Woah, woah, woah... Hold up. Since when did Risk become a "nerdy" game? My friends and I love that game! We don't play very often but when we do it's awesome and quite competitive. We add our own "house rules" to it as well. Mostly in the form of treaties, alliances and "no attack pacts." (Where two enemies agree not to attack each other from specific countries) They might seem cheesy but imagine you're the other guy.NewGeekPhilosopher said:and to a nerdier degree Risk
You're the third player who has just started to dominate the world. You're a few turns away from sweeping across the globe with your massive armies. Yes, you've left your inner countries weak but it isn't a great risk. Soon, your enemies will be vanquished, the war will be over and you will be the ruler of the world! Then, without warning, your enemies unite themselves. A unity with a single goal: Destroy you. They've stopped attacking each other and focused all their combined strength on you. Maybe leaving the majority of your countries so weak wasn't such a good idea after all...
See? That's not nerdy at all! Risk is a blast. Monopoly is great. Stratego is nearly just as good. Lastly, get a bunch of friends together and play Apples to Apples. So much fun.