Favorite Trophy/Achievement

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GeckaWeot

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Apr 23, 2010
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Recently I was playing BioShock II, because I very much enjoyed that game and wanted to play it again; I've played through it two times now and I still enjoy it, every bit of it except for the Big Sisters; but anyway I should get onto my topic.

So, favorite accomplishments in videos games: I was going through the theme park level of Bioshock II and there's this bit where an automaton of Andrew Ryan starts to talk at you, and as he's going on there's a nine iron sitting next to him, and...

if you use your telekinesis plasmid to grab the club and slam it into Ryan-bot's head, you get the trophy/achievement "9-Irony."

I laughed because to do this was my first instinct, much in the same way that...

after killing all of Sander Cohen's apprentices, photographing their bodies and putting them on Cohen's masterpiece, you can kill Cohen, and if you photograph his body you are rewarded with the "Irony" achievement/trophy.

So I ask of you all, what is your favorite achievement/trophy you've ever earned in a game?
 

Sarahcidal

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Half Life2 - Flushed: Kill an enemy with a toilet (5 points)
Splosion man - Master of Controls: Master the mastery of controlling your controls. (10 points)
 

Chamale

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Zombie Genocidest. Kill 53,595 zombies in Left 4 Dead.

I like the fact that it one-ups Dead Rising's "Zombie Genocider" achievement, for killing 53,594. However, my favourite part of the achievement was the fact that it kept count of your kills. Not many console games keep track of your statistics (Destroy All Humans! was another shining example), so I loved to know that every zombie kill was recorded. Unfortunately, once you get the achievement the game stops keeping track. When I lost that feature, I stopped playing the first Left 4 Dead entirely.

You know, I could write a sentence on how every achievement in Left 4 Dead was a very good one. I won't, of course, unless someone really wants me to.
 

trickyfingers

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Apr 20, 2010
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Let Sleeping Rockstars Lie - Kill a Rockstar Developer in a Ranked Multiplayer Match in GTA IV

It was my first online GTA IV match, too.
 

Zeromaeus

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Chamale said:
You know, I could write a sentence on how every achievement in Left 4 Dead was a very good one. I won't, of course, unless someone really wants me to.
Do it.

EDIT: Almost forgot to post my favorite achievement. Legendary Champion. Because I beat Gouken on Hardest Difficulty. It made me feel good.
 

TheYellowCellPhone

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Sarahcidal said:
Half Life2 - Flushed: Kill an enemy with a toilet (5 points)
Where in the game is a toilet that can be thrown? I've never found one.

OT: Portal: Terminal Velocity (Fall 30,000 feet) and Long Jump (Jump 300 feet).

EDIT: Oh, and most of the achievements in Borderlands.

My Brother is an Italian Plumber: Kill an enemy by jumping on it.
 

Legion

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Oct 2, 2008
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Mass Effect 2 - No One Left Behind: Keep your team alive through the suicide mission.

I felt proud of that one because I did it first time and didn't use any guides.

Bioshock - Irony: The player has taken a picture of Sander Cohen's corpse.

I loved this one because I actually considered doing it for Ironies sake without looking at a guide beforehand. I was extremely annoyed upon finding out about it later (it's a secret achievement).

TheYellowCellPhone said:
Sarahcidal said:
Half Life2 - Flushed: Kill an enemy with a toilet (5 points)
Where in the game is a toilet that can be thrown? I've never found one.
The prison, using the gravity gun.
 

Professor M

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Catching my own batarang in Batman: Arkham Asylum. Not only did it take out two bad guys, slip through a small gap, and return into my hand, but I also got an trophy for it. Excellent.
 

nick n stuff

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the one on COD 5, i think it's called purple heart and you get it for dying some many times at one point in the game.
 

TheYellowCellPhone

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BuchalBainne said:
Darwin's Parachute - BFBC
I love that achievement, isn't it the one where you get in a helicopter, go to so great an altitude, then hop out and fall for something like three seconds?
 

Aiden_the-Joker1

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Rockhound in infamous It was really hard and took me ages but I was really happy when I finally got it. Collect all 350 blast shards
 

saintchristopher

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Aug 14, 2009
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The Bladder of Steel trophy in Rock Band 2.

Play the Endless Setlist 2 (84 songs) without pausing or failing.

it took 6 hours, playing from 2am to 8am.

But i did it. on Expert.
 

BuchalBainne

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TheYellowCellPhone said:
BuchalBainne said:
Darwin's Parachute - BFBC
I love that achievement, isn't it the one where you get in a helicopter, go to so great an altitude, then hop out and fall for something like three seconds?
Something like that but the achievement says "Use the parachute". However, when you jump out of the helicopter, you can't use a parachute as there isn't one. After you unlock the achievement (and fall to your death :L ), the info changes to "But wait,there isn't a parachute....right?". (or something along those lines!)

It's a good reference to the Darwin Awards. :p
 

hazabaza1

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Can't remember the name, but in 'Splosion man, you get an achievement for blowing up 300 times in a level. The description "Let your hyper little brother play for 5 minutes" or something along those lines.
 

Sarahcidal

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TheYellowCellPhone said:
Sarahcidal said:
Half Life2 - Flushed: Kill an enemy with a toilet (5 points)
Where in the game is a toilet that can be thrown? I've never found one.

OT: Portal: Terminal Velocity (Fall 30,000 feet) and Long Jump (Jump 300 feet).

EDIT: Oh, and most of the achievements in Borderlands.

My Brother is an Italian Plumber: Kill an enemy by jumping on it.
i think theres one in the prison... i also believe there is one when youre driving the buggy around (lol forgive me but i cannot remember the name of the level) ..you get to a shack in which you need to plug the batteries into their sockets.. (the one where the battery is under an over turned bathtub) not positive but i think theres one around there somewhere there too
 

Chamale

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Zeromaeus said:
Chamale said:
You know, I could write a sentence on how every achievement in Left 4 Dead was a very good one. I won't, of course, unless someone really wants me to.
Do it.
Going from This list [http://www.xbox360achievements.org/game/left-4-dead/achievements/]:

Helping Hand (20 G)
This achievement teaches players to revive their teammates, and gives you a good reason to do it, rather than abandon the injured. By the time you've had 50 revives, you'll be good enough to do it consistently.

Field Medic (20 G)
This is for healing many teammates. Similar to Helping Hand in teaching good teamwork.

Pharm-Assist (20 G)
This one is for teaching the important task of sharing your PEELZ HEERE!


My Bodyguard (15 G)
Protecting a teammate from a running Common is tricky, but this achievement helps you practice. Also teaches teamwork.

Dead Stop (10 G)
This. Is. Badass. The achievement tells you that it's possible, and once you get it, you have the confidence to keep trying.

Cr0wnd (30 G)
Like Dead Stop, this teaches an effective method of dealing with a specific Special Infected threat. Also causes interesting moments with a team "taking turns" on Witches.

Untouchables (30 G)
Not taking damage after contacting rescue is really hard. Getting this achievement once is a team effort, but unlike other achievements that take 4 people, this one can be done in a few minutes. It's a good task for someone who's used to the normal challenge of the game.

Drag and Drop (20 G)
Killing a Smoker before it hurts a Survivor is difficult, but it's also possible to simply free the Survivor with a melee hit. This achievement, like Dead Stop and Cr0wnd, gets you to deal with Special Infected the right way.

Blind Luck (20 G)
Another achievement for dealing with a Special Infected the right way. Note that this gives the achievement to the entire team if someone is puked on and doesn't take damage. This teaches that the appropriate method is to have the team cover the puke victim.

Akimbo Assassin (30 G)
Considering the weapons in Left 4 Dead, it's inevitable that someone would try this. Anyway, it's good practice for when you run out of ammo.

Hero Closet (10 G)
Giving a reward for basic teamwork. When you have 3 achievement whores on your team, this can even lead to a race to get to the rescue.

Hunter Punter (10 G)
Another one for clearing an Infected threat. It's an important skill to melee a Hunter away from its victim.

Tongue Twister (20 G)
This takes very good speed, but once you've done it, the reflexes are there to do it again.

No Smoking Section (15 G)
This is a counting achievement, and it credits you for dealing with a threat to the team.

101 Cremations (20 G)
Fire is a useful anti-zombie asset, but new players aren't very good at killing many zombies with Molotovs and gasoline. This gives them necessary practice.

Do Not Disturb (20 G)
This encourages people to stay far, far away from Witches. Which they should do anyway, but some people haven't learned yet.

Man Vs. Tank (30 G)
Like Hunter Punter or Cr0wnd, this is an achievement that's mostly there for being completely badass. I still fondly remember the first time I outmaneuvered a tank to kill it single-handedly.

Tankbusters (20 G)
This achievement is given to the entire team, and helps teach the roles of running away, shooting at the tank, and doing both simultaneously. Also rewards players for simply fleeing a burning tank, which is the proper course of action on any difficulty except Easy.

Safety First (30 G)
"Dammit, Francis, check your fi-"
"Zoey, watch -"
"Stop shooting, Lou-"
"Goddammit, stop shooting me, Francis!"
Let's just say it's nice when a team learns to stop shooting everything that moves.

No-one Left Behind (20 G)
This takes a good degree of teamwork to get, but it's a result that every survivor is happy with.

Unbreakable (30 G)
Like Akimbo Assassin, it's a new game mode for someone who would probably have tried this at some point anyway. Also teaches health kit conservation, which is necessary on Expert and Versus.

Witch Hunter (20 G)
Witches have a tendency to badly injure, or kill, 1 person. This person is very grateful when the witch is stopped before that point. It's nice that all 4 survivors get the achievement, since it often takes that much power to bring a witch down. Of course, if the witch was Cr0wnd, you still all get it.

Red Mist (20 G)
Like 101 Cremations, this gives practice with an unfamiliar weapon.

Pyrotechnician
Explosives practice! Unlike Red Mist and 101 Cremations, it counts kills from a single explosion. That's good, because the goal of any pipe bomb should be to get at least 20 kills.

Zombie Genocidest (20 G)
It's not getting this achievement that's good, it's the journey. The game keeps a precise count of your zombie kills until the moment you get this achievement, and then stops counting. Oh, how I wish Valve would have kept the count going afterwards.

Dead Giveaway (10 G)
Rewarding selflessness is always good. That's the purpose of this achievement, to inject a moment of altruism into a team with too few medkits to go around.

Stand Tall (20 G)
Being incapped is bad. Never being incapped shows that you are very good or very lucky. Or playing on Easy with a good team.

Zombicidal Maniac (30 G)
The standard achievement for any game with difficulty levels, to clear it on the highest difficulty.

What Are You Trying To Prove? (35 G)
Valve correctly anticipated that some campaigns would be more difficult than others. This achievement is the ultimate test of skill.

Nothing Special (30 G)
Another major test of skill. Like so many others, this virtually requires the skill of assembling a skilled team of 4. Everyone gets it or doesn't, so no-one feels left out.

Burn The Witch (10 G)
Teaches and encourages the flammable method of dealing with one of the Boss Special Infected.

Towering Inferno (10 G)
A bit trickier, as Tanks make moving targets. Still teaches you that a burning Boss is much easier to kill.

Spinal Tap (10 G)
This is a tricky method of killing infected, that would be little-known if not for this achievement. Done correctly, a team can silently kill a room with a series of punches to the backs of zombie heads.

Stomach Upset (20 G)
Dealing with a Special threat - in this case, never letting a Boomer get near the team. Hear the bastards coming and shoot from the other side of a wall to get this achievements.

Brain Salad (20 G)
The first 100 headshots are the hardest. Gets players ready to take zombies down with bullets to the brain on Expert.

Jump Shot (20 G)
A skill shot, that is often necessary to deal with a sudden attack. Rewards players for doing something good, and points it out so they can brag to the team.

Mercy Killer/Toll Collector/Dead Baron/Grim Reaper (15 G each)
Rewards players for actually surviving each campaign. When someone doesn't have this, they'll probably want to sacrifice others just so they can make it - basically, it promotes more realistic Survivor behaviour. When only 1 person doesn't have it, the rest of the team can become very selfless.

Back 2 Help (20 G)
Sometimes a good move, sometimes not. Well, this achievement teaches the player which is which.

Ground Cover (30 G)
Killing a Special Infected while incapped is a vital skill, and it's even better if that Special is on a teammate.

Clean Kill (10 G)
Another achievement that teaches the correct method to deal with a Boomer.

Big Drag (20 G)
This teaches an Infected player the value of dragging a Survivor away. It rewards a good pull, since you need one to get that sort of distance.

Chain Smoker (20 G)
This is either a reward for killing someone, or for escaping after someone saves your Smoke'd victim.

Barf Bagged (20 G)
This is how Boomers should be played. This achievements makes players strive for 4, which is way better than when you settle for 3 or less.

Double Jump (20 G)
Again, a reward for either escaping or for killing someone. This one's for hunters, so it serves to gauge someone's relative skill as Hunter or Smoker.

All 4 Dead (30 G)
A great achievement for a Tank, this tells players that it can be done. So they do it. It's especially great when all 4 kills are delivered by a car. STRIKE!

Dead Wreckening (20 G)
This counts total damage as Infected, and gives rewards to players who can dish it out the most in Versus. This isn't Campaign - the kill count really matters.

Lamb 2 Slaughter (20 G)
This is the Special Infected answer to Back 2 Help. It's difficult, but it gets the Infected to punish any fool that wanders back out. This is Versus, be happy you survived.


Ok, I'm done. Yep, every achievement has a useful contribution to teamwork, rather than being simply "filler".