favorite gameplay super power

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Snydeclyde

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Jun 23, 2012
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Legomaniac91 said:
You can use the Blade Mode ability to slow down time in order to make precision cuts on an enemy to either remove their limbs or hit the right spot to insta-kill them and refill your health/fuel cells. Alternatively, you and use it to just flail rapidly in order to powderize your unlucky foe.
In my experience, they're both the same thing. Flailing for dat insta kill
 

jamail77

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May 21, 2011
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Elfgore said:
The definition of a video game super power always baffles me. I'd never consider Max Payne's slow motion as a super power, just a game mechanic.
I think that's why the OP titled this "favorite gameplay super power". It's a game mechanic that feels like a super power even though it's not something the main character is doing.

As for me, I love Batman's grapnel boost in Arkham City and Arkham Origins. I know it's not a super power, but, damn it, I never get to talk about it. The way he does it so perfectly, it might as well be a super power.

I'm a sucker for games that give you some sort of phasing or teleporting power, especially if you're phasing/teleporting right through a wall or an enemy. Think DmC: Devil May Cry's Angel Dodge and Infamous's phasing via your element like smoke...I think (I've never played Infamous, just seen clips). I just wish a game would make this the center mechanic and do something really interesting with it, especially something strategic, but I already complained about that in another thread. Somebody in that thread did bring up a Digipen game that makes it a big mechanic actually, but that's not the scope I was hoping for.

In general, the good Star Wars games tend to be fun in the super power department. Crazy jumping or flying and general sandbox affiliated superpowers (the ability to just mess with the sandbox and NPCs usually, often through mods) are fun.
 

Mister K

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Apr 25, 2011
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Huh, I like superpowers, but never actually thought about which one is my favourite.

Hmm...

OK, first of all, any ability i open world game that allows you to traven faster (flying, gliding, superspeed, blink, stuff like this).

Secondly, I too will vote for persona. Not only personas look cool, but their powers are so varied that it is hard to not be prepared for anything that game throws at you.

EDIT: Damnit, I forgot about Bayonettas witch time and hair manipulation. She is so cool.
 

Guffe

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Wonderful101 combination suit powers are pretty cool.

Not sure it can be called a superpower since it's technology, but everything you can do with the artifical body in DeusEx: Human Revolution is cool.
 

Aerosteam

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Sep 22, 2011
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Not having to use the bathroom in a video game ever is pretty neat.
 

happyninja42

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Elfgore said:
The definition of a video game super power always baffles me. I'd never consider Max Payne's slow motion as a super power, just a game mechanic. I'd consider a super power game to have, well super powers. Not video game powers. But, eh.

My favorite is Cole McGrath's power in Infamous 1&2. Power of electricity is awesome. Plain and simple. His powers are much more defined, since he doesn't have Delsin Rowe's OP power of absorbing other's powers.
Yes, I loved his powers too. Though the inFamous games are some of my favorite ever, so I'm kind of biased.

My favorite super power in a game though, would have to be the Invulnerability/Earth Melee tanker combo in City of Heroes, pre-nerf.

God I never felt like so much of a badass then I did when using that combination. Leap into a horde of mobs higher level than me, pop invulnerability, then start smashing the ground with badass Earthbending style attacks. I'd solo squads way above my level with that old build. It was so empowering xD

*sniffs* I miss CoH.
 

K-lusive

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Am I still original mentioning Just Cause 2? I'd LOVE to have infinite amounts of magically packed parachutes on my back with a physics-defying grappling hook.
Spider-man eat your heart out!