Well, first you're gonna want to get rid of luck; critical hits and gambling is nice and all, but you can reliably get crits from sneaking (which uses agility) and you'll be swimming in money by the half way point, so gambling is pointless (and it cheats because, you, know, computer)
Next, put as many points into Intelligence as you can. 9-10 would do, eight in a pinch. As mentioned before this will give you lots of skill points. The other SPECIAL stats are up to your personal preference.
After that, take the Skilled trait, as it is hands down the most useful trait to have. The others are just flavor; pick Skilled, and you'll be picking bad guys out of your teeth in no time.
When it comes time to pick your tagged skills, heres some advice; you only get three skills to tag and raise by fifteen points, so they will usually be the first to reach 100. Pick two combat skills- one for ranged and one for close combat, like Energy Weapons/Melee or Guns/Fist- and one of what I call the Bill Paying Skills: Repair, Barter, and Science. These skills are what let you build, fix, and sell weapons, allowing you to make fucking insane amounts of caps. If you have Gun Runner's Arsenal, you'll need that money to purchase super-weapons, like Bozar and Greased Lightning.