It also means that they can use "points" everywhere, and not just the US, without worrying about exchange rates. Tying the point value to a fixed currency would mean that prices for points elsewhere would either float with international currency markets or require point costs on other Marketplaces to change everytime the US Dollar rises or drops. (How many publishers would be alright with seeing prices bounce around all over the place like that?)DirkGently said:There's a couple of reasons. One, prepaid cards. A lot of people are still paranoid about buying things via credit cards online and prefer to use prepaid cards for a lot of things. Next, parents can load their kids gamertags with points, to give them $30 worth of points to spend on whatever they want. On the more cynical side, since you can only buy points in multiple of 500, MS gets you to buy more than you actually need. Ergo, if you need 1200 points, you need to buy a thousand point package and a 500 point package, costing you 18.75 instead of the $15 you'd normally spend. Also, they can award people points for winning contests and stuff.Indigo_Dingo said:The fuck is that? Why don't they just use cash like the PsN?
-- Steve