Far cry 5 is the most boring game i have played in years!.

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Elijin

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B-Cell said:
Adam Jensen said:
Elijin said:
This topic took no time at all to establish B-Cell has no idea what he's talking about.
And it's pretty obvious that he's lying about playing the game at all. He complains about no variety in the game while gushing over Far Cry 2. And that game has a PhD in repetitiveness. Far Cry 5 literally has more variety than any other Far Cry. There are far more activities that you can engage in and ways to tackle missions. He's lying through his fuckin' teeth again.
Far cry 2 does have problems like respawn outpost but it just more fun to play than later games in a series where you tag enemies and see thorough walls.

from what i have played in few hours of 5 so far. if it doesnot become better in future it would be waste of time. im just rescuing civllians and liberating places.
Alright look, I will ignore your mass simplification and instead humour you and pose a question:

What do you think Farcry 5 needed, which it currently lacks? Answer this question from A: Gaming in general, and B: Things that were in Farcry 2.
 

B-Cell_v1legacy

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Elijin said:
B-Cell said:
Adam Jensen said:
Elijin said:
This topic took no time at all to establish B-Cell has no idea what he's talking about.
And it's pretty obvious that he's lying about playing the game at all. He complains about no variety in the game while gushing over Far Cry 2. And that game has a PhD in repetitiveness. Far Cry 5 literally has more variety than any other Far Cry. There are far more activities that you can engage in and ways to tackle missions. He's lying through his fuckin' teeth again.
Far cry 2 does have problems like respawn outpost but it just more fun to play than later games in a series where you tag enemies and see thorough walls.

from what i have played in few hours of 5 so far. if it doesnot become better in future it would be waste of time. im just rescuing civllians and liberating places.
Alright look, I will ignore your mass simplification and instead humour you and pose a question:

What do you think Farcry 5 needed, which it currently lacks? Answer this question from A: Gaming in general, and B: Things that were in Farcry 2.


overhaul of gameplay instead of copy paste of 3.
no more tag enemies and see thorugh walls
better story and characters
better world like that were in 3 and 2
weapon jamming system from FC2 bring immersion, removing it was mistake
better day night cycle system with rain and different weather effect
better physics that were in 2 and absent from 5


also i like one thing in FC5. and that is unlike 3 and 4. it doesnot have long unskipabble cutscene. FC4 has painfully long unskipabble cutscene.

Im not a huge fan of far cry 2 as it has flaws. but it was good game that could have been much better. however still best far cry game.

Look at how next Metro is evolving. not becoming a fully open world game with sidequest but becoming a semi sandbox style linear game with better gunplay and AI system. even last light was improved upon 2033 in many ways.

Next Metro is evolving into right direction. sadly cant say same for ubisoft copy paste AC/FC series.
 
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B-Cell thread eh? *reads* Progressing as expected.

I found it reasonably entertaining for a while and the setting and general tone added an unsettling feeling to the whole thing. The start just after everything goes south and you're on your own and unarmed in the middle of nowhere and actively being hunted was really cool, almost felt like some sort of survival horror and kind of set me up with a bit of a false expectation for the rest of it.

Unfortunately my interest petered out about half way through the second boss's area (Faith in this case). I've never played a Farcy or even Ubisoft game before, but I pretty quickly understood what people mean when then talk about Ubisoft sandbox games games being full of "content". It is relatively engaging and there are a few missions that are a bit different or take place in interesting locations, but the rest of it wears a bit thin on me after a while.

The story sections felt a bit at odds with the open world gameplay, especially the way they were implemented. John Seed felt OK but Faith was really off. The magical brainwash gas sparkle flowers, random hallucinations of Faith etc. They could have done the cult drug brainwashing well, but this veered off too much into fantasy land. Might as well have introduced the T-Virus or Las Plagas.

The weird religious music really bugged me too. I know maybe that was the point, but it bugged me enough to discourage me from playing rather than continue. Wasn't enough on it's own but it added to the other factors.

I don' think it was a bad game, but it's an Ubisoft game, and now I know those aren't really for me.
 

Elijin

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Okay so I've omitted the ones which were actually pretty complete in being a self contained point instead of a vague meaningless B-Cellism. Lets get into the ones which were B-Cellisms.

B-Cell said:
overhaul of gameplay instead of copy paste of 3.
Overhaul of what? Into what? You cant say stuff like this and be taken seriously, because you're not actually saying anything.

B-Cell said:
better story and characters
You've admitted to playing the game for an hour, and think that John is a harmless preacher and Faith is just a pretty girl. So you get 0 points for this one, because you have no idea what you're talking about. Note Im not defending the characters, Im just saying you have established that you arent qualified to assess them.

B-Cell said:
better world like that were in 3 and 2
Again, what? You've said nothing. What's a 'better world'? What does it entail? In this just you parroting the complaint which its just rural America? Which is an odd complaint to you because you live somewhere where rural America is an exotic locale!

B-Cell said:
better day night cycle system with rain and different weather effect
This is a mixed one. Weather effects is...an articulated point. But what is a better day night system? The time of day changes as you play? What is a 'better system'?

B-Cell said:
better physics that were in 2 and absent from 5
Another B-Cellism. You've said nothing. Expand on what your complaint is. Give us examples of where the physics fell flat in 5, but excelled in 2. Articulate your point instead of saying nothing. Note that when you expand on this, you cant double dip. So no mention of gun jamming or weather effects.



Maybe together, we can actually have you voice a real series of critiques instead of a bunch of hollow nothing negativity.
 

B-Cell_v1legacy

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Elijin said:
Okay so I've omitted the ones which were actually pretty complete in being a self contained point instead of a vague meaningless B-Cellism. Lets get into the ones which were B-Cellisms.

B-Cell said:
overhaul of gameplay instead of copy paste of 3.
Overhaul of what? Into what? You cant say stuff like this and be taken seriously, because you're not actually saying anything.

B-Cell said:
better story and characters
You've admitted to playing the game for an hour, and think that John is a harmless preacher and Faith is just a pretty girl. So you get 0 points for this one, because you have no idea what you're talking about. Note Im not defending the characters, Im just saying you have established that you arent qualified to assess them.

B-Cell said:
better world like that were in 3 and 2
Again, what? You've said nothing. What's a 'better world'? What does it entail? In this just you parroting the complaint which its just rural America? Which is an odd complaint to you because you live somewhere where rural America is an exotic locale!

B-Cell said:
better day night cycle system with rain and different weather effect
This is a mixed one. Weather effects is...an articulated point. But what is a better day night system? The time of day changes as you play? What is a 'better system'?

B-Cell said:
better physics that were in 2 and absent from 5
Another B-Cellism. You've said nothing. Expand on what your complaint is. Give us examples of where the physics fell flat in 5, but excelled in 2. Articulate your point instead of saying nothing. Note that when you expand on this, you cant double dip. So no mention of gun jamming or weather effects.



Maybe together, we can actually have you voice a real series of critiques instead of a bunch of hollow nothing negativity.
I played it one hour when i made this thread. now i have complete several mission. and have no desire to play it again.

ubisoft are lazy, instead of evolving sequel. they are using same assets and doing copy paste mechanic all the time.
 

Elijin

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B-Cell said:
I played it one hour when i made this thread. now i have complete several mission. and have no desire to play it again.

ubisoft are lazy, instead of evolving sequel. they are using same assets and doing copy paste mechanic all the time.
So falling back on the B-Cell classic of not actually answering specific questions.


At least you added a hilariously hypocritical comment about being lazy, never evolving and doing the same thing time after time, adds a bit of comic relief for the rest of us.
 

Neurotic Void Melody

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Saucy hot takes! Love it.

There is a recommend for this film about a similar type of pleasant peoples who only want the best for us all, and basically in the end (spoilers) everybody gets away all unharmed and better off for it, heartwarming family values really. You can empathise deeply with their plight. Not enough heroic bears though, unfortunately. How am I expected to project myself onto the story's characters now? So 1/10 for me.

 

Adam Jensen_v1legacy

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B-Cell said:
tag enemies and see thorough walls.
You can turn that off.

So yeah, you're obviously lying about having played the game at all. And don't try to tell me that you didn't see that option. Maybe I would have believed that if you hadn't decided to say all that other stuff before. But you had the audacity to talk about the villains after saying that you only played the game for an hour. You don't even get to meet anyone other than Jacob during the first hour of the game.

In conclusion, B-Cell is a liar and you shouldn't engage in a conversation with him. Personally, I'm putting him in my ignore list. Congrats B-Cell, you're the first.
 

Elijin

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Adam Jensen said:
B-Cell said:
tag enemies and see thorough walls.
You can turn that of.

So yeah, you're obviously lying about having played the game at all. And don't try to tell me that you didn't see that option. Maybe I would have believed that, if you hadn't decided to say all that other stuff before. But you had the audacity to talk about the villains after saying that you only played the game for an hour. You don't even get to meet anyone other than Jacob during the first hour of the game.

In conclusion, B-Cell is a liar and you shouldn't engage in a conversation with him. Personally, I'm putting him in my ignore list. Congrats B-Cell, you're the first.
Look, I think B-Cell just says broad things without bothering to verifying them as much as the next guy, but...

I didnt know there was a setting to turn off the markers and I've 100% the game. Also the game isnt remotely linear, you can meet the villains as you choose. You could totally play for an hour and meet 2 of the 3.
 

Adam Jensen_v1legacy

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Elijin said:
I didnt know there was a setting to turn off the markers and I've 100% the game. Also the game isnt remotely linear, you can meet the villains as you choose. You could totally play for an hour and meet 2 of the 3.
Maybe in the second hour. It takes about an hour to go through that tutorial. And since B-Cell is complaining about liberation missions, how did he find the time to do all that and to meet the characters? He's clearly lying. He probably just watched a Let's Play or a walkthrough.
 

Elijin

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Adam Jensen said:
Elijin said:
I didnt know there was a setting to turn off the markers and I've 100% the game. Also the game isnt remotely linear, you can meet the villains as you choose. You could totally play for an hour and meet 2 of the 3.
Maybe in the second hour. It takes about an hour to go through that tutorial. And since B-Cell is complaining about liberation missions, how did he find the time to do all that and to meet the characters? He's clearly lying. He probably just watched a Let's Play or a walkthrough.
Liberation missions give you a sizable reputation reward. If you're familiar with the Farcry series you could totally liberate an outpost in each area and trigger the 'meeting' encounter with 2 of 'em. Source: My friend got the game well after me and put a fire under his ass to rush through the nonsense tutorial opening so we could co-op.

Edit:
But, I do agree with you. I doubt he's played the game, and given how critical was and is to Ubisoft, I doubt he would have picked it up. I just think you were being a bit over the top about the whole thing.
 

Gethsemani_v1legacy

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Silentpony said:
Soured on the fact there is no post-credit free play
There is, just restart the game and hit continue. If you did all the side quests and outposts it is pretty short on enemies though, but it is there.
 

B-Cell_v1legacy

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Elijin said:
Adam Jensen said:
Elijin said:
I didnt know there was a setting to turn off the markers and I've 100% the game. Also the game isnt remotely linear, you can meet the villains as you choose. You could totally play for an hour and meet 2 of the 3.
Maybe in the second hour. It takes about an hour to go through that tutorial. And since B-Cell is complaining about liberation missions, how did he find the time to do all that and to meet the characters? He's clearly lying. He probably just watched a Let's Play or a walkthrough.
Liberation missions give you a sizable reputation reward. If you're familiar with the Farcry series you could totally liberate an outpost in each area and trigger the 'meeting' encounter with 2 of 'em. Source: My friend got the game well after me and put a fire under his ass to rush through the nonsense tutorial opening so we could co-op.

Edit:
But, I do agree with you. I doubt he's played the game, and given how critical was and is to Ubisoft, I doubt he would have picked it up. I just think you were being a bit over the top about the whole thing.
again, i played for one hour when i made this thread. now i have played enough and i just dont see any fun in here.

yes you can turn off marker but game is design with x ray vision in mind.
 

Elijin

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B-Cell said:
again, i played for one hour when i made this thread. now i have played enough and i just dont see any fun in here.

yes you can turn off marker but game is design with x ray vision in mind.
Unless you're prepared to answer the direct questions presented to you, just abandon the topic, friend.
 

Samos205

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Adam Jensen said:
Pretty awesome selection of guns and melee weapons too.
I'm sorry but in my opinion the weapon choice was pretty terrible. the lack of variety in the smgs was really disappointing plus they got rid of the vector. Having two versions of each of the assault rifles where the only difference was how it looked is just stupid. The sniper rifles were all pretty much the same. The "unique" gun skins were bland, I'd much rather have had the signature weapons.
I'll give you the melee weapons though, the idea behind using the shovel was funny, even if i never found myself in a situation where i needed to actually use them
 

Silentpony_v1legacy

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Gethsemani said:
Silentpony said:
Soured on the fact there is no post-credit free play
There is, just restart the game and hit continue. If you did all the side quests and outposts it is pretty short on enemies though, but it is there.
You can reset the outposts if I remember correctly...
 

Zombie Proof

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B-Cell said:
Elijin said:
Okay so I've omitted the ones which were actually pretty complete in being a self contained point instead of a vague meaningless B-Cellism. Lets get into the ones which were B-Cellisms.

B-Cell said:
overhaul of gameplay instead of copy paste of 3.
Overhaul of what? Into what? You cant say stuff like this and be taken seriously, because you're not actually saying anything.

B-Cell said:
better story and characters
You've admitted to playing the game for an hour, and think that John is a harmless preacher and Faith is just a pretty girl. So you get 0 points for this one, because you have no idea what you're talking about. Note Im not defending the characters, Im just saying you have established that you arent qualified to assess them.

B-Cell said:
better world like that were in 3 and 2
Again, what? You've said nothing. What's a 'better world'? What does it entail? In this just you parroting the complaint which its just rural America? Which is an odd complaint to you because you live somewhere where rural America is an exotic locale!

B-Cell said:
better day night cycle system with rain and different weather effect
This is a mixed one. Weather effects is...an articulated point. But what is a better day night system? The time of day changes as you play? What is a 'better system'?

B-Cell said:
better physics that were in 2 and absent from 5
Another B-Cellism. You've said nothing. Expand on what your complaint is. Give us examples of where the physics fell flat in 5, but excelled in 2. Articulate your point instead of saying nothing. Note that when you expand on this, you cant double dip. So no mention of gun jamming or weather effects.



Maybe together, we can actually have you voice a real series of critiques instead of a bunch of hollow nothing negativity.
I played it one hour when i made this thread. now i have complete several mission. and have no desire to play it again.

ubisoft are lazy, instead of evolving sequel. they are using same assets and doing copy paste mechanic all the time.
HAHAHAHAHAHA! CONGRATS, YOU GOT B CELLED SON!

I've known this dude from several sites over several years my friend
he's never offered more than shallow cursory observations and statements and will NEVER appeal to your attempts at greater conversational nuance. Never! hahahahaha
. I applaud your attempt though. Most of us have tried at least once :p
 

Zombie Proof

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Adam Jensen said:
Elijin said:
I didnt know there was a setting to turn off the markers and I've 100% the game. Also the game isnt remotely linear, you can meet the villains as you choose. You could totally play for an hour and meet 2 of the 3.
Maybe in the second hour. It takes about an hour to go through that tutorial. And since B-Cell is complaining about liberation missions, how did he find the time to do all that and to meet the characters? He's clearly lying. He probably just watched a Let's Play or a walkthrough.
He's infamous for lying about playing games. Remember, he claims that he spent the 80+ hours required to beat Witcher 3, a game that he hates more than proper grammar.
 
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I think FC5 is missing the magic Far Cry 3 had. There are some good parts about it, but I don't think it's a good game. Story wise, FC3 nailed the character's place in the world. He was a soft party boy who had to conquer the jungle to save his friends, but in so doing lost himself. He had to become a killer and monster to defeat the bad guys and we saw Jason progress all the time. As a hunter, as a warrior, as a character...I don't feel any of that in 5.

Everyone knew the Deputy before i'd ever met any of them. All that in a town with supposedly no phones or internet, precluding them from calling for outside help. I have no investment in the place, the people or the character; i exist just to complete stuff. They've taken away the point of hunting. I see that where BioWare copied The Ubisoft Game to make Inquisition and Andromeda, implementing literal "Fuckabout Points" you had to score to progress, now Ubisoft stole that same conceit and added their own version of Fuckabout Points, called Resistance Points. I also resent that they replaced XP with "challenges", forcing me to use everything to progress, instead of enjoying my chosen playstyle.

I think FC3 was the highlight of the franchise. 4 was a cynical "more of the same" but not as good and with grappling hooks. I think Primal was pretty good...it had enough differences that it felt fresh, riding sabertooth tigers was great and the mission Hurk gave me to go and steal some rocks from an enemy village was just brilliant. Also, I imagined I was Adam Jensen pretending to be a caveman.

5 also seems determined to stop me having fun my way. Every time bar none I choose to approach a mission a certain way, it decides it isn't to be. One minute I'm hunting a story mission is forced on me, costing me time and ammo. Another mission, I decided I would stealth and avoid enemies...I manage it, then the game says I have to hold the area for four minutes against attacking enemies...so my stealth efforts were wasted. The sandbox is a lie; I don't get to play my way, I have to play their way and it's really frustrating.

Weapon variety doesn't seem as good as prior titles. I also miss my Kriss Vector. :-( The lack of quick save is infuriating and the difficulty at the start is ridiculous; I struggled so much at the beginning I was ready to chuck it in. It's much easier now but that shit should've been QA'd.

A lovely looking world, well crafted, good shooting, mediocre game, lacklustre characters and story, busywork, no quick save and progression is borked. 6.5/10.
 

laggyteabag

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Seth Carter said:
Hoyt, the villain so charismatic everyone in this thread probably had to look up which one he was again.
The only reason why I remember Hoyt's name is because he was unfortunate enough to replace Vaas, who was a vaastly superior villain.

Pun aside, my point still stands.

OP: Far Cry 5 doesn't interest me. As someone who completed Far Cry 4 literally 2 weeks ago, looking at FC5, all I can see is more Far Cry 4, which was ultimately just more Far Cry 3.

Its getting pretty silly, to be honest. The differences between Far Cry games these days are about as incremental as the difference between the Ezio trilogy AC games.

Frankly, I find it quite bizarre that FC5 got as much praise as it did.