Extra Punctuation: The Big E3

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Vicioussama

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Jun 5, 2008
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Awww, Yahtzee I was really hoping you'd touch on the lolz of Sony's AT&T exclusivity for the Vita and the reaction the audience (and most definitely everyone watching) had as well as the lolz that is the Nintendo Wii U and how it only supports one controller per console as well as ALL the games they showed that were third party and "amazing looking" were the PS3/360 version of the game or the many many lolz from Microsoft and its complete lack of anything interesting for games at all (sorta touched on it, but barely). I mean, Halo remastered in HD with no multiplayer? A Halo 4 when they claimed Halo Reach would be the last? I lol so much at them and their 1 trick pony.
 

demoncub1990

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Apr 16, 2011
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The stuff does sound interesting but i think that the whole dual screen thing might be a bit rushed out. It might be the same effect as the 3DS if you move you head away from a certain spot.
Just saying
 

Sicram

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Mar 17, 2010
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The only time I would see voice as udeful is if you can use it during cut scenes where the bad guy just blabbers crap and points the gun at the protagonist while he/she points back but no one shoots. Then you just yell stuff like "Shoot him *profanity*!!!" and the protagonist makes the bad guy an ex-person.

Apparently this feature would've been very handy story wise in RE5, or so I've heard.

Also, I use two controllers simultainiosly, one has 7 "buttons" and the other has... a huge buttload, at least. I'd go nuts if any of them had a screen as well. More specifically the smaller one, can't think up a way to place a screen on it in a decent way and still have it show.

Also, someone has to take all the cloud living fanboys down to earth (and sometimes below, just for good measure) and you my good man do so very well.
 

samaugsch

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Oct 13, 2010
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Lordofthesuplex said:
Wow. What a flimsy, elitist, self-righteous argument that is. Putting the fanrage aside, let me offer a different take on this topic: It doesn't matter how much more ammo Nintendo gives you in your critiques Ben, it's getting old, it's not funny anymore and it's just done to deliberately piss people off while beating a dead horse. Running gags must die and that's a problem you haven't gotten into your beer-fueled brain.

This is another reason I don't like Yahtzee anymore. Not only does he not man-up to his own critism, he's starting to sound like a broken record.
Really? I always thought that Yahtzee tries to think of new jokes every week. Sure he ends up repeating a lot of the same jokes he made before, but still...
 

Bluecho

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Dec 30, 2010
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Here's what I have to say for the big three:

-Nintendo: Honestly, the idea of a second console that's also a controller with a second screen that interacts with the Wii just sounds unweildy. Now, if the Wii U can function as an HD handheld on its own, then we've got some potential. Maybe this is where portable movies could succeed where the PSP and UMDs failed. Oh, and all the HD games that could be developed. Hell, gets some of those people making games for the smart phones and have them work on the Wii U.

-Microsoft: not much more to say, although they have shown this simple attachemnt to the Kinect that would reduce the space needed to play it. Good for people with less space in their homes. And it would only cost $30. Too bad it probably doesn't change what's inherently wrong with the whole concept of the Kinect.

-Sony: Like Microsoft, Sony seems intent on salvaging motion controllers. But unlike the Kinect, I think Sony just might. I've seen footage of a new controller set-up using some weird sphere thing in front of the player. And it visibly improved the 1-to-1 ratio of control. It's one of those things you have to see to believe, but I think if anything will make motion control more viable, it'll be this "Razer Sixense".
 

Nfritzappa

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Apr 1, 2010
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Jesper Christiansen said:
The voice command for ME3 is a ripoff that fells forced upon the game.
If they wanted us to experience that "squad commander" feeling, they would have made it so we could use our headset on the xbox. No reason they couldn't have used that instead.
Newsflash: ITS OPTIONAL!
 

FallenMessiah88

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Jan 8, 2010
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I actually enjoy your E3 videos Yathzee. Its always fun to hear what you have to say about it! I am both excited and a little bit annoyed by the Wii U. Im really looking forward to seeing how the new controller can be used, especially after hearing some talk about how in the new Aliens: Colonial Marines, they could map the motion tracker to the controller.

And im still very ambivalent towards Kinect and MOVE. I've had a 360 for about 3 years now and a PS3 for about 2 and I still don't largely pretend like they don't exist. If anything I like the MOVE better than Kinect, because like you pointed out, Kinect lacks tangibility and while I can see that working for party games, I just can't see it working with titles like say, Gears of War. Then again that was probably never the intention and also I have yet to actually try either of the two, so I'll reserve my ultimate judgement for now.
 

Fusionxl

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Oct 25, 2009
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You know, this article has been on the front page for a little while now and the typo pokes me into the eye every time I open the escapist.

"Yahtzee wees" not "Yahtzee wee's"

I wee, you wee, he/she/it wees, we wee, you wee, they wee.
 

Zom-B

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Feb 8, 2011
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Lordofthesuplex said:
Maybe I just lack the imagination to see its applications but all I know is that a screen stops feeling like my proxy eyes for looking into a magical new world if I have to swap it out for another, smaller set of eyes every now and again.
Oh but when a handheld does it, it's actually a good idea, right? Seriously, I don't care how close to each other the DS/DSI/3DS's dual screens are, I'm still pretty much looking from one screen to another when I play games on it. The Wii U, isn't really doing anything to convince me that same scenario won't happen with it's controller.
Ah, but when the DS does it, it's on the same focal plane and the screens are almost the same size, or close enough that it doesn't matter. Switching your focus from a 6 inch screen 15-20 inches away from your face and a 42" (for examply) screen 6 feet away would probably get tiresome rather quickly. Not to mention that depending on the height of your TV, your eyes might have a long ways to travel between screens. I think that most people hold a controller in their lap. Imagine constantly looking from your lap to a TV 3 feet of the ground. It just sounds annoying for a lot of applications.

Now, I'm not judging it, as I haven't used it. It might work fantastically for all I know, but from what my experiences are with using the VMUs in the Dreamcast controllers, it wasn't easy, it wasn't intuitive and generally I ended up ignoring the VMU because taking my eyes of the main screen was detrimental to my ability to play the games well.
 

Frostbite3789

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LTK_70 said:
Using voice commands is in theory more convenient than pressing buttons because it doesn't require moving your otherwise-occupied fingers to different places, which is something I think a buttonphile could get behind. It's not likely they'll get voice control right, though. There are not nearly enough attempts at implementing it to know which mistakes to look out for.
SOCOM and EndWar would like to have a word with you. At least with those failed attempts, the mic was in your face. I don't see how it being across the room will remedy the situation at all.
 

Avistew

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Jun 2, 2011
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I personally don't see the big deal with switching from a small, close screen to a far, big one, but I guess I'm used to doing the equivalent when drawing. Looking from the far away, big model to the close, small drawing is something you do constantly without thinking of it. So I definitely think it's something people should be able to get the hang of.
 

CardinalPiggles

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Jun 24, 2010
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I was never interested in motion controls anyway, they were only good when at a drunken house party I think.

Yahtzee Croshaw said:
I don't know about you, but I haven't played competitive split screen in years, *thinks back to the N64 Goldeneye days*. So I don't see much use for the 'Hardcore' gamer here, as most of us have the internet. I guess I'm even less optimistic than you Yahtzee.
 

Strazdas

Robots will replace your job
May 28, 2011
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voice control is the worst invention yet in gaming technology.
and nintendo deserves all the bash it gets and more. you cant be seriuos thinking that wee could rival either of the other two any time soon. not that i like any gaming console, mind you, ill stick to pc till it dies out.
 
Nov 12, 2010
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Heh, using "irregular" product names as a publicity stunt is anything but new. Check this [http://www.youtube.com/watch?v=eQ79pCJBcJ8] out (trust me: it's not a "rickroll" or a "nyan", always trying not to fall into the trendy territory).
 

YodaUnleashed

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Jun 11, 2010
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You know I can be a very cynical, pessimistic, sarcastic bastard, but Yahtzee just drips of derision constantly, but then that's why everyone seems to like him so I guess he's only giving the people what they want.
 

beniki

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May 28, 2009
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Yhatzee, you silly hat stand!

You don't need imagination to see what Nintendo can do with their new controller... it's been in development for years, with a great deal of consumer feedback! Think of the Wii U as another DS upgrade!
 

Jyggalag

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Jan 21, 2011
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Disappointed? The Kinect was the center of attention. E3 was disappointing. Please be pessimistic as possible so hopefully the developers will be discouraged when trying to fool us into waisting money on a fucking gimmick. Mass effect 3 had to be the only game that got it right. The presentation of Fable 4 and Starwars is proof of how far motion technology has to go before it becomes playable. The only thing that excited me during E3 were Mass effect 3, The Elder Scrolls 5, and Far Cry 3.
 

vortexgods

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Apr 24, 2008
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Lordofthesuplex said:
I love when people say all I do is bash Nintendo. Look around, smart guy, I've got bashes for everybody, if you only notice it when I do it to one company then surprise! A fanboy is you. There's just more to say about Ninty because they're the only ones bringing out major new hardware; for Sony and Microsoft it's largely business as usual, pushing the already-outdated motion controls and what exclusives they could swing.
Wow. What a flimsy, elitist, self-righteous argument that is. Putting the fanrage aside, let me offer a different take on this topic: It doesn't matter how much more ammo Nintendo gives you in your critiques Ben, it's getting old, it's not funny anymore and it's just done to deliberately piss people off while beating a dead horse. Running gags must die and that's a problem you haven't gotten into your beer-fueled brain.

This is another reason I don't like Yahtzee anymore. Not only does he not man-up to his own critism, he's starting to sound like a broken record.

Maybe I just lack the imagination to see its applications but all I know is that a screen stops feeling like my proxy eyes for looking into a magical new world if I have to swap it out for another, smaller set of eyes every now and again.
Oh but when a handheld does it, it's actually a good idea, right? Seriously, I don't care how close to each other the DS/DSI/3DS's dual screens are, I'm still pretty much looking from one screen to another when I play games on it. The Wii U, isn't really doing anything to convince me that same scenario won't happen with it's controller.
I'm a gadget freak, so I feel an unwholesome lust for Nintendo's new system. It's perverted really.

Motion controls, I was sort of indifferent too until I actually had to use them, and then I mostly learned to hate them.

This "Wii U" though? It's like chocolate fudge covered in chocolate frosting then dipped in chocolate syrup. You know, the kind of the the decadent Caligula (or Hedonism-bot for you Futurama fans) would eat. I can't decide whether it's the greatest thing ever or not but... I want one.

I don't understand Yahtzee, except I think he's being a bit of an old, fuddy-duddy along the lines of Grandpa Simpson, "In my day we didn't have tablet controllers, consarn-it!"