Steven Bogos said:
Either way, it looks like Fallout fans can be cautiously optimistic about this one. Fallout: New Vegas, the last Fallout game, was released back in 2010, and was outsourced to Obsidian Entertainment instead of the core Bethesda team.
And managed to be better written while less fun to explore as a result. Hopefully they bridge the two for this one. Maybe just outsource the writing this time? Oh, and get more than 2 people to do QA.
Seriously.
Bethesda, some tips?
Things to keep from Fallout 3:
The full map of interesting and memorable things to explore.
Making weapons from random bits of scrap, to make it feel like you're actually living in this world.
Atmosphere (but please not the stupid green sky or the inability to grow shrubs, for whatever asinine reason they existed in the first place)
Things to keep from New Vegas:
Weapon Mods and ammo types
The ability to kill EVERYONE
The higher level cap
Choices that actually effect gameplay!
The much improved dialog.
Things to avoid from both:
Get someone who can do voice overs. Better yet? Get more than three. Get quite a few. We're already doomed to be stuck with the next iteration of "Patrolling the Mojave desert makes me wish for a nuclear winter" or "blah blah blah arrow in the knee", and we accept (hell, I think we WANT) that, but at least try to make a few of the NPCs sound interesting.