Having just made some fils on Fallout 3, in which all I have done is make obscure and contradicting decisions. (i.e. On one of them, I destroyed Megaton (for 1000 caps) then decided I like Tenpenny's coat, so guess who died, then I remembered something about Burkes hat looking like Yahtzee's, so natrully he had to go. I should add, that I didn't get any info from Moriaty, so I have now nothing to do, except side quests, killing caravan merchants, and exploring.) But on my main I'm a saint, doing all the right things, with the exception of stealing almost everything not pinned down.
But I was wondering, what decisions have you made in Fallout 3, that were rash, and unhelpful?(I made another, were I told Lucas about Mr Burke, and when he confronted him, Burke killed Lucas, I killed Burke, and got some good stuff)
Although don't let my example, fool you into thinking I mean just Fallout 3. Please, give examples from any non-linear games were you have hindered yourself for a laugh.
But I was wondering, what decisions have you made in Fallout 3, that were rash, and unhelpful?(I made another, were I told Lucas about Mr Burke, and when he confronted him, Burke killed Lucas, I killed Burke, and got some good stuff)
Although don't let my example, fool you into thinking I mean just Fallout 3. Please, give examples from any non-linear games were you have hindered yourself for a laugh.