Pretty much this. And/or they just didn't survive the explosions and radiation.Generic Gamer said:Dogs are useful for hunting, shepherding, security and foraging. Cats are useful for vermin control.
Since the vermin is now bigger than people I think the cats are redundant.
Pretty much this. They also said over time dog were mostly uneffected by the radiation. Cats are more of a pleasure thing, but with 200 years of ppl and animals struggling for food they were prob hunted to death like a lot of the other animals. Although it woulda been funny to have a giant mutant cat as a companion. Castle Crashers style!Generic Gamer said:Dogs are useful for hunting, shepherding, security and foraging. Cats are useful for vermin control.
Since the vermin is now bigger than people I think the cats are redundant.
You've obviously never had to deal with feral cats then. Bastard things.twistedheat15 said:Cats are more of a pleasure thing
There's more than one, trust me you just have to look (you can even find a cat named "Scrödinger" in Bioshock 2, quite a cute little reference).Talvi said:But why didn't the dogs die if the cats did
And come to think of it [Off Topic; Why is there only one dead cat in Bioshock?]