FarCry 5 is getting fairly postive reviews

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Elijin

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I really wish Farcry games would stop trying to sell us on the idea that we're the everyman, the rookie, the hapless traveller, being thrown into these situations.


It's such a huge disconnect when the game portrays the player character as out of their depth and on the run, only to shift to player control where we proceed to murder everyone and everything without hesitation or problem.
 
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Elijin said:
I really wish Farcry games would stop trying to sell us on the idea that we're the everyman, the rookie, the hapless traveller, being thrown into these situations.


It's such a huge disconnect when the game portrays the player character as out of their depth and on the run, only to shift to player control where we proceed to murder everyone and everything without hesitation or problem.
Yeah it is weird. I like to imagine Deputy whatshisorherface is some kind of veteran or extreme gun nut or an FBI plant or something.

Jason Brody.....I got nothin'. I mean, there's a theory that there's a sap on all the jungle plants that makes people insanely violent if you get it on your skin (which explains the highly aggressive animals) and since Brody spends all his time in the bushes... Even so, going from Inexperienced Tourist to Greatest Warrior Alive when the local gun toting yahoos aren't able to hack it was just silly as fuck. XD
 

Samtemdo8_v1legacy

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aegix drakan said:
Elijin said:
I really wish Farcry games would stop trying to sell us on the idea that we're the everyman, the rookie, the hapless traveller, being thrown into these situations.


It's such a huge disconnect when the game portrays the player character as out of their depth and on the run, only to shift to player control where we proceed to murder everyone and everything without hesitation or problem.
Yeah it is weird. I like to imagine Deputy whatshisorherface is some kind of veteran or extreme gun nut or an FBI plant or something.

Jason Brody.....I got nothin'. I mean, there's a theory that there's a sap on all the jungle plants that makes people insanely violent if you get it on your skin (which explains the highly aggressive animals) and since Brody spends all his time in the bushes... Even so, going from Inexperienced Tourist to Greatest Warrior Alive when the local gun toting yahoos aren't able to hack it was just silly as fuck. XD
At least in FarCry Primal you were a hunter:

 

Johnny Novgorod

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aegix drakan said:
Elijin said:
I really wish Farcry games would stop trying to sell us on the idea that we're the everyman, the rookie, the hapless traveller, being thrown into these situations.


It's such a huge disconnect when the game portrays the player character as out of their depth and on the run, only to shift to player control where we proceed to murder everyone and everything without hesitation or problem.
Yeah it is weird. I like to imagine Deputy whatshisorherface is some kind of veteran or extreme gun nut or an FBI plant or something.

Jason Brody.....I got nothin'. I mean, there's a theory that there's a sap on all the jungle plants that makes people insanely violent if you get it on your skin (which explains the highly aggressive animals) and since Brody spends all his time in the bushes... Even so, going from Inexperienced Tourist to Greatest Warrior Alive when the local gun toting yahoos aren't able to hack it was just silly as fuck. XD
At least Jason is presented as having an arc - he's properly scared/horrified/weirded/enthused/dead serious at each stop of his journey, improbable as it may be. Ajay from FC4 on the other hand is presented in the most matter of fact way possible and there's no attempt at characterization.
 

Smithnikov_v1legacy

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Elijin said:
I really wish Farcry games would stop trying to sell us on the idea that we're the everyman, the rookie, the hapless traveller, being thrown into these situations.


It's such a huge disconnect when the game portrays the player character as out of their depth and on the run, only to shift to player control where we proceed to murder everyone and everything without hesitation or problem.
It is, but it's still proper if you view it from a cinematic lens.

Me, I looked at FC 3 and 5 like a more gun heavy version of this...

 

sXeth

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Smithnikov said:
Elijin said:
I really wish Farcry games would stop trying to sell us on the idea that we're the everyman, the rookie, the hapless traveller, being thrown into these situations.


It's such a huge disconnect when the game portrays the player character as out of their depth and on the run, only to shift to player control where we proceed to murder everyone and everything without hesitation or problem.
It is, but it's still proper if you view it from a cinematic lens.

Me, I looked at FC 3 and 5 like a more gun heavy version of this...

I will say for Far Cry 5, you're at least a cop (with some level of training) vs a bunch of drugged up random people.

3 and 4 are a bit more off with the random teenager vs army of trained professional mercenaries stuff.
 

CritialGaming

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I really liked Far Cry 3. I thought the journey of the player character and his plight was a fun baseline to experience the wildness of the game overall. I skipped 4 and Primal as I was suffering open world fatigue at the time.

But the setting and ideas behind Far Cry 5 got my interest and I decided to buy into the game.

What a disappointment. Right out of the gate I knew I was in trouble when I was able to create a male or female character, and as I suspected the player character has no character. It's an avatar and nothing more. There is no dialog, no characterization, no personal journey or story, you are merely a thing going through the motions of the world around you trying to save the day like a mindless, soulless super hero.

Gameplay wise, Far Cry 5 is fine. Fun even. Blowing up cultists, driving different vehicles, uncovering bunker puzzles, etc, it all works and it's all fine.

But the lack of any personal motivation just ruins the game for me. I fine myself not giving a shit about anything. I don't care about the numb NPC's around, and simply do as they ask to move the boss meter forward until I can fight the boss and move on. And that's the biggest bummer about the game.

Ultimately, Far Cry 5 is fun enough, but without player agency you'll most likely find yourself giving up well before the end because there is a lack of driving force pushing you forward.