Europa Universalis 2. It was the first strategy game i played where the AI used diplomacy well. Also, i was playing it in spanish and i don't speak spanish
Europa Universalis 2. It was the first strategy game i played where the AI used diplomacy well. Also, i was playing it in spanish and i don't speak spanish
It was made by Paradox Interactive which is a Swedish company. The game also has English, German, Swedish, French and other versions i think. I came accross the spanish version somehow.
It's a pretty close tie between Sands of Time and A Link to the Past, but I'm going to have to go with Prince of Persia. Zelda is always solid and Link to the Past has always been one of my favorite games of all time, but Sands of Time has this amazing feeling of progression both in the characters and the environments, which lends itself very well to an incredibly immersive and well told story. I really cared about those characters by the end of the game.
It was on multiple platforms over the years, originally for the Amiga computer though. The best version is definitely the XP Anniversary edition that came out a few years ago. It's an amazing game in every way, especially from an artistic standpoint and game design theory example. Not to mention how much it was a benchmark for games and did a lot for the industry.
My favourite series is also Metal Gear Solid. They're too good to just pick one of them.
Europa Universalis 2. It was the first strategy game i played where the AI used diplomacy well. Also, i was playing it in spanish and i don't speak spanish
It was made by Paradox Interactive which is a Swedish company. The game also has English, German, Swedish, French and other versions i think. I came accross the spanish version somehow.
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