Well, I was going to dive into this topic at some point anyway, so it might as well be now. And it's going to be one about dissecting your games collection. The question is, simply put:
Which game has your favourite gameplay mechanics?
It can be anything, from the way an FPS arranges its controls to something completely new, crazy and original. Also, Portal is banned.
Go:
Personally I'm going to pick Fallout 3. I'm going on my first playthrough right now and I can safely say this isn't my favourite game ever, but I cannot get over how cool the gameplay mechanics are. There's S.P.E.C.I.A.L. to decide your character build and then there are the skills, which cater in so many different areas that it's even possible to play this combat game as a pacifist. I mean, I'm playing through as my own character who is a bit of a survivalist and a very independant guy, but I could have just as easy played through the game as a slick thief or a traditional powerhouse kind of guy.
And the perks- oh man, the perks. I actually sat there one evening not even playing the game but just flipping through the guide putting circles around all the perks which looked fun, just going through them all and seeing how they would affect my character. I basically used it as some kind of fashion catalogue.
I literaly cannot image any other time that I was this invested in a game's mechanics other than Pokémon and that was my first video game with text, might I add. So it's been something really special to me.
OK, your go. Experiences with a game's mechanics?
Which game has your favourite gameplay mechanics?
It can be anything, from the way an FPS arranges its controls to something completely new, crazy and original. Also, Portal is banned.
Go:
Personally I'm going to pick Fallout 3. I'm going on my first playthrough right now and I can safely say this isn't my favourite game ever, but I cannot get over how cool the gameplay mechanics are. There's S.P.E.C.I.A.L. to decide your character build and then there are the skills, which cater in so many different areas that it's even possible to play this combat game as a pacifist. I mean, I'm playing through as my own character who is a bit of a survivalist and a very independant guy, but I could have just as easy played through the game as a slick thief or a traditional powerhouse kind of guy.
And the perks- oh man, the perks. I actually sat there one evening not even playing the game but just flipping through the guide putting circles around all the perks which looked fun, just going through them all and seeing how they would affect my character. I basically used it as some kind of fashion catalogue.
I literaly cannot image any other time that I was this invested in a game's mechanics other than Pokémon and that was my first video game with text, might I add. So it's been something really special to me.
OK, your go. Experiences with a game's mechanics?