FBN Reviews: Runescape (MMORPG)

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BenjaminFranks

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Nov 5, 2010
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Previous Review: The Invention of Lying (2009) [http://www.escapistmagazine.com/forums/read/326.258528-FBN-Reviews-The-Invention-of-Lying-2009]​
Next Review: ///​




[HEADING=1]Runescape (MMORPG, PC)[/HEADING]
[HEADING=3]JAGEX, Java - Creators: Andrew and Paul Gower[/HEADING]


www.runescape.com


[HEADING=3]I Admit, I May've Missed My Generation's WoW[/HEADING]

Unlike most eleven to fourteen year olds in the UK, in the mid of the new Millenium, I didn't find myself ever hitting the glitchy realms of JAGEX's Runescape. So, I guess you could say I was a late comer to this RPG gaming experience.

Recently I decided to try out the game that had captivated so many of us when we were pushing into our teens and beginning to explore the world of Multiplayer gaming. I must admit to you all, that I couldn't come to terms with what it was that had got so many of us addicted and talking about this game.

Firstly, not only are half the skills especially assigned to Members only - and I checked the costings for these features and fought against the temptation to empty my wallet for the intrigue - but the worlds are so vast you spend a great deal of your time either trying to find something in a quest or hauling a great load of tin and copper ore to the nearest smelting oven that happens to be a good twenty minutes jog away.

I only actually managed to get my combat level up to a measely thirty-five in the game before no amount of coffee, Sprite or slaps around the face could keep me interested in it any longer. The fighting scenes are just a bunch of repetitive clicking motions, which pretty takes the bacon for every other skill too, such as woodcutting and mining. Not only that, but money seems like a distant and pretty much useless object since all it really does is allows you to change the colour of the armour you're wearing or the size of your damn ego.

The game's character and freedom options were depressing also. I mean sure you can give your bloke a pink beard and some weird and whacky hair style to make him look like he's been kidnapped from the Sex Pistols, but essentially its very bland and uneventful. The world map is framed and cut down thanks to the sucking up of half of it being sign-posted as "Member's Only" and each town is pretty much a repeat of the other town you were just in but there's now a pub with a drunk tramp in there you can hack down with a Mithril Scimitar.

So, the gameplay is all click this, click that and wait around for your slow awaited death, the community is merely a bunch of egotistical fourteen year olds who are all levels 20-60 fannying around on their computer all day or forty-year old virgins who are level one billion and have members accounts and the quests, though each one unique and some rather enticing, easily become repetitive and have a habit of turning around and smacking you one when you realise that all that running around for an hour got you nothing but 25 coins.

However, I can't help but think that had I been eleven years old and jumped on board the band wagon of MMORPG games such as Runescape with my good mates that I may've actually enjoyed playing this game and felt some kind of pride at the cheesy crackle of fireworks when I'd leveled up my ability to click trees three hundred thousand times. Then again, the generation of eleven to fourteen year olds these days, if looking for that multiplayer experience, would probably hitch on the World of Warcraft addiction wagon rather than blow away their hours shearing sheep on Runescape to classical orchestral music.

Unless of course you enjoy clicking colourful things, in which case, this may well be your thing.

[HEADING=3] A couple of Pictures, for "funsies"[/HEADING]



Yes, I clicked this guard and then watched my green-armoured character bash numbers into his skull whilst I patiently watched the numbers count down in the "what's left to rank up" figure thing. It really was quite exhilerating. Please note the blatent sarcasm.

I guess a good feature is that, if you felt like it, you can chose to click more stuff and bury this poor guy's bones when all his HP has been bashed out of him. This gets your prayer points up. For some reason though, I didn't find that this feature was an over-the-moon kind of prospect...



This, my dear readers, is what your little avatar could look like if you have a spare four hundred hours of time and you'd happily pay to be a Member on Runescape. Look! He's got a red flat piece of card in his hand... wooooo.


[HEADING=3]Overall:[/HEADING]

Visuals: 5/10 - It's free, but there's nothing really lovely and some points are glitchy. Not to mention the fact that almost everything looks the same and there's a real lack of "Wow" factor.
The Characters: 3/10 - Everyone in the game will want to sell something to you, kill you or give you advise. No-one has a real personality.
Music: 2/10 - I don't even hate classical music, nor have a problem with the medieval atmosphere things try to make, but the music on this game is just irritating and, soon enough, you could fool yourself that you're going mad.
Sound Effects: 6/10 - Most of the stuff is cliche nature and tinny mining sounds, but this was probably one of the only mildly original parts of the game. Smelting makes a rather interesting sound, as though an elderly gentleman was blowing into a mic.
Quests/Story/Plot: 3/10 - Unless you're a member, you only have a very limited choice of quests. There's an incredible amount of clicking and running around and the rewards you get for them are so, so unworthy of your time efforts.
Gaming Experience: 2/10 - No wonder Runescape has become home to botters. There's nothing more dull than a click this, click that RPG game. Especially when you only have to click once and then... watch.
Puzzle/Challenge Rating: 5/10 - Okay, if you want to do quests well, you need to know your way around and have the patience to search, combine items to solve problems and make sure you talk to people in the right order. Quests aside though, it's just a case of getting familiar and going clicky on the things you feel like raising your stats on.
Other Member Interaction: 4/10 - Runescape had something called the "Wilderness", unfortunately when I played, they'd gotten rid of this, so all I had for member interaction was the boring and dull prospect of "battles". It failed.
Set-up/System: 9/10 - The only real praise I have for Runescape is the huge amount of programming and developing that must've been put into it. There's an incredible amount of items and things you can click on. Glitching's rare during off-peak playing times.
Tutorial: 7/10 - This was engaging, but it kind of angered me because none of the quests were as involving as the tutorial Runescape offers.


[HEADING=3]Rating: 46/100
"Thoroughly Dissapointing, Not Recommended"[/HEADING]


FBN PREVIOUS REVIEWS:
Little Fockers [http://www.escapistmagazine.com/forums/read/326.255847-FBN-Reviews-Meet-The-Parents-Little-Fockers-2010] - The Invention of Lying [http://www.escapistmagazine.com/forums/read/326.258528-FBN-Reviews-The-Invention-of-Lying-2009] - Runescape [http://www.escapistmagazine.com/forums/read/326.258541-FBN-Reviews-Runescape-MMORPG]
 

BlueberryMUNCH

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Apr 15, 2010
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Back in the day, this thing was revolutionary.
...Well it was for me, anyway.
Until, alas, I got bored out of my skull.

Now, in 2011, the fact it is still around is just...wow o.o.

One word: Lord Of The Rings Online.
Is free.
To play.

Okay, not one word. But yeah.

Nice review:]
 

Anarchemitis

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Dec 23, 2007
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I'm sure my brother will have something to say on this matter.
GnarlyAndy said:
You've played maybe 20 hours[?] and I've played 6000+, so my experience with the game differs somewhat. I'm not going to put the "It gets really good 100 hours in" argument because its rather pathetic.
I 'spose its not for everyone.
(typed by me from his words)
 

BenjaminFranks

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Nov 5, 2010
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GnarlyAndy said:
You've played maybe 20 hours[?] and I've played 6000+, so my experience with the game differs somewhat.
All this shows is that you preferred the game, not that your opinion of it is any better or more logical than mine.



BlueberryMUNCH said:
Back in the day, this thing was revolutionary.
...Well it was for me, anyway.
Until, alas, I got bored out of my skull.

Now, in 2011, the fact it is still around is just...wow o.o.

One word: Lord Of The Rings Online.
Is free.
To play.

Okay, not one word. But yeah.

Nice review:]
That's true, this was revolutionary. A vast number of my friends played and enjoyed the game for a very long span of time. Perhaps me being a latecomer was why I didn't take to it as well. And thank you.

Wabblefish said:
Runescape is outdated and the people who still like the game are young people looking for time wasters and old time players.

It had it's days though I liked it back in 2005 and their recent attempts at raids and group quests were quite good.
True, I should've played it back then, but I still think the only thing that would've enticed me is the fact that I was doing it with friends. I somehow doubt I would've found the click this and that repetitive strain gameplay anymore interesting...


Thanks for your comments.
 

tehbeard

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Jul 9, 2008
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It was good back in the day, but the war with gold sellers ruined it.

In fighting the gold sellers, we ended up the following happening:


- Wilderness = gone cus of "drop trading"
- Trade limits, meaning the amount of gold per hour for traders was capped.

- essence/pure essence fiasco (long story short, used to make runes, pure essence only for members, makes the good runes (teleportation, high damage), this effectivly cut out the non member miners from making a living selling members essence for runes.

- Price of law runes (used for teleportation, always in demand) skyrocketed, why? Trade limits made law running (a simple, symbiotic way for a crafter to get XP and "runners" to get free runes for helping them do this) die out. (Fixed by Jagex, they introduced assistance so that law running could once again happen, albiet limited)
 

Dagnius

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May 3, 2010
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I first started playing RuneScape back on dialup, it was basically one of the only games of it's kind that I could play on such an unstable connection... I remember thinking the game was pretty amazing back then when they upped the graphics for the first time... Myself and RL friends all played it and usually spent our time farming items/coins to buy back armor we had lost in the wilderness... Or trying to sell our finds from the wilderness. However After playing it for some time, and upgrading my internet connection to DSL, I quickly found other games to play that I found to be much better at the time (MoH:AA, WoW, FFXI)

I tried getting back into it recently and couldn't... Stood around reading chat: "ur hot" "Will u b my gf?" "Can I have ur shield?" scroll by as noobs follow their prey.

If One good thing has happened to the game in the years since i've quit... It's the reduction of Random Events... those things used to happen to me at LEAST once every 5 minutes... "I'm so close to killing this really hard monster! Maybe he'll drop something good!"-"HELLO, victimname123! YOU'RE COMING WITH ME TO SOLVE A STUPIDLY SIMPLE PUZZLE BUT I'LL TAKE 10 MIN IN EXPLAINING IT TO YOU FIRST!" - "Oh screw this..."

I guess in short: I just grew out of it.
 

Lost In The Void

When in doubt, curl up and cry
Aug 27, 2008
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If there was one thing that made me love Runescape as a kid and still remains one of its [few] strengths is the varience in quests. All of them had something going on, there were no [at least at the free level] "Kill X amount of Y" quests, that's one thing that really appealed to me. Now I don't play many MMOs to begin with, so I can't really claim to be an expert on it
 

BenjaminFranks

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Nov 5, 2010
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Lost In The Void said:
If there was one thing that made me love Runescape as a kid and still remains one of its [few] strengths is the varience in quests. All of them had something going on, there were no [at least at the free level] "Kill X amount of Y" quests, that's one thing that really appealed to me. Now I don't play many MMOs to begin with, so I can't really claim to be an expert on it
I found that Non-member quests were very limited and there just wasn't enough of them.
 

Mr Cwtchy

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Jan 13, 2009
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tehbeard said:
It was good back in the day, but the war with gold sellers ruined it.

In fighting the gold sellers, we ended up the following happening:


- Wilderness = gone cus of "drop trading"
- Trade limits, meaning the amount of gold per hour for traders was capped.
I feel I should point out that both Free Trade and the Old Wilderness are coming back. Due to a vote of some sort.

Not really bothered about it myself, but others might be.
 

BenjaminFranks

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Nov 5, 2010
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Mr Cwtchy said:
I feel I should point out that both Free Trade and the Old Wilderness are coming back. Due to a vote of some sort.
I'd like to say that I'm tempted to play and revise my review when these features return, but I don't think I could force myself into the gameplay again.
 

Count Igor

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May 5, 2010
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You appear to be playing it on low graphics there.
High graphics means your eyes don't get raped, and it's fairly nice.
The puzzles are actually pretty great, once you (You in a 'One' sense of the word) stop fannying about doing the mindless, boring bits.
And the music, I'd be very surprised if you found NOTHING you like out of the 800+ songs there.

But hey, nicely written, but I don't agree with a lot of it.
 

Radek1994

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Apr 23, 2009
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When I was 10 years old this game was truly amazing and fun to play with my friends. It still looks pretty good for a browser game but it does get boring after awhile.
 

zerzxes

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Apr 14, 2009
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Runescape has nothing entertaining in it unless you are a member. And if you are there is a lot of fun questing with actual plotlines and boss monsters to kill and whatnot. Free-to-play users do little but click on stufff which they later sell to members who can use the stuff for other fun stuff or to for them to make a much larger profit.
 

Aethren

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Jun 6, 2009
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Runescape's one of those games that, if you weren't a kid during the 90's, will not appeal to you now. It's a cultural icon along the same vein as Toonami (Cartoon Network before it started to suck), Pogs, Pokemon, Lego to some extent (sucks now that the carebear mother crowd got ahold of it), Yoohoo, and other similar items. These items may not be particularly good when looked at from a grown perspective, but back then they were huge.

Runescape is the same, a dying product of a previous era.
 

Danzaivar

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Jul 13, 2004
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To be fair, you aren't reviewing the game we played 10 years ago. That was a totally different game. It hasn't aged well, but they have definitely changed a LOT.
 

BenjaminFranks

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Nov 5, 2010
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Thanks for your comments, everyone. Obviously, there was bound to be the odd few Runey fans in the midst, but hey-ho, I guess I did miss the time when I may've actually been pulled in by it.

One thing I'd have to agree on is how restricted the free user base is.