you've clearly never played EndWar. you could control the entire game with one button and your voice.plastic_window said:You can use your own music on nearly every 360 game - and on your PC if you turn the in-game volume down a bit an run media player in the background.
I like GameSpeak. I guess that was put into games in different ways, but they all had distinct outcomes. With GameSpeak you could make guys fall off cliffs, into meat grinders and set dogs on them. Modern games allow you to speak, sure, but they don't give you an awful lot of free will in the situation. Usually just "yes" or "no"
Ah I forgot about that, but the thread is about "staples" of games, not just one. Admittedly I don't know a huge amount of it, but I've not heard of any games that tout the ability to GameSpeak in a long time.black lincon said:you've clearly never played EndWar. you could control the entire game with one button and your voice.
100% agree, in most FPS games i try to see if they include this by purposely aiming for the limbs and hilarity if often the result when they do.Draygen said:I've said it in another thread, but I maintain "Locational Damage". I don't mean head shots take off more health and arm and leg shots take off less. I mean, shoot someone in the leg, and they stagger, possibly coming at you slower. Shoot the arm and they drop what they are holding. And so on and so forth. Fallout 3 has it to a degree, and Left 4 Dead has the stagger effect down quite well. Just something more than "Head and Everywhere Else" that has become so humdrum about shooters.
Zallest said:100% agree, in most FPS games i try to see if they include this by purposely aiming for the limbs and hilarity if often the result when they do.Draygen said:I've said it in another thread, but I maintain "Locational Damage". I don't mean head shots take off more health and arm and leg shots take off less. I mean, shoot someone in the leg, and they stagger, possibly coming at you slower. Shoot the arm and they drop what they are holding. And so on and so forth. Fallout 3 has it to a degree, and Left 4 Dead has the stagger effect down quite well. Just something more than "Head and Everywhere Else" that has become so humdrum about shooters.
I also think they need to Locational Damage effects a bit, in fallout if i shot a weapon out of a baddies hand he or crippled the right arm he would just pick it back up again like i never shot him.. i think they should not be able to pick it up, hold their right arm in agony and try to flee from me. That and groin shot, i want to be able to target the groin of enemies and have critical results for landing a shot to the crotch, something like hearing the have a quick gasp for air and a squeek of pain then fall over.
Hang on, what?A feature of more than two games for the Golden Sun series I wish I could staple to Camelot Software Planning team's faces