Don't get me wrong, Fallout 3 is one of the most fantastic games I have ever played. However I'm currently doing another playthrough (in preparation for the next New Vegas DLC) and I just completed the Pitt add on. I sided with Ashur because, well, I just didn't feel like kidnapping a baby from her parents. However, once you complete the quest and all that, nothing becomes of the cure that Ashur was working on for the people of the Pitt.
It doesn't seem to me like it would be that hard to give the player some sort of closure when it comes to big events. Like Liberty Prime. No matter how many hundreds of cameras or sensor modules (is it sensor modules? I forget) you collect, he is never repaired. I know the whole gameplay and story segregation thing but you could work your way around that and actually make me feel like I accomplished something. If Liberty Prime booted back up and started spouting Anti-Commie speak I would be completely satisfied. And as far as the Pitt goes, you don't do anything meaningful, at ALL, that you get to see come to its ultimate fruition. You can spend years of the ingame time dicking around in the wastes and NOTHING HAPPENS.
There are other points where Fallout 3 lacks closure like this but this post is long-winded enough as it is. What do you guys think? Anyone agree?
It doesn't seem to me like it would be that hard to give the player some sort of closure when it comes to big events. Like Liberty Prime. No matter how many hundreds of cameras or sensor modules (is it sensor modules? I forget) you collect, he is never repaired. I know the whole gameplay and story segregation thing but you could work your way around that and actually make me feel like I accomplished something. If Liberty Prime booted back up and started spouting Anti-Commie speak I would be completely satisfied. And as far as the Pitt goes, you don't do anything meaningful, at ALL, that you get to see come to its ultimate fruition. You can spend years of the ingame time dicking around in the wastes and NOTHING HAPPENS.
There are other points where Fallout 3 lacks closure like this but this post is long-winded enough as it is. What do you guys think? Anyone agree?