Petromir said:
icaritos said:
Cant you see whats even wrong with the fact you state that something a consumer buys is still their property. We should be rightfully restricted to the ways we use such property to avoid copying and reuse of the source code but it should be our freedom to deal with what we have paid for, at least for physical objects (that is not including things like services and all the rest).
And at no point is a game your property, nor is a license. You've got the wrong idea in your head. Digital distribution may help lessen the false belief in ownership. All in all maybee its easier to understand if you think of it as a service, as effectively thats what a license is. Especially as thses days even on consoles games makers thse days ddo continue to provide a service.
Courts have disagreed with your assertion that if I buy it it doesn't belong to me. If I pay $60 for indefinite use of a product, to say that the company then can dictate whether I resell that product is a violation of the first sale doctrine.
http://en.wikipedia.org/wiki/Softman_v._Adobe
"Since the purchaser pays a fixed fee to obtain the rights to use the software for an indefinite period of time and also accepts the risk commonly associated with a sale, the court determines the transactions between Adobe and SoftMan are sales. Thus, first sale doctrine applies and Adobe's copyright claims are rejected."
http://en.wikipedia.org/wiki/Vernor_v._Autodesk,_Inc.
"In United States v. Wise, which directly addressed the classification of sales and licenses for the purposes of first sale with respect to film prints, the court found that the crucial factor was whether the transaction gave rise to a right of perpetual possession in the transferee. If the transferee was entitled to keep the copy acquired from the copyright holder, it was a sale. If the transferee was required to return the copy, it was not a sale."
My 2 cents: unless the software maker intends to take the product back after a certain period of time it is a SALE and liable for resale.