I really liked this: "Better to rule in 16-bit than serve in 32, right?"
I agree entirely. I like games that know their technical limitations, and play to them, instead of trying so very hard to look pretty and realistic.
I'd rather play an 8-bit game that looks really good in 8-bit, than any Final Fantasy with it's "HOLY CRAP LOOK AT HOW AWESOME THE GRAPHICS ARE IN THIS CINEMATIC" that returns to horrendously blocky polygons. FFVII was fun when I first played it, but playing it now hurts my eyes...
Some of the best games for aesthetics that I played as a kid, were the games that just made old graphics a little bit better, instead of hopping on the new graphics bandwagon that everyone seemed to enjoy. I'll take my cartoony Megaman made 10+ years ago over any dirt-filter "realistic" shooter made less than a year ago, kthx.