Fallout New Vegas almost best game ever?

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ultrachicken

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Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
 

SillyBear

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glowbug3 said:
Bethesda make the weirdest RPGs, the enemy AI is reasonably sucky, the loading times are appalling, the facial models make me never want to sleep again and there are bugs galore, and yet I think I love every one of them since Morrowind. Long live Bethesda and their lame, limping but somehow amazing games...
Bethesda didn't make New Vegas, Obsidian did. Bethesda only published it.
 

SillyBear

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Ultratwinkie said:
If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
There are huge quantities of Chinese and Russian weaponry in the USA right now. It's perfectly reasonable to have foreign weaponry in your country.

Also, the game implies that there were quite a lot of Chinese forces in the USA working as spies and doing intelligence.
 

melikeyshootey

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I have it on the xbox too, and i've got stuck in rocks, i went to no-clip land twice, and it crashed 5 times in the small ten hours of my gameplay. I could tell you all the glitches i've ever had, but that'd take too long to type.
 

ultrachicken

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Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
Fallout varies between 1950 cities and futuristic cities. On the west coast, cities are not that big unless they are in California. In fact, if you saw America at night from a space station, most of the west coast would be dark. You also need to remember pre war times sucked. If the world goes nuclear, then that world has gone seriously wrong. This isn't some small depression or recession, but full stagnation we are talking about. If you also notice, huge chunks of Vegas were demolished. Only the strip and some of the outer sectors survived.

If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
None of this information solves the problem of a disappointing main attraction. The game's freaking namesake not only has a feeling of being tiny, but also being empty. Nothing truly important to the plot happens there unless you
assassinate Mr. House.

Fallout 3 is irrelevant to this conversation.
 

Mr. Google

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Unborn023 said:
So I picked up the game pretty late (got it for like $15) and I've played through most the main story and just got my first piece of DLC last night.
I'm really tempted to say that this is one of the greatest games I've ever played..... too bad theres a bug around every goddamn corner. I see why the critics were so pissed off by it. The bugs not only forced me to replay things numerous times but they even F***ed up some of my missions (characters not being where they were supposed to/not letting me speak to them)
It really is a shame that this game came so close to being immortalized in my game collection (which it still might be) but just knowing how many bugs I'm going to run into on my next playthrough makes me just a bit annoyed. Anybody else got the New Vegas Blues?
Seeing as I just beat the game for the 5 official time and have clocked over 120 hours ill have to agree with you. Im 1 achievement from getting them all in the regular game then I can finally move on to the scary scary DLC!!! So much more play time to be had there...
 

Tarakos

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It really didn't click for me. I liked Fallout 3, and this was just the same game, just more orange. I typically like a different experience when I play sequels, and this was just a copy/paste sequel, IMO. It is Obsidian afterall.

But gods....the bugs. I gather it was worse when it launched, but it's still bad. More than once I've found a mission impossible to complete due to someone being locked in a room when they shouldn't be or something. Or just the average game crash every few hours.
 

ultrachicken

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Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
Fallout varies between 1950 cities and futuristic cities. On the west coast, cities are not that big unless they are in California. In fact, if you saw America at night from a space station, most of the west coast would be dark. You also need to remember pre war times sucked. If the world goes nuclear, then that world has gone seriously wrong. This isn't some small depression or recession, but full stagnation we are talking about. If you also notice, huge chunks of Vegas were demolished. Only the strip and some of the outer sectors survived.

If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
None of this information solves the problem of a disappointing main attraction. The game's freaking namesake not only has a feeling of being tiny, but also being empty. Nothing truly important to the plot happens there unless you
assassinate Mr. House.

Fallout 3 is irrelevant to this conversation.
You expected a huge city on the west coast in the middle of a desert while under an economic collapse 100x worse than ours? Then nuked? then you get disappointed? Its basic geography, not a fault with the game itself. Do you honestly expect low density buildings to stand up to a barrage of nuclear weapons? House only managed to save the strip, not anything else.
I was disappointed because Vegas was advertised as the main attraction, and it turned out to be nothing. Not to mention the fact that the city could have easily been rebuilt in the time following the apocalypse, or at least reinhabited. You would expect more people to flock to the city that can be seen from practically anywhere in the mojave than the number that actually did.
 

ultrachicken

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Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
Fallout varies between 1950 cities and futuristic cities. On the west coast, cities are not that big unless they are in California. In fact, if you saw America at night from a space station, most of the west coast would be dark. You also need to remember pre war times sucked. If the world goes nuclear, then that world has gone seriously wrong. This isn't some small depression or recession, but full stagnation we are talking about. If you also notice, huge chunks of Vegas were demolished. Only the strip and some of the outer sectors survived.

If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
None of this information solves the problem of a disappointing main attraction. The game's freaking namesake not only has a feeling of being tiny, but also being empty. Nothing truly important to the plot happens there unless you
assassinate Mr. House.

Fallout 3 is irrelevant to this conversation.
You expected a huge city on the west coast in the middle of a desert while under an economic collapse 100x worse than ours? Then nuked? then you get disappointed? Its basic geography, not a fault with the game itself. Do you honestly expect low density buildings to stand up to a barrage of nuclear weapons? House only managed to save the strip, not anything else.
I was disappointed because Vegas was advertised as the main attraction, and it turned out to be nothing. Not to mention the fact that the city could have easily been rebuilt in the time following the apocalypse, or at least reinhabited. You would expect more people to flock to the city that can be seen from practically anywhere in the mojave than the number that actually did.
1. Where will you find Gypsum board? Where will you find clear glass? Where will you find electrical components? Who is qualified to build all of this? Normal wasters cannot do any of this without help from either Mr. House or the NCR. Keep in mind the only people living in New Vegas at that time were tribals that were quickly educated enough to deal with people.

2. It was inhabited, but it wasn't until recently did Mr House rebuild the strip. He has been in a coma for 200 years. he even stated "we did the best we could before the NCR was due to arrive.

3. Only the NCR truly have the ability rebuild anything. However, they rely on sandstone and concrete for their buildings. Can you fix gypsum board with sandstone blocks? no.

4. Repairing those buildings require supplies only a replicator could supply. Replicators are extremely rare, and the NCR probably wouldn't risk such a benefit in a locale that is still hotly contested. In order to rebuild Vegas, you need to tear down every building then rebuild it in sandstone. That would take years of construction, and resources that the NCR cannot spare. Why make everything pretty when all you need those shanties to be are on-the-fly fortified bunkers?

5. Its the Mojave Desert. Even the NCR didn't know about New Vegas until recently. It was preoccupied in California. If the NCR didn't know about New Vegas, how would a normal waster know?
The city probably couldn't be rebuilt, I'll give you that, but when there is a giant tower that, as I said, can be seen from practically anywhere in the Mojave, and glows like a second sun at night, how could word not get around?
 

x434343

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Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
Fallout varies between 1950 cities and futuristic cities. On the west coast, cities are not that big unless they are in California. In fact, if you saw America at night from a space station, most of the west coast would be dark. You also need to remember pre war times sucked. If the world goes nuclear, then that world has gone seriously wrong. This isn't some small depression or recession, but full stagnation we are talking about. If you also notice, huge chunks of Vegas were demolished. Only the strip and some of the outer sectors survived.

If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
None of this information solves the problem of a disappointing main attraction. The game's freaking namesake not only has a feeling of being tiny, but also being empty. Nothing truly important to the plot happens there unless you
assassinate Mr. House.

Fallout 3 is irrelevant to this conversation.
You expected a huge city on the west coast in the middle of a desert while under an economic collapse 100x worse than ours? Then nuked? then you get disappointed? Its basic geography, not a fault with the game itself. Do you honestly expect low density buildings to stand up to a barrage of nuclear weapons? House only managed to save the strip, not anything else.
I was disappointed because Vegas was advertised as the main attraction, and it turned out to be nothing. Not to mention the fact that the city could have easily been rebuilt in the time following the apocalypse, or at least reinhabited. You would expect more people to flock to the city that can be seen from practically anywhere in the mojave than the number that actually did.
1. Where will you find Gypsum board? Where will you find clear glass? Where will you find electrical components? Who is qualified to build all of this? Normal wasters cannot do any of this without help from either Mr. House or the NCR. Keep in mind the only people living in New Vegas at that time were tribals that were quickly educated enough to deal with people.

2. It was inhabited, but it wasn't until recently did Mr House rebuild the strip. He has been in a coma for 200 years. he even stated "we did the best we could before the NCR was due to arrive.

3. Only the NCR truly have the ability rebuild anything. However, they rely on sandstone and concrete for their buildings. Can you fix gypsum board with sandstone blocks? no.

4. Repairing those buildings require supplies only a replicator could supply. Replicators are extremely rare, and the NCR probably wouldn't risk such a benefit in a locale that is still hotly contested. In order to rebuild Vegas, you need to tear down every building then rebuild it in sandstone. That would take years of construction, and resources that the NCR cannot spare. Why make everything pretty when all you need those shanties to be are on-the-fly fortified bunkers?

5. Its the Mojave Desert. Even the NCR didn't know about New Vegas until recently. It was preoccupied in California. If the NCR didn't know about New Vegas, how would a normal waster know?
The city probably couldn't be rebuilt, I'll give you that, but when there is a giant tower that, as I said, can be seen from practically anywhere in the Mojave, and glows like a second sun at night, how could word not get around?
That is simple, the city itself wasn't expected to survive. hell it doesn't even say that the tower itself was powered as well as the life support systems. You also need to consider that its in the middle of a desert that took military scouts to penetrate. Not every waster is an NCR Ranger, the rangers are actually hardy survivalists and not run of the mill conscripts.
Uh, House was protecting Vegas. His "Luck" stat being a perfect 10, he was off by 6 hours for the Great War. So it was expected to survive by at least one person. The tower has its own power generator. And finally, NCR Prospectors. NCR Citizens who go into Pre-War buildings and strip it. They'd know.
 

Nooneishome

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I love NV played it 3 times through already (60+hours each) and its soo friggin buggy it makes me want to throw my comp. out the window but i still love it its too bad there arent more songs on the radio i have to keep it off now im so sick of that crappy music but even through the bugs its still the best RPG around by far
 

x434343

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Ultratwinkie said:
x434343 said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
Fallout varies between 1950 cities and futuristic cities. On the west coast, cities are not that big unless they are in California. In fact, if you saw America at night from a space station, most of the west coast would be dark. You also need to remember pre war times sucked. If the world goes nuclear, then that world has gone seriously wrong. This isn't some small depression or recession, but full stagnation we are talking about. If you also notice, huge chunks of Vegas were demolished. Only the strip and some of the outer sectors survived.

If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
None of this information solves the problem of a disappointing main attraction. The game's freaking namesake not only has a feeling of being tiny, but also being empty. Nothing truly important to the plot happens there unless you
assassinate Mr. House.

Fallout 3 is irrelevant to this conversation.
You expected a huge city on the west coast in the middle of a desert while under an economic collapse 100x worse than ours? Then nuked? then you get disappointed? Its basic geography, not a fault with the game itself. Do you honestly expect low density buildings to stand up to a barrage of nuclear weapons? House only managed to save the strip, not anything else.
I was disappointed because Vegas was advertised as the main attraction, and it turned out to be nothing. Not to mention the fact that the city could have easily been rebuilt in the time following the apocalypse, or at least reinhabited. You would expect more people to flock to the city that can be seen from practically anywhere in the mojave than the number that actually did.
1. Where will you find Gypsum board? Where will you find clear glass? Where will you find electrical components? Who is qualified to build all of this? Normal wasters cannot do any of this without help from either Mr. House or the NCR. Keep in mind the only people living in New Vegas at that time were tribals that were quickly educated enough to deal with people.

2. It was inhabited, but it wasn't until recently did Mr House rebuild the strip. He has been in a coma for 200 years. he even stated "we did the best we could before the NCR was due to arrive.

3. Only the NCR truly have the ability rebuild anything. However, they rely on sandstone and concrete for their buildings. Can you fix gypsum board with sandstone blocks? no.

4. Repairing those buildings require supplies only a replicator could supply. Replicators are extremely rare, and the NCR probably wouldn't risk such a benefit in a locale that is still hotly contested. In order to rebuild Vegas, you need to tear down every building then rebuild it in sandstone. That would take years of construction, and resources that the NCR cannot spare. Why make everything pretty when all you need those shanties to be are on-the-fly fortified bunkers?

5. Its the Mojave Desert. Even the NCR didn't know about New Vegas until recently. It was preoccupied in California. If the NCR didn't know about New Vegas, how would a normal waster know?
The city probably couldn't be rebuilt, I'll give you that, but when there is a giant tower that, as I said, can be seen from practically anywhere in the Mojave, and glows like a second sun at night, how could word not get around?
That is simple, the city itself wasn't expected to survive. hell it doesn't even say that the tower itself was powered as well as the life support systems. You also need to consider that its in the middle of a desert that took military scouts to penetrate. Not every waster is an NCR Ranger, the rangers are actually hardy survivalists and not run of the mill conscripts.
Uh, House was protecting Vegas. His "Luck" stat being a perfect 10, he was off by 6 hours for the Great War. So it was expected to survive by at least one person. The tower has its own power generator. And finally, NCR Prospectors. NCR Citizens who go into Pre-War buildings and strip it. They'd know.
How would anyone know that someone in a cryotube would survive? And it never states where the generator was hooked up to. It could be a powerless tower, but the other functions would still work fine. There is no indication that Mr. House's tower glowed like a sun before he woke from a coma. Prospectors would not know, as it is a bit out of their reach. There are places that prospectors won't go, depending on the locale. Its the same reason West Tek wasn't scavenged by prospectors right off the bat.

I never said anything about Mr. House not surviving. I said that people from the NCR would not expect the city to be that intact.
Because the NCR is the shining example of accurate field reports and good data. Just ask Ranger Hanlon, or anybody at Bitter Springs.