Fallout 3's Engine can't handle ladders.

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lizards

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Jan 20, 2009
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Thedayrecker said:
Eh, it doesn't really matter. I wasn't playing the game thinking "If only this game had climbable ladders! Then it might set off the most powerful orgasm I've ever had!"
i laughed so hard at this that i nearly fell out off my couch

but ya i was going to type something sarcastic much like he did but their is nothing i can say that would be better or even half as good as that
 

Israirie

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Apr 17, 2010
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FretfulGnome said:
I thought Bethesda licensed the Gamebryo engine. I didn't think they developed their own engine, I could be wrong though...
Technically they did for both Oblivion and Fallout 3, but it has been very heavily modified - to the point where you could call it their engine.
 

joshuaayt

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Nov 15, 2009
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CUBE experimental did it, and it worked *fairly* well. They were hard to get used to, but they became ok after that. Now, the mod was flawed in that it deviated from the Cube movie and thought Fallout 3 could be a platformer, but that's kinda irrelevant- it DID have ladders.
 

Retardinator

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Nov 2, 2009
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There's a lack of ladders in TF2 as well. Why?
A: Ladders do not contribute to gameplay, they're not a game-changing feature. Aside from F.E.A.R. maybe, ladders don't really have that much of a meaning to gameplay, apart from not being able to shoot, which might just lead to frustration. Stairs FTW in this case.
B: They require extra work by animators which could be used in a SLEW of other places. (This mostly applies to Bethesda's games)
C: In multiplayer games like TF2 they only slow down other players.

Not to mention all the bugs that could break the game if Beth actually implemented ladders. Skyrocketing into the skybox maybe? Classic.
If Bethesda thinks their only problem is with not having ladders in the game they're either stupid and/or blind.
 

SenseOfTumour

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Jul 11, 2008
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To be honest, ladders have been badly implemented in so many games, in terms of 'oh I'll just go down this ladder from the roofto-WAAAAH!'' that I'm pleased how it's done in oblivion, press A to go to a loading screen and appear where the ladder comes out.

I've fallen off so many ladders in my gaming life, I keep expecting someone to walk on screen diagonally and shout at me 'DID YOU HAVE AN ACCIDENT THAT WASN'T YOUR FAULT?' and offer me a lawyer.
 

SimuLord

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Aug 20, 2008
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The only game I've ever seen really use ladders to good effect was Medieval 2: Total War. Maybe Mount&Blade, but that's being VERY charitable to their siege AI.

Really, though, what good are ladders in games without chutes?
 

Paztug

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Jun 7, 2010
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I don't like ladders anyway, stairs are better, because you can shoot easier on stairs than onto ladders ; your hands are free. I'm for banning ladders and replacing them with portable stairs.
 

Necrofudge

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May 17, 2009
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I started to notice only after I started using mods to improve gameplay. I didn't really think it was a problem and I do admit that the AI for the NPCs in the game could make using ladders difficult. With that in mind, I don't blame them.
 

BiscuitTrouser

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May 19, 2008
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Thedayrecker said:
Eh, it doesn't really matter. I wasn't playing the game thinking "If only this game had climbable ladders! Then it might set off the most powerful orgasm I've ever had!"
Great, now i feel weird.

On a lighter note i never really minded The lack of ladders. Stairs are cool and climbing a ladder in these games would more than likely see you bum rushed by a deathclaw or bored stiff while your character stows his stuff and climbs. I never really wanted to watch my guy climb, insta travel up ladders saved some boring time.
 

Housebroken Lunatic

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Sep 12, 2009
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Thedayrecker said:
Eh, it doesn't really matter. I wasn't playing the game thinking "If only this game had climbable ladders! Then it might set off the most powerful orgasm I've ever had!"
Uhm, not that I suspect that ladders would induce orgasms, however climbable ladders done realistically are nice details to First Person games in my opinion. I dislike the way that some FPS games just lets you climb up ladders by pushing yourself against them and jus look either up or down (sometimes without breaking your speed at all).

I like the way that Killzone made ladder climbing (you have to put away your weapon and you can see your amrs reach out and grab the ladderbars when you climb up, and when you want to get down you can "slide" down the ladder more rapidly). Other games have probably done something similar, but it's a nice touch, and does actually hold some potential!

I mean just imagine a Fallout game where you've found a largely empty ruined building, BUT the doors are open to a pitch black elevator shaft leading several stories down. What could be down there? I don't know, but I'll be sure to try and find out. And thus the descent begins. Who knows if the shaft will collapse on top of me while im climbing up or down the long ladder? Who knows if some mutated freak knows how to scale sheer walls and decide to jump me as im vulnerable in my descent or ascent?

My point being: even something so trivial as climbing a ladder can be turned into something exciting by the right game designer.
 

Alfador_VII

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Nov 2, 2009
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It's at times like this we need Ladder Guy.

It's a shame he's no longer with Doraleous and Associates :)
 

IamQ

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Mar 29, 2009
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Patrick_and_the_ricks said:
Not really, this is kinda like the whole situation in the first Assassins creed were water killes you if you try to swim.
Patrick_and_the_ricks said:
Not really, this is kinda like the whole situation in the first Assassins creed were water killes you if you try to swim.
Except that with the Assassin's Creed engine, you could swim, they just didn't let you in the first game.
 

ZombieLawngnome

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Jun 3, 2010
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To be fair, I have seen NPCs climb up ladders in Fallout 3, but it might have only been in Point Lookout. And the only way that I'd enjoy ladders being climbable is if they have the system like in Gears of War where it takes, like, only two-three seconds to traverse up and down them because the motion is so fast. Some of you should know what I'm talking about.

Edit: Although when the NPCs reach the top, they have no choice but to vanish into thin air as they are transported to the other side.
 

tlozoot

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Feb 8, 2010
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Do I think the game would have been better in the slightest with climeable ladders? No.

Although I do think it's something very minor to address in future engines.
 
Sep 14, 2009
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suprisingly i did notice it actually, but didn't care, so it doesn't bug me really, although being able to use ladders to get to secret rooftops or w/e in the games would be kinda cool.
 

CitySquirrel

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Jun 1, 2010
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I never noticed the lack, but:
Thedayrecker said:
Eh, it doesn't really matter. I wasn't playing the game thinking "If only this game had climbable ladders! Then it might set off the most powerful orgasm I've ever had!"