Yeah yeah yeah, done a thousand times I know.
A common trend I notice in this forum is the shunning of pretty boys in games. Now people are entitled to their likes and dislikes, and I am free to ignore them. What irks me though, is that the belief that they don't take into the account if the character might appeal to someone different than them. If they do realize that, then they will often chide them for being attracted to those who aren't "real men."
Now, I'm not a fan of how most women are designed in video games. I don't enjoy hulking racks, or skimpy outfits, or how they only have one-dimensional personalities. But, I do know that some people like that, and it's not my place to try and remove it from games. So I'll deal with if the game is particularly good. So why can't the same courtesy be extended toward those who are fans of pretty boys? Why must an audience who fancies a type of man be denied because they are the minority? Or why must a developer appeal to only one group instead of trying to aim for a project that some can enjoy and others can pass up if it's not their fancy?
To be fair there are a lot of people who bash the male oriented fan service, and I can understand if some feel a bit persecuted. Retaliation, however, is generally not the answer.
To sum up my unorganized rambling, just answer me this. Do you think there is a double-standard in fan service when it comes to games? Do you think that there is one at all? Should games all have "manly" heroes in order to be good?
A common trend I notice in this forum is the shunning of pretty boys in games. Now people are entitled to their likes and dislikes, and I am free to ignore them. What irks me though, is that the belief that they don't take into the account if the character might appeal to someone different than them. If they do realize that, then they will often chide them for being attracted to those who aren't "real men."
Now, I'm not a fan of how most women are designed in video games. I don't enjoy hulking racks, or skimpy outfits, or how they only have one-dimensional personalities. But, I do know that some people like that, and it's not my place to try and remove it from games. So I'll deal with if the game is particularly good. So why can't the same courtesy be extended toward those who are fans of pretty boys? Why must an audience who fancies a type of man be denied because they are the minority? Or why must a developer appeal to only one group instead of trying to aim for a project that some can enjoy and others can pass up if it's not their fancy?
To be fair there are a lot of people who bash the male oriented fan service, and I can understand if some feel a bit persecuted. Retaliation, however, is generally not the answer.
To sum up my unorganized rambling, just answer me this. Do you think there is a double-standard in fan service when it comes to games? Do you think that there is one at all? Should games all have "manly" heroes in order to be good?