
(The City Universe Logo)
The Past City or The City
A world broken, millions fled to the middle continent to make a new life. Thus the City was born; from the North to the South the City covers it, no more forests or deserts, only buildings and blood. Broken up into Sections, the North, South, and Middle are composed of various Districts which factions now fight for control. There is nowhere to go, no islands, no lost forgotten paradises, only the City.
The Story Begins?
In the Middle Section, The Upper District has all of the other Districts in its grasps. Factions such as the Steel Hearts have been attempting to bring down Upper, but alas with the power of the Mages it is impossible. Even using the allusive faction, Red Stain, a band of assassins, failed in any attempt to take down the Upper District?s Nobles. They fear that if Upper District conquers the Middle Section, a third City War will erupt but time will tell if their fears are justified?
B.C. ? Before City
C.D. ? City Date
Pre-0 ? Battle between the God Realm and the Dark God?s Realm
Pre-0 ? God?s Realm banishes Dark God?s Realm
0 B.C. ? The Creation of the world by the god Din?am and Goddess Na?jina ? Age of Creation
6 B.C. ? Humans created
12 B.C. ? Goddess Osaia casted down from the Gods Realm
100 B.C. ? Humans given the ability of Magic
237 B.C. ? First Governments created
421 B.C. ? First Empire, The Nakam
424 B.C. ? 559 ? Various Empires formed
560 B.C. ? Start of the Mage War?s ? Mage War I ? Age of the End
570 B.C. ? End of Mage War I
602 B.C. ? Start of Mage War II
637 B.C. ? End of Mage War II
638 B.C. ? Start of Mage War III
808 B.C. ? End of Mage War III and End of the Mage War?s
999 B.C. ? Mage?s begin to fix world - Age of Rebirth
1104 B.C. ? Continent of Walli conquered by Nakam
1149 B.C. ? Start of Nakam Civil War on Walli
1190 B.C. ? End of Nakam Civil War
1488 B.C. ? Start of the first World War ? Age of Destruction
1800 B.C. ? End of the first World War
1920 B.C. ? Nakam Empire forms alliance with Galix
2005 B.C. ? World scourged in flames by the Mage Inrina V
2205 B.C. ? Remaining Humans start to rebuild
2607 B.C. ? Start of the second World War
2840 B.C. ? Mage Society, Savors formed
2999 B.C. ? End of the second World War ? Savors use Dark God Magic to put an evil mist over the continents of Nasha, Konil, and Poaz. Mist kills anyone who stays in it for more than a month, no way to reverse it.
3000 C.D. ? Founding of the City ? Age of the New Dawn
3006 C.D. ? District System is formed
3056 C.D. ? Rise of Factions
3230 C.D. ? Faction?s Rise to power
3452 C.D. ? Mages in the South are discriminated against, legions of Anti-Mages flee to the South
3511 C.D. ? The North begins to come together, while staying in Districts
3567 C.D. ? The North reign in a new government, a dictatorship one
3768 C.D. ? The Middle is invaded by the North
3831 C.D. ? South invaded, Middle taken over
4000 C.D. ? South and Middle become part of the North
4001 C.D. ? North controls all of the Sections ? Age of New Order
4062 C.D. ? North turns the Middle and South into factory-like states, where everything they produce is sent up North
4203 C.D. ? Rebellions begin to form up in Districts, Factions start to rise against the North
4530 C.D. ? North losing control
4531 C.D. ? Age of Independence
4552 C.D. ? The Middle gains independence from the North
4598 C.D. ? More Rebellions in the South
4684 C.D. ? South gains independence from the North
4781 C.D. ? The City is presented with peace ? Age of Peace
4855 C.D. ? Districts starting to gain prosperity
5000 C.D. ? Signs of War begin to arise
5211 C.D. ? 1st City War declared between the Sections ? Age of Wars
5234 C.D. ? Factions join together
5242 C.D. ? Unknown
5324 C.D. ? First City War Ends
5421 C.D. ? Sections and Districts begin to rebuild
5530 C.D. ? The Middle experiences terrorist attacks
5568 C.D. ? 2nd City War declared
5622 C.D. ? The Middle begins to gain upper hand of the war with its influx of Mages
5700 C.D. ? The Nobles are created
5723 C.D. ? 2nd City War ends ? Age of Nobles
6267 C.D. ? Current Date
(Note: Events in-between 5723 and 6267 will be filled in as the RP goes on)
C.D. ? City Date
Pre-0 ? Battle between the God Realm and the Dark God?s Realm
Pre-0 ? God?s Realm banishes Dark God?s Realm
0 B.C. ? The Creation of the world by the god Din?am and Goddess Na?jina ? Age of Creation
6 B.C. ? Humans created
12 B.C. ? Goddess Osaia casted down from the Gods Realm
100 B.C. ? Humans given the ability of Magic
237 B.C. ? First Governments created
421 B.C. ? First Empire, The Nakam
424 B.C. ? 559 ? Various Empires formed
560 B.C. ? Start of the Mage War?s ? Mage War I ? Age of the End
570 B.C. ? End of Mage War I
602 B.C. ? Start of Mage War II
637 B.C. ? End of Mage War II
638 B.C. ? Start of Mage War III
808 B.C. ? End of Mage War III and End of the Mage War?s
999 B.C. ? Mage?s begin to fix world - Age of Rebirth
1104 B.C. ? Continent of Walli conquered by Nakam
1149 B.C. ? Start of Nakam Civil War on Walli
1190 B.C. ? End of Nakam Civil War
1488 B.C. ? Start of the first World War ? Age of Destruction
1800 B.C. ? End of the first World War
1920 B.C. ? Nakam Empire forms alliance with Galix
2005 B.C. ? World scourged in flames by the Mage Inrina V
2205 B.C. ? Remaining Humans start to rebuild
2607 B.C. ? Start of the second World War
2840 B.C. ? Mage Society, Savors formed
2999 B.C. ? End of the second World War ? Savors use Dark God Magic to put an evil mist over the continents of Nasha, Konil, and Poaz. Mist kills anyone who stays in it for more than a month, no way to reverse it.
3000 C.D. ? Founding of the City ? Age of the New Dawn
3006 C.D. ? District System is formed
3056 C.D. ? Rise of Factions
3230 C.D. ? Faction?s Rise to power
3452 C.D. ? Mages in the South are discriminated against, legions of Anti-Mages flee to the South
3511 C.D. ? The North begins to come together, while staying in Districts
3567 C.D. ? The North reign in a new government, a dictatorship one
3768 C.D. ? The Middle is invaded by the North
3831 C.D. ? South invaded, Middle taken over
4000 C.D. ? South and Middle become part of the North
4001 C.D. ? North controls all of the Sections ? Age of New Order
4062 C.D. ? North turns the Middle and South into factory-like states, where everything they produce is sent up North
4203 C.D. ? Rebellions begin to form up in Districts, Factions start to rise against the North
4530 C.D. ? North losing control
4531 C.D. ? Age of Independence
4552 C.D. ? The Middle gains independence from the North
4598 C.D. ? More Rebellions in the South
4684 C.D. ? South gains independence from the North
4781 C.D. ? The City is presented with peace ? Age of Peace
4855 C.D. ? Districts starting to gain prosperity
5000 C.D. ? Signs of War begin to arise
5211 C.D. ? 1st City War declared between the Sections ? Age of Wars
5234 C.D. ? Factions join together
5242 C.D. ? Unknown
5324 C.D. ? First City War Ends
5421 C.D. ? Sections and Districts begin to rebuild
5530 C.D. ? The Middle experiences terrorist attacks
5568 C.D. ? 2nd City War declared
5622 C.D. ? The Middle begins to gain upper hand of the war with its influx of Mages
5700 C.D. ? The Nobles are created
5723 C.D. ? 2nd City War ends ? Age of Nobles
6267 C.D. ? Current Date
(Note: Events in-between 5723 and 6267 will be filled in as the RP goes on)
[HEADING=3]The North:[/HEADING]
The City is broken into three sections by Mountains; the North is a frozen wasteland, ruled by the Vo?ana family, and has for quite a bit of years. Compared to the other sections, the North is more civilized despite its tyrannical past, and is more accepting of Mages then the Middle or South. Due to this, they?re in a much better state then the other two, economically, and politically. Factions are less present but more represented in this section.
[HEADING=3]The Middle:[/HEADING]
The Middle (where most of the RP will take) is a very standard climate, never gets too hot or too cold. It is ruled by the Nobles who came into power just before 5723 which began the Age of Nobles, as they hold the highest power of all the rulings of the sections. The ruler, Amelia Foel, is a tyrant, but as is the rest of the Nobles.
Current -
First ? Amelia Foel. (Mage ? and head of Nobles)
Second ? Ogshi Kata (Regular)
Third ? Borwal Jomna (Mage)
Fourth ? In?fal (Regular)
Fifth ? The Jalik family. (Mage)
Sixth ? Himha (Regular)
Seventh ? Telimina (Mage)
Eighth ? Unknown
For this the Middle is in constant unrest on all fronts and factions, fight for control in hope that if they gain enough they will be able to take down the Nobles. Since there is an underlying hatred of Mages, it was fueled more when Amelia Foel took power, who is a Mage.
[HEADING=3]The South:[/HEADING]
The South is in the worst condition of all the sections, and is a land of sandy heats, ruled by Hi?mo?Na, but the real power is in the factions. Hi?mo?Na is just a figurehead family, with not much say in how things go. Mages here are hated the most and killed on sight, due to the South?s history of not trying to forgive Mages after the incident on the rest of the continents.
[HEADING=3]More Info[/HEADING]
North - Likes the Middle, Neutral with the South.
Middle - Likes the North, Hates the South.
South - Hates the Middle, Neutral with the North.
Mage Relations/Populations:
North ? Friendly (Highly Regarded)/74%
Middle ? Mostly Accepted (Some Hate)/15%
South ? Hostile (Some Accept)/1%
Economy Status:
North ? Stable
Middle ? Fleeting (Upper Class and Lower Class huge difference)
South ? Unstable (Constant War)
Government:
North ? Dean of the North
Middle ? Nobles
South ? Unity League
Factions Power Hold:
North ? 20%
Middle ? 90%
South ? 100%
Conflict % of each:
North ? 10%
Middle ? 48%
South ? 73%
Strongest Ruling Family:
North ? Vo?ana
Middle ? Foel
South ? Hi?mo?Na
Wars of Sections:
2nd City War ? 5568 ? 5723 C.D. (City Date)
1st City War ? 5211 ? 5434 C.D.
Independence Years:
-Originally the City was one large State ruled by the North.
Middle ? 4552 C.D.
South ? 4684 C.D.
Ages:
3000 ? 4000 ? Age of the New Dawn
4001 ? 4530 ? Age of New order
4531 ? 4684 ? Age of Independence
4685 ? 5210 ? Age of Peace
5211 ? 5723 ? Age of Wars
5723 ? Current Day ? Age of Nobles
(Note: Ethnicity isn't based on Section)
(Note: While the North and South are a snowy wasteland and Sandy heats, they?re still fully conquered and every little area is a district.)
(In the RP the next major events for the Main Story will be taking place in the South, so if you want to get involved with the Main story, be in the South for some reason.)
(Note: Traveling between Districts can take days between just two. So you can't appear across a section in just two days or so. Traveling from the bottom to Middle to the Top would take weeks.)
The City is broken into three sections by Mountains; the North is a frozen wasteland, ruled by the Vo?ana family, and has for quite a bit of years. Compared to the other sections, the North is more civilized despite its tyrannical past, and is more accepting of Mages then the Middle or South. Due to this, they?re in a much better state then the other two, economically, and politically. Factions are less present but more represented in this section.
During the Age of Peace, the tyrant rule of the North was pushed out of power and a new rule was established. This began the Dean of the North, starting with the Klau family. The Dean of the North was a title of the leader of the ancient people who lived in the North, pre-city, but vanished suddenly. After this, the North took on new life, and truly embraced the Age of Peace. From there on then, even during the City Wars, they tried to keep peace.
Family Rules:
Klau ? 4782 ? 4820
Tilqo ? 4820 ? 5000
Doboq ? 5000 ? 5082
Meo ? 5082 ? 5406
Uallaz ? 5406 ? 5407
Zin ? 5407 ? 5510
Briep ? 5510 ? 5700
Shara ? 5700 ? 5800
Teiala ? 5800 ? 5845
Morg?a?sha ? 5845 ? 5922
Wesin ? 5922 ? 6001
Beinsh ? 6001 ? 6089
Ye?ala ? 6089 ? 6174
Vo?ana ? 6174 ? present
Family Rules:
Klau ? 4782 ? 4820
Tilqo ? 4820 ? 5000
Doboq ? 5000 ? 5082
Meo ? 5082 ? 5406
Uallaz ? 5406 ? 5407
Zin ? 5407 ? 5510
Briep ? 5510 ? 5700
Shara ? 5700 ? 5800
Teiala ? 5800 ? 5845
Morg?a?sha ? 5845 ? 5922
Wesin ? 5922 ? 6001
Beinsh ? 6001 ? 6089
Ye?ala ? 6089 ? 6174
Vo?ana ? 6174 ? present
[HEADING=3]The Middle:[/HEADING]
The Middle (where most of the RP will take) is a very standard climate, never gets too hot or too cold. It is ruled by the Nobles who came into power just before 5723 which began the Age of Nobles, as they hold the highest power of all the rulings of the sections. The ruler, Amelia Foel, is a tyrant, but as is the rest of the Nobles.
Current -
First ? Amelia Foel. (Mage ? and head of Nobles)
Second ? Ogshi Kata (Regular)
Third ? Borwal Jomna (Mage)
Fourth ? In?fal (Regular)
Fifth ? The Jalik family. (Mage)
Sixth ? Himha (Regular)
Seventh ? Telimina (Mage)
Eighth ? Unknown
For this the Middle is in constant unrest on all fronts and factions, fight for control in hope that if they gain enough they will be able to take down the Nobles. Since there is an underlying hatred of Mages, it was fueled more when Amelia Foel took power, who is a Mage.
[HEADING=3]The South:[/HEADING]
The South is in the worst condition of all the sections, and is a land of sandy heats, ruled by Hi?mo?Na, but the real power is in the factions. Hi?mo?Na is just a figurehead family, with not much say in how things go. Mages here are hated the most and killed on sight, due to the South?s history of not trying to forgive Mages after the incident on the rest of the continents.
[HEADING=3]More Info[/HEADING]
North - Likes the Middle, Neutral with the South.
Middle - Likes the North, Hates the South.
South - Hates the Middle, Neutral with the North.
Mage Relations/Populations:
North ? Friendly (Highly Regarded)/74%
Middle ? Mostly Accepted (Some Hate)/15%
South ? Hostile (Some Accept)/1%
Economy Status:
North ? Stable
Middle ? Fleeting (Upper Class and Lower Class huge difference)
South ? Unstable (Constant War)
Government:
North ? Dean of the North
Middle ? Nobles
South ? Unity League
Factions Power Hold:
North ? 20%
Middle ? 90%
South ? 100%
Conflict % of each:
North ? 10%
Middle ? 48%
South ? 73%
Strongest Ruling Family:
North ? Vo?ana
Middle ? Foel
South ? Hi?mo?Na
Wars of Sections:
2nd City War ? 5568 ? 5723 C.D. (City Date)
1st City War ? 5211 ? 5434 C.D.
Independence Years:
-Originally the City was one large State ruled by the North.
Middle ? 4552 C.D.
South ? 4684 C.D.
Ages:
3000 ? 4000 ? Age of the New Dawn
4001 ? 4530 ? Age of New order
4531 ? 4684 ? Age of Independence
4685 ? 5210 ? Age of Peace
5211 ? 5723 ? Age of Wars
5723 ? Current Day ? Age of Nobles
(Note: Ethnicity isn't based on Section)
(Note: While the North and South are a snowy wasteland and Sandy heats, they?re still fully conquered and every little area is a district.)
(In the RP the next major events for the Main Story will be taking place in the South, so if you want to get involved with the Main story, be in the South for some reason.)
(Note: Traveling between Districts can take days between just two. So you can't appear across a section in just two days or so. Traveling from the bottom to Middle to the Top would take weeks.)
Due to an ancient war with Mages, the world was ravaged and made un-habitable, except for one continent. This is where one city, that was normally small, got bigger and bigger until eventually it engulfed the continent. The survivors of the war weren?t small and they all needed somewhere to live. From this fast expansion, many parts of the city are slums and in ruins over many years. Sewers below couldn?t reach every place and so many are without clean water. Factions fight over the last remaining natural water and food sources.
The style of the city is medieval but due to the many cultures, it has many different styles. Cultures have clashed in fights and some have completely been wiped out. Outside the city, there is nothing but vast oceans, all around the city is a large stone wall with slowly by the years is falling into ruins, though even with the wall gone; there will be no invaders and nowhere to go.
Since the creation of the City, over three thousand years ago, no one remembers the name of what it was originally called. It had been lost to time and history, with no records because of the war. So everyone simply calls it ?The City.?
The style of the city is medieval but due to the many cultures, it has many different styles. Cultures have clashed in fights and some have completely been wiped out. Outside the city, there is nothing but vast oceans, all around the city is a large stone wall with slowly by the years is falling into ruins, though even with the wall gone; there will be no invaders and nowhere to go.
Since the creation of the City, over three thousand years ago, no one remembers the name of what it was originally called. It had been lost to time and history, with no records because of the war. So everyone simply calls it ?The City.?
Districts vary, and range from living quarters to mining facilities. Since the City engulfs a continent, it surrounds mountains and so some Districts have been built on the side of them and trade the mining resources to other districts. Some are better off than others, some are able to self-produce its resources and live thriving lives, while others are in ruins.
There are three types of Districts, Upper Class, Middle Class, and Lower Class. Though the differences between middle and lower are minimal at best, and Upper Class is above the rest by miles. Upper Class districts usually receive help from Upper District, though there are some rare cases. Middle and Lower classes are usually in conflict or just barely surviving the harsh winters. Separating each district is stone walls and water trenches. Though the water trenches are filthy and green because of the contamination, except for in Upper Class Districts were the water is purified, because it?s not in middle and lower classes, many get sick and fall dead.
Trading between Districts is fairly common, as the need for resources is so strong. Carriages will carry the trades between Districts and even a corporation was formed to take care of this that will do formal trades and gets paid in the process. Many work for it and strive to get a better life.
There are three types of Districts, Upper Class, Middle Class, and Lower Class. Though the differences between middle and lower are minimal at best, and Upper Class is above the rest by miles. Upper Class districts usually receive help from Upper District, though there are some rare cases. Middle and Lower classes are usually in conflict or just barely surviving the harsh winters. Separating each district is stone walls and water trenches. Though the water trenches are filthy and green because of the contamination, except for in Upper Class Districts were the water is purified, because it?s not in middle and lower classes, many get sick and fall dead.
Trading between Districts is fairly common, as the need for resources is so strong. Carriages will carry the trades between Districts and even a corporation was formed to take care of this that will do formal trades and gets paid in the process. Many work for it and strive to get a better life.
Middle---
-Upper District
-Middle District
-He'val - Steel Hearts Main District - Middle Class
-Emerald - Osaian Main District - Lower Class
-Ferela - Mage Hunters Main District - Middle Class
-14 - Middle Class
-13 - Middle Class
-16 - Middle Class
-Rell - Lower Class
-Amara - Upper Class
-35 - Lower Class
-Rathen - Middle Class
-Nafria - Middle Class
-Solonman - Lower Class
-40 - Lower Class
-37 - Lower Class
-Mo - Middle Class
-Ro - Middle Class
-Ko - Middle Class
-Te'nin - Middle Class/Lower Class (due to incident)
-Yeal - Lower Class
-Orel - Lower Class
-Port Gallu - Upper Class
-Abandoned West Coast - Lower Class
-Ardia - Upper Class
-Amphira - Lower Class
-Anurai - Middle Class
-Ilislav - Lower Class
-Wasok - Lower Class
South----
-Forest - Upper Class
-O'la - Middle Class
-Upper District
-Middle District
-He'val - Steel Hearts Main District - Middle Class
-Emerald - Osaian Main District - Lower Class
-Ferela - Mage Hunters Main District - Middle Class
-14 - Middle Class
-13 - Middle Class
-16 - Middle Class
-Rell - Lower Class
-Amara - Upper Class
-35 - Lower Class
-Rathen - Middle Class
-Nafria - Middle Class
-Solonman - Lower Class
-40 - Lower Class
-37 - Lower Class
-Mo - Middle Class
-Ro - Middle Class
-Ko - Middle Class
-Te'nin - Middle Class/Lower Class (due to incident)
-Yeal - Lower Class
-Orel - Lower Class
-Port Gallu - Upper Class
-Abandoned West Coast - Lower Class
-Ardia - Upper Class
-Amphira - Lower Class
-Anurai - Middle Class
-Ilislav - Lower Class
-Wasok - Lower Class
South----
-Forest - Upper Class
-O'la - Middle Class
When the Universe was created by the Energy, it split into, from it, the Gods and Dark Gods were formed to show the Good and Evil of the life. Like Human?s they have their own society, gods and goddess and are born, but only one god and goddess have absolute power. Same for the Dark Gods, thus war erupted between the two.
[HEADING=2]God Magic:[/HEADING]
It was said that the Ancient civilization that ruins are left in the City, that the guardians protect, had access to God Magic and were able to bend life at will. It isn?t exactly know, how they learned it, or the specific spells only that they knew it.
[HEADING=2]Dark God Magic:[/HEADING]
It is unknown who had access to it, only that they were known as the: Out Casts, and it was written in the history of the Ancient Civilization. They were able to bend death. Beings of nothingness, but at the same time, humanoid. They fought against the Ancient Civilization, but lost and therefore were banished into the Gates.
[HEADING=2]God Magic:[/HEADING]
It was said that the Ancient civilization that ruins are left in the City, that the guardians protect, had access to God Magic and were able to bend life at will. It isn?t exactly know, how they learned it, or the specific spells only that they knew it.
[HEADING=2]Dark God Magic:[/HEADING]
It is unknown who had access to it, only that they were known as the: Out Casts, and it was written in the history of the Ancient Civilization. They were able to bend death. Beings of nothingness, but at the same time, humanoid. They fought against the Ancient Civilization, but lost and therefore were banished into the Gates.
Over Three thousand years, Factions have rose and fallen, each with many deaths. Many find it hard to keep stable, as with many different people, ideas conflict and change. Though not all factions fight or act upon the same idea. Some Factions are assassins who just get hired to do deeds, others are rebel factions to fight against the Upper District, and some are bandits, workers and cults.
They vary in sizes as well, some Factions rule over many districts but some doesn?t rule over any.
They vary in sizes as well, some Factions rule over many districts but some doesn?t rule over any.
This Faction wishes to overthrow the Upper District and attempt at a real government where they could bring the city back onto its tracks. It once started out as a small group, eventually expanded to encompass many distracts. They are at a constant fight with mages, and due to this fight, make it hard to enter or leave Upper District. Though the attempt to completely seclude them from the outside world has never succeeded as they always find other ways.
Due to their goal, their appeal is massive and constantly many young men and women join every day to bring down Upper District. This has given rise to many resources given to them from various districts and so they are never low but never have as much as Upper, due to the mass amount of districts that benefit from it.
Their leader is the admiral able man, Kron Heart, with the help of his friend Yama Steel; they were able to create the faction. Taking both of their last names to create the name.
Official symbol: A steel heart, which is placed over all of their clothes, right on the heart.
Main District: He?val, a large district that mainly manufactures many materials. It is located on the side of a mountain, far away from Upper District.
Indifferent to Mages
Due to their goal, their appeal is massive and constantly many young men and women join every day to bring down Upper District. This has given rise to many resources given to them from various districts and so they are never low but never have as much as Upper, due to the mass amount of districts that benefit from it.
Their leader is the admiral able man, Kron Heart, with the help of his friend Yama Steel; they were able to create the faction. Taking both of their last names to create the name.
Official symbol: A steel heart, which is placed over all of their clothes, right on the heart.
Main District: He?val, a large district that mainly manufactures many materials. It is located on the side of a mountain, far away from Upper District.
Indifferent to Mages
Created as a way to make money, this faction, works for all and will kill anyone. Their existence and history is shrouded in mystery, were their main district is located and who is in the faction. To contact them, you must go to one of the various pubs in districts and leave a note with a red stain on it to get one of the members to come. All factions hire them, but there are targets that they can?t get.
Steel Heart has asked them to assassinate official members in Upper District but the mages always thwart their plans, even when some of the assassins are mages themselves.
Official symbol: A red stain, but it?s not worn on armor to keep identity secret.
Indifferent to Mages
Steel Heart has asked them to assassinate official members in Upper District but the mages always thwart their plans, even when some of the assassins are mages themselves.
Official symbol: A red stain, but it?s not worn on armor to keep identity secret.
Indifferent to Mages
Mainly consisting of the Rich and Mages, they?re the main target of many rebel factions. It was founded when the city was, and its founders being people who lived in the City before its expansion. They had been powerful mages who helped expand the city but then abandoned most of it when it needed to take care of itself. Over the years this has been somewhat kept and to this day, only help other districts if they get something more useful out of it.
Corrupted and dangerous as they maybe, they protect all in Upper District and allow them to live peaceful lives. Its current leader is Amelia Foel, the most powerful mage in the entire City.
Official symbol: A golden shield with a blue flame in the middle.
Main District: Upper District, the largest district, encompassing whole forests and its own towns.
The Eight Nobles
A sub faction in Upper District, it consists of the strongest and wealthiest families of all. They control much of Upper District and produce some of the strongest mages. Since their creation in 5700 C.D, families have rose and fallen. The family known as Foel, their head of family, Amelia is the head of Upper District.
Nobles
First ? Amelia Foel. (Mage ? and head of Nobles)
Second ? Ogshi Kata (Regular)
Third ? Borwal Jomna (Mage)
Fourth ? In?fal (Regular)
Fifth ? The Jalik family. (Mage)
Sixth ? Himha (Regular)
Seventh ? Telimina (Mage)
Eighth ? Unknown
Mage Supporters.
Corrupted and dangerous as they maybe, they protect all in Upper District and allow them to live peaceful lives. Its current leader is Amelia Foel, the most powerful mage in the entire City.
Official symbol: A golden shield with a blue flame in the middle.
Main District: Upper District, the largest district, encompassing whole forests and its own towns.
The Eight Nobles
A sub faction in Upper District, it consists of the strongest and wealthiest families of all. They control much of Upper District and produce some of the strongest mages. Since their creation in 5700 C.D, families have rose and fallen. The family known as Foel, their head of family, Amelia is the head of Upper District.
Nobles
First ? Amelia Foel. (Mage ? and head of Nobles)
Second ? Ogshi Kata (Regular)
Third ? Borwal Jomna (Mage)
Fourth ? In?fal (Regular)
Fifth ? The Jalik family. (Mage)
Sixth ? Himha (Regular)
Seventh ? Telimina (Mage)
Eighth ? Unknown
Mage Supporters.
[HEADING=2]The Magic Academy Explained:[/HEADING]
In Upper District, Mages are put into the Academy by the Age of Six, but most families have them training before then, Upper maybe cruel, but they have a law against abusive training. For the two first years of the school, students are sorted into Regulars and Pro?s. Regulars: Basic students who talents are normal, nothing special. Pros: Those who show exceptional abilities in the art of Magic.
There are few exceptions for at times, Pros being Regulars instead. Lorel for instance, is a Regular, despite being originally in Pro?s. This was because of an argument he had with one of his Masters.
[HEADING=2]The Regular Academy:[/HEADING]
Larger than the Magic academy, this is where the majority of Upper children go off to who have no magic. The difference between it and the Magic academy besides Magic is the fact that it teaches basic life skills and various things such as Mathematics, history and such, and teaches sword fighting, archery, and so on.
In Upper District, Mages are put into the Academy by the Age of Six, but most families have them training before then, Upper maybe cruel, but they have a law against abusive training. For the two first years of the school, students are sorted into Regulars and Pro?s. Regulars: Basic students who talents are normal, nothing special. Pros: Those who show exceptional abilities in the art of Magic.
There are few exceptions for at times, Pros being Regulars instead. Lorel for instance, is a Regular, despite being originally in Pro?s. This was because of an argument he had with one of his Masters.
[HEADING=2]The Regular Academy:[/HEADING]
Larger than the Magic academy, this is where the majority of Upper children go off to who have no magic. The difference between it and the Magic academy besides Magic is the fact that it teaches basic life skills and various things such as Mathematics, history and such, and teaches sword fighting, archery, and so on.
A cult that believes in the ancient fallen goddess, Osaia, who was banished to the world because she tried to take control of the heavens. They see Osaia as the symbol of unity and free will and praise her. Though a simple religion that turned cult when their deeds began to become vicious and sick. Attacking any other faction or even Districts in the name of ?Free Will? they?re massive and considered a threat to all in the City.
Note: While their is no real religion, many debate whether or not Osaian is actually a religion due to beliving in something that does indeed exist.
Many try to avoid it but then become dragged in somehow and end up joining or being killed. Their current leader, Rohel Mare, leads them into terrorist attacks to gain publicity and rule. They have taken over districts in the name of their fallen goddess.
Official Symbol: White Wings with broken chains.
Main District: Emerald, a small district that in the center, lays a castle and an underground network of caves.
Indifferent to Mages
Note: While their is no real religion, many debate whether or not Osaian is actually a religion due to beliving in something that does indeed exist.
Many try to avoid it but then become dragged in somehow and end up joining or being killed. Their current leader, Rohel Mare, leads them into terrorist attacks to gain publicity and rule. They have taken over districts in the name of their fallen goddess.
Official Symbol: White Wings with broken chains.
Main District: Emerald, a small district that in the center, lays a castle and an underground network of caves.
Indifferent to Mages
Created in anger against Mages for them for making how the world is. They fight to destroy all mages and or put them under their control, and each carry around an amulet that lets them detect magic, if it was once used in a spot or if there is a nearby large source of energy. Like Steel Heart, their goal is popular and so they get much support and are allowed a lot of freedom moving from one district to the next.
Their leader is Revin Marks, descendent of an Anti-Magic family who once ruled over the ancient nation of Amelelica.
Official Symbol: A blue flame crossed out in red.
Main District: Ferela, second largest district to Upper, it is the home of Eren Douab.
Hate Mages with a passion
Their leader is Revin Marks, descendent of an Anti-Magic family who once ruled over the ancient nation of Amelelica.
Official Symbol: A blue flame crossed out in red.
Main District: Ferela, second largest district to Upper, it is the home of Eren Douab.
Hate Mages with a passion
A merchant Faction that travels across the City trading to any faction.
Their leader is Moya Lamb, an older lady who has been trading since her young years.
Official Symbol: A trinket with god over it.
Main District: Middle District.
Indifferent to Mages
Their leader is Moya Lamb, an older lady who has been trading since her young years.
Official Symbol: A trinket with god over it.
Main District: Middle District.
Indifferent to Mages
A mysterious group that lives in the North and South Mountains on the Middle?s borders, who claim to be protecting ancient ruins from the people who originally were on the continent before any other outside group. These people were stated to have God Magic and fought an ancient war with people creatures that had Dark God Magic which lead to both of them dying out. Whether or not they actually are true, is debated by many City scholars.
They?re tribal and peaceful as long as no one touches the ruins without asking. Many of them wear facial paint on them that represents parts of the Ancient Civilizations history or customs.
Their leader is Bran Tremlock, a mysterious man who keeps to himself but still decides how the Guardians run and operate.
No official symbol.
Supporters of Mages but indifferent to those who despise them.
They?re tribal and peaceful as long as no one touches the ruins without asking. Many of them wear facial paint on them that represents parts of the Ancient Civilizations history or customs.
Their leader is Bran Tremlock, a mysterious man who keeps to himself but still decides how the Guardians run and operate.
No official symbol.
Supporters of Mages but indifferent to those who despise them.
Magic:
Magic is passed down through genetics, it isn?t something you can just learn. It must be passed down. Though not always will a member get Magic from a family member. Elements aren?t genetic, a person can be from a family that uses all water, but your main could be fire.
Magic: Fire, Lighting, Ice, Water, Wind, Earth, Dark, Light, and Non-Elemental (but this isn't a main element.)
Abilities:
These can be or not be genetic and only a few possess. Separate from Magic, this can be considered, extreme abilities when fighting, a berserk mode, psi-energy, supernatural hearing, etc?
You can?t have both!
More examples of abilities so to get an idea: Immunity to Fire, Water, Lighting, etc, Enhanced Sight (basically you could point out the smallest of details from afar), Smarts (your character can process things much faster, so sort of also a benefit of better reaction), Enhanced Strength (able to move faster, stronger, etc then most regular people.)
Magic is passed down through genetics, it isn?t something you can just learn. It must be passed down. Though not always will a member get Magic from a family member. Elements aren?t genetic, a person can be from a family that uses all water, but your main could be fire.
Magic: Fire, Lighting, Ice, Water, Wind, Earth, Dark, Light, and Non-Elemental (but this isn't a main element.)
Magic isn?t just something you learn, just as you go, it doesn?t skip around. No you start out as a lower level and as you go learn more and more. Granted this is a structure created by not strictly enforced but is used commonly among mages.
Beginner Spells
Tier One
Little Non-Elemental Spells for Practical uses.
Tier Two
Slightly more advanced practical spells.
Tier Three
Begins to fool around with elements.
Tier Four
Practical Element Uses.
Tier Five
Element Defenses.
Intermediate Spells
Tier One
Pick first main element.
Tier Two
Picked Element Defenses.
Tier Three
Picked Element Offensives.
Tier Four
Offensive Combo spells.
Tier Five
Advanced Defenses.
Tier Six
Advanced Offensives.
Tier Seven
Cross Element Combo?s/Master First Element.
Advanced Spells
Tier One
Pick Second Element.
Tier Two
Second Element Defenses.
Tier Three
Second Element Offensives.
Tier Four
Offensive Combo Spells.
Tier Five
Advanced Offensive.
Tier Six
Advanced Defensives.
Tier Seven
Combining Element Combo.
Tier Eight
Master Second Element.
Tier Nine
Advanced Non-Element Spells.
Tier Ten
Ultimate Spells.
Beginner Spells
Tier One
Little Non-Elemental Spells for Practical uses.
Tier Two
Slightly more advanced practical spells.
Tier Three
Begins to fool around with elements.
Tier Four
Practical Element Uses.
Tier Five
Element Defenses.
Intermediate Spells
Tier One
Pick first main element.
Tier Two
Picked Element Defenses.
Tier Three
Picked Element Offensives.
Tier Four
Offensive Combo spells.
Tier Five
Advanced Defenses.
Tier Six
Advanced Offensives.
Tier Seven
Cross Element Combo?s/Master First Element.
Advanced Spells
Tier One
Pick Second Element.
Tier Two
Second Element Defenses.
Tier Three
Second Element Offensives.
Tier Four
Offensive Combo Spells.
Tier Five
Advanced Offensive.
Tier Six
Advanced Defensives.
Tier Seven
Combining Element Combo.
Tier Eight
Master Second Element.
Tier Nine
Advanced Non-Element Spells.
Tier Ten
Ultimate Spells.
Abilities:
These can be or not be genetic and only a few possess. Separate from Magic, this can be considered, extreme abilities when fighting, a berserk mode, psi-energy, supernatural hearing, etc?
You can?t have both!
More examples of abilities so to get an idea: Immunity to Fire, Water, Lighting, etc, Enhanced Sight (basically you could point out the smallest of details from afar), Smarts (your character can process things much faster, so sort of also a benefit of better reaction), Enhanced Strength (able to move faster, stronger, etc then most regular people.)
Note there is a South Mountian Range. Also that there is walls seperating each District.
-Blue = Upper Class District
-Green = Middle Class District
-Yellow = Lower Class District
-Red = A location, look for the nearest name
-White = Parts of the city that are unknown to us
-Black = The walls surrounding The City or beaches, depending on the location
-Brown = Mountains
-Dark Blue = Oceans
-D.## = District ##

-Blue = Upper Class District
-Green = Middle Class District
-Yellow = Lower Class District
-Red = A location, look for the nearest name
-White = Parts of the city that are unknown to us
-Black = The walls surrounding The City or beaches, depending on the location
-Brown = Mountains
-Dark Blue = Oceans
-D.## = District ##
[HEADING=3]Reboot? There was an original?[/HEADING]
Yes, there was an Original, but sadly it recently in months died due to many members going MIA or never posting. I hope to get more efficient posters this time.
This time the story will be slightly more structured, and not as open, but there will still be a good amount of freedom characters will be able to have.
[h4]Character Sheets:[/h4]
[HEADING=1]OOC group[/HEADING]Name:
Age:
Section: (North, South, Middle - Where your character originaites from, not where they're at the current moment.)
Gender: Male or Female
Looks: (Draw, pitcure, or describe)
Personality: (optional)
Faction: (are you in one? You don't have to be.)
Bio:
Other Info:
http://www.escapistmagazine.com/groups/view/The-City-RP
I hope you sign up!!