Fable Three Review

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Michael Kain

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Jun 22, 2011
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Well, Ladies and Gents, let me start by saying that yes, i do realize that Fable Three has been out for quite some time now, and yes, i do realize that most of the things I'll comment on have been brought up at some point in time, and finally, no, any curse words, harsh adjectives, or angry statements are not directed at anyone or anything, they are merely my response to things going on in the game. Oh yes, any one with tender sensibilities should seek their reviews elsewhere, as I do include harsh language in my reviews.

Okay, then! Upon starting Fable Three, I was indeed excited and impressed, and in this I don't mean I got the usual feeling of satisfaction one gets when first playing a brand new video game. I liked the new interface, and I thought the story was decent. (though they neglected, once again, to have a way of remembering what you did in the second game, as they do in Mass Effect, and admittedly, this killed some of the immersion given to me by good continuity.) However, as the game progressed, I found myself growing weary of many things, like dancing with someone for around three minutes, then traipsing across half the known world to dig up a key your dog just magically managed to find, taking the key back across the continent, dancing for another three minutes, then having to hunt down a gift that can't be found in *any* gift shop around the world, and must be found by traveling through some dank dungeon you explored at the beginning of the game, and opening a chest you could've swore you'd already opened. In short, the relationships system was severely flawed. Then, there was work. It was different from Fable Two in that instead of using just the A button, you use A, X, and Y. Yeah... Other than that, it was still repetitive, annoying, and pretty much pointless- the amount of gold you earn early on is insubstantial enough that you must play through Pete's Pie Place about six hundred thousand times to buy a house or a set of highwayman armor. (oddly enough, these two items cost the same.) Another gameplay mechanic I disliked was that of the spell gauntlets- It was innovative, and new, but in retrospect, was the spell system from Fable 2 so bad? In my opinion, it was superior- sure, you couldn't mix spells, but at least you didn't have to go to the pause menu, and then to the armory in the pause menu to change spells. Really, though, there wasn't much for me to harp on other than that, besides your time as King/Queen of Albion. Honestly, I expected more power, more new abilities, or at least some damn bodyguards, but instead,I was deciding whether or not to drain lakes, and then running around killing balverines to get a statue so that someone could give me gold. Really, I felt like I was running more errands than I was before I was trying to liberate the entire country- which, I guess, I should've expected. When our old pal Peter Microsofteaux told us we'd be Rulers of Albion, he didn't mean cool, powerful rulers from stories, he meant you get to be president. It doesn't help that you get a sense of foreboding from the confrontation with your brother- He basically says; "I couldn't handle all this bullshit, bro(sis), and you're obviously more capable than me, seeing as, you know, you just blew the crap out of your own capitol city and stuff. Here take the crown." Then, just as you're feeling triumphant, you realize what he just said. You can almost see the thought bubble over Logan's head as he thinks "Sucker!!! Good luck, foo'!". But, I Digress. Despite a handful of major flaws, and a few minor flaws that may have just been failings on my own part, Fable Three was a pretty good game, though I was a tad underwhelmed by the difference between it and Fable Two, besides the fact that the Hero Family has finally got over it's problems with chronic shyness and learned to speak.
 
Dec 14, 2009
15,526
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grindedstone said:
You should look into paragraphs, then think of the reader an try not to waste their time. I'm just saying it might help you, just try it an see if you like it. I would

*Cut because you are wasting my time*
Well, Ladies and Gents, let me start by saying that yes, i do realize that Fable Three has been out for quite some time now, and yes, i do realize that most of the things I'll comment on have been brought up at some point in time, and finally, no, any curse words, harsh adjectives, or angry statements are not directed at anyone or anything, they are merely my response to things going on in the game. Oh yes, any one with tender sensibilities should seek their reviews elsewhere, as I do include harsh language in my reviews.
*end cut*

*cut*
Okay, then!
*end cut*

*perfect*
Upon starting Fable Three, I was indeed excited and impressed, and in this I don't mean I got the usual feeling of satisfaction one gets when first playing a brand new video game. I liked the new interface, and I thought the story was decent. (though they neglected, once again, to have a way of remembering what you did in the second game, as they do in Mass Effect, and admittedly, this killed some of the immersion given to me by good continuity.
*perfect*

*cut*
)
*end cut*

*this next part is broken an poorly writen, I would*

*cut*
However,
*endcut*

As the game progressed, I found myself growing weary of many things. ZOMG! *(insert internet slang)* The relationships system was severely flawed *In short brought up from below*

*Offer alternative*
It could have just been the video game grind making you work SNAFU!

*level off*
What a drag it can be in Fable III sometimes.

*Cut this broken SNAFU shit*
Dancing with someone for around three minutes, then traipsing across half the known world to dig up a key your dog just magically managed to find, taking the key back across the continent, dancing for another three minutes, then having to hunt down a gift that can't be found in *any* gift shop around the world, and must be found by traveling through some dank dungeon you explored at the beginning of the game, and opening a chest you could've swore you'd already opened.In short
*end cut*

*cut this*
Then, there was work.
*end cut*

*Current work*
As the game progressed, I found myself growing weary of many things. ZOMG! The relationships system was severely flawed. It could have just been the video game grind making you work SNAFU! What a drag it can be in Fable III sometimes.

*Great statement*
It was different from Fable Two in that instead of using just the A button, you use A, X, and Y. Yeah... Other than that, it was still repetitive, annoying, and pretty much pointless.

*cut this cry baby shit*
- the amount of gold you earn early on is insubstantial enough that you must play through Pete's Pie Place about six hundred thousand times to buy a house or a set of highwayman armor. (oddly enough, these two items cost the same.)
*end cut*

*End paragraph*
As the game progressed, I found myself growing weary of many things. ZOMG! The relationships system was severely flawed. It could have just been the video game grind making you work SNAFU! What a drag it can be in Fable III sometimes. It was different from Fable Two in that instead of using just the A button, you use A, X, and Y. Yeah... Other than that, it was still repetitive, annoying, and pretty much pointless.
*perfect*



*Great work*
Another gameplay mechanic I disliked was that of the spell gauntlets- It was innovative, and new, but in retrospect, was the spell system from Fable 2 so bad? In my opinion, it was superior- sure, you couldn't mix spells, but at least you didn't have to go to the pause menu, and then to the armory in the pause menu to change spells. Really, though, there wasn't much for me to harp on other than that.
*end paragraph*



*cut* (not your time, the time, because you were not really in the game, the character was)
Your
*end cut*

*note the spoiler or don't mention it*
The time as King/Queen of Albion.
*I would just cut, because its horseshit, even what I said about it is horseshit*

Honestly, I expected more power, more new abilities, or at least some damn bodyguards.
*end statement, but & and can start a new one.*

*do you see why, it's chopped up, broken*
but instead,I was deciding whether or not to drain lakes, and then running around killing balverines to get a statue so that someone could give me gold.

*Cut this butt*
but
*end cut*

*still sucks but it sucks less now*
Honestly, I expected more power, more new abilities, or at least some damn bodyguards. Instead,I was deciding whether or not to drain lakes, and then running around killing balverines to get a statue so that someone could give me gold.


*great statement*
Really, I felt like I was running more errands than I was before I was trying to liberate the entire country.
*add period end statement*


*WTF is this, get rid of it*
-
*end cut*

*This is shit, cut it*
which, I guess, I should've expected.
*end cut*

*more broken shit*
When our old pal Peter Microsofteaux told us we'd be Rulers of Albion, *cap H* he didn't mean cool,


*running total*
Honestly, I expected more power, more new abilities, or at least some damn bodyguards. Instead,I was deciding whether or not to drain lakes, and then running around killing balverines to get a statue so that someone could give me gold. Really, I felt like I was running more errands than I was before I was trying to liberate the entire country.

*patch the two together backwards, add "in the" "way" "The" switch it back, still looks bad, end statement, add His*

When our old pal Peter Microsofteaux told us we'd be Rulers of Albion, He didn't mean in the cool way. The powerful rulers from His stories.

*insert insanity based off internet slang to wake up the reader miss spelled on purpose*

sounded like CONANZ teh barbeariahn tha grah rulez with an IRON FISTAGE! EPICAGE!

*Paste it, add well, describe negitive, make up a word, don't explain, add way to end*

When our old pal Peter Microsofteaux told us we'd be Rulers of Albion, He didn't mean in the cool way. The powerful rulers from His stories sounded like CONANZ teh barbeariahn tha grah rulez with an IRON FISTAGE! EPICAGE! Well, He meant you get to be president in the I'm a grown up now an I have to get a job suckNage way. Honestly, I expected more power, more new abilities, or at least some damn bodyguards. Instead,I was deciding whether or not to drain lakes, and then running around killing balverines to get a statue so that someone could give me gold. Really, I felt like I was running more errands than I was before I was trying to liberate the entire country.

*running total, blance paragraphs, add rambling insane drunktarded shit, I make up some shit*

As the game progressed, I found myself growing weary of many things. ZOMG! The relationships system was severely flawed. It could have just been the video game grind making you work SNAFU! What a drag it can be in Fable III sometimes. It was different from Fable Two in that instead of using just the A button, you use A, X, and Y. Yeah... Other than that, it was still repetitive, annoying, and pretty much pointless. Dance with someone 3 minutes, traipse halfway across the continent, dig up a key the dog found, tramp about back halfway across the continent, dance for another 3 min, hunt down a gift that is only found in some dank dungeon you already explored.

Another gameplay mechanic I disliked was that of the spell gauntlets- It was innovative, and new, but in retrospect, was the spell system from Fable 2 so bad? In my opinion, it was superior- sure, you couldn't mix spells, but at least you didn't have to go to the pause menu, and then to the armory in the pause menu to change spells. Really, though, there wasn't much for me to harp on other than that. Besides them forcing a FAT ARSE BUICK right up my ass instead of the normal pause menu one would get. I tink theh didn't want to mentionz on the box the pause menu was actually a house you walk around in to find shit, I didn't want to mention it either.

When our old pal Peter Microsofteaux told us we'd be Rulers of Albion, He didn't mean in the cool way. The powerful rulers from His stories sounded like CONANZ teh barbeariahn tha grah rulez with an IRON FISTAGE! EPICAGE! Well, He meant you get to be president in the I'm a grown up now an I have to get a job suckNage way. Honestly, I expected more power, more new abilities, or at least some damn bodyguards. Instead,I was deciding whether or not to drain lakes, and then running around killing balverines to get a statue so that someone could give me gold. Really, I felt like I was running more errands than I was before I was trying to liberate the entire country.

*Great job, end that shit*
It doesn't help that you get a sense of foreboding from the confrontation with your brother- He basically says; "I couldn't handle all this bullshit, bro(sis).

*cut*
and
*end cut*

*perfect*
You're obviously more capable than me, seeing as, you know, you just blew the crap out of your own capitol city and stuff. Here take the crown." Then, just as you're feeling triumphant, you realize what he just said. You can almost see the thought bubble over Logan's head as he thinks "Sucker!!! Good luck, foo'!".

*balance an end on a good note*
It doesn't help that you get a sense of foreboding from the confrontation with your brother- He basically says; "I couldn't handle all this bullshit, bro(sis). You're obviously more capable than me, seeing as, you know, you just blew the crap out of your own capitol city and stuff. Here take the crown." Then, just as you're feeling triumphant, you realize what he just said. You can almost see the thought bubble over Logan's head as he thinks "Sucker!!! Good luck, foo'!". But, I Digress. Despite a handful of major flaws, and a few minor flaws that may have just been failings on my own part, Fable Three was a pretty good game.

*cut this rambling shit*
though I was a tad underwhelmed by the difference between it and Fable Two, besides the fact that the Hero Family has finally got over it's problems with chronic shyness and learned to speak.
*end cut*

*final below*
Neither necessary nor clever. Great first impression.
 

Gottesstrafe

New member
Oct 23, 2010
881
0
0
Weird as this might sound, I really preferred Fable I to its successors. For one, no Dog. Second, I didn't have to go through a loading screen just to change a sword or spell. Third and most important, it got Boss battles right. Somewhere along the line, "Boss battle" must've been replaced by the words "Horde fight", because that's all I ever seem to do in II and III. Maybe one or two challenging fights before everything gives way to a mob of common enemies I've fought countless times before, only this time lasting five times longer. Remember the boss fights in Fable I? Twinblade? The White Balvarine? Maze? The Giant Scorpion? Thunder? Jack of Blades and "Dragon" Jack of Blades? At what point did any of it's successors try to up the ante?