Favorite MMO

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Logan Westbrook

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Feb 21, 2008
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Zombie_King said:
WoW's gettin' a lotta love. BTW, I have two 70's, and I've thoroughly explored both the Horde and Alliance regions, and the Outlands. The world's HUGE and has so many goodies. Also, I was gonna try EVE ONLINE because I wanted to try a more futuristic sci-fi MMO, could anyone give me some information on it?
Of course it is. 10 million people play it.
 

Spinwhiz

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Oct 8, 2007
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I still play EQ2 but I would have to say that I really did enjoy EQ1. I've tried all the others and I guess they just didn't do it for me.
 

00exmachina

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Feb 21, 2008
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Used to say WOW but Blizzard has removed all of the reasons I had to play the game.
-World PVP
-engineering changes

Right now I'd have to say Secret of the Solstice, because It's free and I'm waiting on Warhammer. City of was nice for a while, but it's too group dependant and the economy is very, very skewed.
 

tiredinnuendo

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Jan 2, 2008
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There are good MMOs?

I kid, I kid.

WoW held my interest for a little while, as did CoX. The problem with me and MMOs is that I tend to see through the pictures after awhile, and once you see past the visuals, you usually end up realizing that you're playing a spreadsheet. A really repetitive one. Only it's a multiplayer spreadsheet, populated by lots of loud idiots.

My current MMO interests include waiting for Aion, which looks fun, and waiting for that World of Darkness MMO, if it ever comes out.

- J
 

ReverseEngineered

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Apr 30, 2008
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Even though I would say World of Warcraft was my favorite yet, I didn't terribly like any MMO I tried. Even WoW I was ready to quit around level 40 because the exploration and the novelty wore off and most of what was left was the same grind quests with no creative story content. When I finally reached level 70 the combination of unique and interesting instances, which required a lot of socializing to pull off, was quite entertaining, but I found the social aspect had far too much drama involved and the instances were less about mastering tactics and more about acquiring gear.

StonedMonkay said:
WoW for the instances
City of Heroes for the character creation
A Tale in the desert for the community
Lord of the rings online for the storyline
This is exactly what I think is wrong with every current MMO. Each MMO has something unique to offer, and does so in a compelling way, but nobody seems to be able to combine these things into a great experience. I thought City of Heroes was amazing during character creation, but after the first dozen quests I found that it had no storyline. I liked LOTRO for integrating (some/most) of the quests in with an immersive storyline, but found there was little social interaction within the game. WoW managed to do most of the things fairly well -- beautiful art (even for being several years old), lots of customization, intuitive and powerful systems for social interaction, unique worlds and instances -- but it also did a few key things poorly: a worthless crafting system, repetitively meaningless quests, and spending a large portion of the time completely outside of the main storyline.

Even Age of Conan, which I bought the first day, left me wanting more. I liked the immediacy of the combat system, as well as the immersive (if not entirely too simple) single-player storyline, but the multiplayer storyline was just another grind.

Until somebody can get all of the pieces right, instead of doing one thing well and everything else poorly, I consider World of Warcraft a mediocre best.
 

PedroSteckecilo

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Feb 7, 2008
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None, MMO's are an uninnovative drain on the gaming community. Even WOW with its gorgeous design work is nothing but a lame-ass grind fest full of jackasses.
 

fyrh56

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Apr 2, 2008
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Of all time, UO. It's a pity the game hasn't aged well, but it is by far the most complete MMO i have ever played.

As for contemporary MMO, Lineage 2. I don't like Western MMO's. Western MMO's try to keep the player always as the centerpiece, the "hero". I find that WoW's guilds are pretty much just an extended friend list. Lineage 2 focuses on the clan/alliance and a player is only as good as the clan he is in. Couple this with the fact that the in-game economy is entirely driven by the player base and open-pvp, and you get some of the most deep in-game politics you'll ever see in a game.
 

GenHellspawn

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Jan 1, 2008
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Definatley CoX. Sure, the story might suck, but the character creation and PvP aspects of the game are wonderful. When was the last time you made 3 characters of the same class in WoW?
 

Logan Westbrook

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Feb 21, 2008
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PedroSteckecilo said:
None, MMO's are an uninnovative drain on the gaming community. Even WOW with its gorgeous design work is nothing but a lame-ass grind fest full of jackasses.
Always nice to see a nice balance view on a subject.
 

Leorex

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Jun 4, 2008
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GenHellspawn said:
Definatley CoX. Sure, the story might suck, but the character creation and PvP aspects of the game are wonderful. When was the last time you made 3 characters of the same class in WoW?
first, whats CoX, second,

i made several characters of the same class, granted thats because the servers are always busy and some one always says 'lets raid org with level 1 naked gnomes' but none the less, i have.
 

YorroZ

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Jun 5, 2008
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World of Warcraft (ofcourse)

A huge world to explore, a lot of players..
that is amazing...

If you get a boss down that you killed whit 40 people u can't stop smiling..

It's a awesome game really
 

Soraen

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May 29, 2008
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Zombie_King said:
WoW's gettin' a lotta love. BTW, I have two 70's, and I've thoroughly explored both the Horde and Alliance regions, and the Outlands. The world's HUGE and has so many goodies. Also, I was gonna try EVE ONLINE because I wanted to try a more futuristic sci-fi MMO, could anyone give me some information on it?
EVE is PvP. It's that simple. Whether you're killing people on the battlefield, or beating them out on the market, the game caters to people who like to compete against one another. EVE also has a nearly vertical learning curve at the beginning, as the game is very complex. The game is entirely player driven outside of key story events and expansions/updates - player politics, player conquest, player market, player rule.

As you've probably guessed, my favorite MMO is EVE. I play City of Villains/Heroes on and off, and I played Guild Wars for a short period of time - neither hold my interest like EVE because the combat is boring, the pvp is forced, and there isn't the level of freedom in either that I have in EVE.
 
Feb 13, 2008
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I thought City of Heroes was amazing during character creation, but after the first dozen quests I found that it had no storyline.
Uh...Seer Marino, Doctor Vahzilok, The Shaper, Police Missions "Brad! Janet!", The Ditzy superheroine in Freedom Falls, Hamidon, Lusca, Dr. Aeon, The Council/Fifth Column, Dark Astoria?

COX is CoH/CoV.
 

MidnightRising

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Jun 4, 2008
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Easily EVE Online. It requires a lot more though than most MMOs, where all you have to do is click and wait for them to die. Although EVE is really more of a "Just press a button until they die", it requires a lot more time out of game than in game. It requires building trust and business relationships, and it doesn't really work to just say things like "Hi." or "lol".

In my opinion, it's much more mature than WoW.
 

The_Chief

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Jun 3, 2008
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wow cuz even though im not 70 if your good enough you can down a 70 and some 70 monsters and when i hit 70 i will be raping everything in site but i like it cuz of the faction choose it basically is like the real world except for the creatures and other mythical stuff but like the trade and such and the races and factions and character design and such
 

evil_gn0me

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May 5, 2008
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pre nge swg for me as well actually the fact i haven't really played an mmo since is probably a contributing factor never got into wow to simple not enough player driven content and god awful crafting system. guild wars pretty much the same as wow but even more watered down however its what I'm playing at the moment as im currently a penniless bum and cant afford monthly subscription fees and in that case guild wars works its fine for an mmo without fees .
really really want to try eve again however as someone said vertical difficulty curve i know if i can get past the 1st couple of days i would love it however i failed last time. although i hear according to my brother there is a new tutorial since i last tried so maybe its time to give it another shot
 

elimob441

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Jun 2, 2008
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Ive tried about every mmo lol

my current is Eve, it is just so open-ended, I love it

I played wow, became to addicting like it was more like work than leisure, it all becomes best at 70 and raiding but it will eat up months and years

tabula rasa, Its somthing new but also nonthing really new, just guns

Guildwars- feel to lonely, low lvl cap too

SWG- it is pretty big, but it sucks now i heard

Cox- i played it really gives you the superpower feel, but mobs and instances become old and dull and game can get dull fast

all free mmo's- grindfest and feel empty until you pay somehow.
 

Meshakhad_v1legacy

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Feb 20, 2008
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EVE Online. Excellent game design, immersive world, and great playerbase. Also, I tend to like sci-fi MMOs better than fantasy MMOs.
 
Feb 13, 2008
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Why SWG EVER even considered NGE is more of a travesty than Greedo shooting first; and not rolling back makes Jar-Jar seem credible.