Smeggs said:
Also, it would be cool if they'd finally give us control of our Pokemon.

Nintendo: *GASP* You mean CONTROL their MOVEMENTS?! A GAME that actually takes SKILL instead of just SPAMMING MOVES?! UNTHINKABLE! INCONCEIVABLE!
Oh dear lord, please don't.

I don't think "skill" is the right word. Have you ever pvp'd with a melee class in WoW (or a different game like this)? Then one of those 2 options is available:

1. You are one of those uber-pvp-monsters that annoy the shit out of:

2. "WHY CAN'T THEY JUST STAND THE FUCK STILL?!" It is so fucking annoying battling another melee class that's jumps aroung you ALL the time and half of your attacks miss because "target is not in range". Obviously you will lose.

I was and will ever be in the second category. Normally I just wait until I have the opportunity to stun my foe and then... I realize, that all this jumping around, not getting hit and so on makes "skill". But now imagine your playing an onyx and your opponent is playing a, say, pikachu or ratata. You will NEVER EVER hit that son of a ***** when he is jumping around like a motherf*cker. In WoW it's kinda fair, because all characters are basically equally fast and dextrous.
But in Pokemon it's IMPOSSIBLE to balance.

Keep the combat like it is.
 

Gatx

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Kyoh said:
- Break Trainer/Gym stereotypes. Pokemon is, bare bones, a paper-scissor-rock game. Where's the challenge when you know exactly what your opponent is going to play? You just grind up a counter and take them down, no problem. What if gym leaders and average-joe trainers had varied and logical rosters? This would make every fight much more interesting and less predictable.

- Integrate online mechanics. This ties in to the first suggestion. What if your gameboy could grab other players' rosters and substitute the next gym leader/trainer's roster with another players? Of course, they would have to be leveled accordingly, but their move-set/pokemon would be the same. This would create truly random encounters with the likelihood of strategic balance.

- Mature. Most of the people that play pokemon today are kids that played it ten years ago. The audience has grown up, so why shouldn't the game? I'm not asking to make things dark and edgy, but the world of Pokemon is tailored towards elementary age children. Nintendo almost got it right when they brought in Team Plasma, who claimed that Pokemon were being oppressed. I mean, they have a point, and this could have been a really interesting moral struggle the player would have to deal with; I mean, who wants to be the equivalent of an animal abusing ass? Unfortunately, they made Team Plasma into such dildos that you couldn't agree with or sympathize with their plight.

- Less Pokemon. For the love of God, stop making so many Pokemon! At the point we're at now, we have so many pokemon that there are plenty that have been rendered useless or obviously inferior by the new additions. Sometimes less is more. See what the Total War series did with Shogun 2. They boiled the gameplay down to just a handful of different units, and it was up to the player to figure out how to make them work in different, clever ways to defeat their opponents. I think Pokemon was very well balanced with the first two hundred something that they had.
-I think they did a fairly good job of mixing it up in Black and White. I spent a day training up ground Pokemon prepping up for the electric gym only see that the gym leader had Emolgas which were half flying. Pissed me off so much but part of me also appreciated what they did there.

-I think online the way its integrated now is reasonable. What would be cool I think is either during or maybe after you've beaten the Elite Four, your game opens up Dark Souls style, with random people appearing in your world who have similarly leveled Pokemon and are in the same general area (say you both happen to be on Route 1 or something), the second one locked eyes on the other, a battle would be initiated.

-Personally I don't think more mature content is necessary, but I would appreciate more fleshed out lore. I loved browsing through the library of that one town in D/P/P even though it was an incredibly short read, and how the gym leaders have actually started to do more than just sit around waiting for you to kick their asses.

-The more Pokemon there are the more it feels like an actual world with a lot of biodiversity.


And finally point that is not a response to another - the main character is just a blank slate anyway, why not let the player customize him/her? A system like what they had in Battle Revolution would be absolutely awesome, and they could even change up bits and pieces of the NPC trainers too so not every Youngster looked the same (though they would still have a few key articles of clothing or a general style or even body shape that clued you in to their player type). I guess it could be hard to implement in a sprite based game but all the more reason for them to finally switch to a fully 3D game. Even with sprites they could at least give you some set predesigns to choose from.
 

Scarim Coral

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I think you overlooked the face that the core Pokemon series is not fully 3D given your example with Mario and Metroid. Yes Black and white does got 3D element but it's not real 3D yet.

What I would like to see are-
The game being fully 3D like no more up down left right moves only.
Proper rpg in that you can see the Pokemon in the field as oppose to random encounter.
Proper Pokemon interaction. You can take them out of the Pokeball to hang out and feed them etc. This help with the bonding which you can be kind to them (like Ash) or still treat them like machine (typical EV training).
Online elements. What everyone above has been saying.
Avatar character creation. Also this is not restricted to making a male or femal kid. You should be allow to make an teenager or adult as you liked as the plot should no longer be a kid becoming a trainer. It should a person decided he or she become a trainer regardless of his or her age.
No more turned base battle. Ok yes this would make things really hard but I always wanted to see those cartoon battles (like how Pikachu dodge Raichi lightning attacks by using his tail) used in the game. This is probably asking for too much as it will be complicated meaning more datas.
 

GiantRaven

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Judging from the amount of changes people are suggesting here, it seems they would be better off playing a completely different series of games.