Feck MW2 and its killstreaks!!! (and the nuke)

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Blitzkrieg8

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Jun 25, 2008
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One match i respawn in the same spot i did at 3 times in a row. and i spawn dead (by that i mean spawn in AC130 explosion) at least 4 times in that same game. Every since then i vow to blow up everyones kill streak.
 

WaywardHaymaker

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Aug 21, 2009
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Honestly, the Killstreaks make MW2 a different kind of game. You have to watch for infantry and for aircraft.

And, you know, Stingers are there for you. They're ALWAYS there for you (Unless you're <30.) One guy can take out an AC-130 in one life if he has a Stinger and Scavenger.
 

lenin_117

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Nov 16, 2008
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Firstly, the only killstreak you can't easily get rid of that you need to is the AC 130. The rest are easily shot down (except EMP but you can live with that). All you need is coldblooded and a stinger, which you get at level 30. A stinger alone is enough, but coldblooded makes it that much easier.

Pandalisk said:
to get a nuke is no simple feat, if the guy has got such a large killstreak without dying he might as well be the incarnate of the nuke and you will have your ass handed to you anyway.

...........

And if people have 30+ they definatley earned it, They got the killstreaks and got the rewards that blew your ass from here to China.

the killstreaks are the perfect example of Gen Pattons saying "Dont Die For Your Country, Make the Other Poor Bastered Die For His"
I disagree with that. The only way to get a 25 kill streak is to camp like a *****. Camping works, and unless your an absurd god of gaming, its the only way. It also feels like cheating though.
 

Eclectic Dreck

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Pandalisk said:
to get a nuke is no simple feat, if the guy has got such a large killstreak without dying he might as well be the incarnate of the nuke and you will have your ass handed to you anyway.

Also helicopters should be shot down to solve that little problem

The killstreaks can be easilly countered by engaging your brain and engaging with your team mates around you, Team work and the like.

And if people have 30+ they definatley earned it, They got the killstreaks and got the rewards that blew your ass from here to China.

the killstreaks are the perfect example of Gen Pattons saying "Dont Die For Your Country, Make the Other Poor Bastered Die For His"
I will freely admit that getting the nuke implies either an epic streak of luck or actual skill. That said, I can attest to the simple fact if I get five kills in one life, I'm almost assuredly going to get the next 5 handed to me on a silver platter. God forbid I get a sixth.

Personally, I could do without several of the killstreak rewards, namely EMP (it lasts FAR too long and proves detimental to the entire team for several lives), nuke (there never needed to be a third team and the nuke literally breaks the inherent rule set of the game), ac-130 (the orbiting satellite of doom is virtually guarnteed to reduce a great many of the enemy into goo), chopper gunner (this thing is an absolute murder factory). The rest I'm perfectly fine with as they either only account for a few kills before being countered by a team on the ball, or they don't prove so detrimental that the game is all but unplayable.
 

Twilight_guy

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Nov 24, 2008
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I never understood why games reward the winning team. I suppose it's positive reinforcement but it also throws up an arbitrary boundary to new and less skilled players and scares off newbies, thus ensuring the demise of your game. It seem more logical to give the losing team a handicap that increase over time in order to encourage a more equal battlefield. Maybe my ideas of accepting newbies is just beyond the through process of anti-social gamers though.
 

aRatFlail

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Nov 19, 2009
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Better getting pwned by a guy who's worked hard for his killstreaks than some fuckin' morons in a tank camping your spawn like in World at War.
 

Sh0ckFyre

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miracleofsound said:
Sh0ckFyre said:
Feck you and your bitching about the killstreak system. They're designed to be, on one part, rewards for kicking everyone's ass from here to Antioch, and motivation to do better to get that awesome aircraft at your disposal.

And as for the nuke? Killing 25 people in a row without dying is no easy task. While the killstreaks are powerful, are they free? No, sir. You have to fucking WORK for your Harrier, or AC130, or Nuke, etc.
That's all well and good for Team Deathmatch, but it encourages campers and ruins the flow of the objective based games.

Most of us who play Headquarters or Domination aren't doing it to rack up a huge KD ratio, we want a fast paced game where we help our team, not some campy slow paced shitfest.
In Headquarters, or Domination, or Capture the Flag, or S&Mination, there are these things called OBJECTIVES that you need to DEFEND. Have you noticed you find yourself having the enemy control two points on the map and just sit there and grease anyone who isn't on their team? Because they're required to win. Plus in Capture the Flag, it's more tactical. You need to divide your available forces between DEFENDING the FLAG, and getting the enemy flag. In Headquarters, you need to converge on the HEADQUARTERS, DEFEND it until time runs out, and then advance to wherever the next one spawns.
 

Zenn3k

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Pandalisk said:
And if people have 30+ they definatley earned it, They got the killstreaks and got the rewards that blew your ass from here to China.

the killstreaks are the perfect example of Gen Pattons saying "Dont Die For Your Country, Make the Other Poor Bastered Die For His"
I got a Chopper Gunner in a care package and got 35 kills with it. I wouldn't say "earned" is the correct word.
 

TheRightToArmBears

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15+ kills is considered extraordinary? Unless things have changed a feckload from CoD4 and 5 (haven't played MW2 online, but I have played multiplayer at my friends), 15 kills is a pretty standard game.

Ever considered that you might just not be very good?

I like the new killstreaks, on 5, I always got annoyed because after 7 kills, there is nothing more. It gets really shit on the times when you get 15, or (once, I'm not usually that good) 30 kill streaks.
 

Zenn3k

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MirrorSweep said:
keybird said:
...

Better yet just stop caring about winning or losing and play for fun
Remember when we used to play games for fun?
Ever notice how the decline of fun and the raise in online multiplayer have basically gone hand in hand?
 

Octorok

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Zenn3k said:
Pandalisk said:
And if people have 30+ they definatley earned it, They got the killstreaks and got the rewards that blew your ass from here to China.

the killstreaks are the perfect example of Gen Pattons saying "Dont Die For Your Country, Make the Other Poor Bastered Die For His"
I got a Chopper Gunner in a care package and got 35 kills with it. I wouldn't say "earned" is the correct word.
Very, very much this. I once got a Care Package with Hardline because I got blinded and I just thrashed my Riot Shield about wildly. Three luck kills, from a really unlucky flashbang.

Earned? I think not. I've posted the same rant three times now and I'm not posting it here because there are so many MW2 threads it's staggering. Go complain in a different thread, please!
 

timmytom1

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Feb 26, 2009
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Nannernade said:
irishdude said:
Today while playing sabotage (round 20 matchs) i was nuked 4 times and of course this means the win goes to the other team, its like in a game of soccer and its 0-0 at full time and 1 of the teams says they win cos they got more shots on target, its like wants the point of the mode when ya can win it another way, it makes sabotage feel like team DM.

Which brings me on to killstreaks, fair play to getting 11 and so on kills in a row but the killstreak just make it impossible for people to make a come back in a match when you respawn and your killed by a helicopter or what ever.

Now in COD4 i didnt find the killstreaks to bad, UAV, Attack Chopper, bombing run, the attack chopper was the only realy bastard. But MW2 goes over board with them, 5 kills Predator missile which can add 1-3 more kills, 7 kills attack helicopter which can easily add 5-10 more kills, and at 11 kills getting the chopper gunner or ac130 which ya can get 5-10 kills, so people are getting like 15+ kills a match.

It just makes the game feel less like a fps like compared to counter strike where its just you and your gun and feel like you earned coming first in a match, so what am really saying is that killstreaks ruin MW2 online, and i want to know if people feel the same?
Staying indoors won`t save you from the AC-130 the cold blooded perk however, will
Want to know how to not allow the AC130 or Chopper Gunner not to get any kills? I'll reveal it once so pay attention.

You watching?

Good

STAY THE FUCK INDOORS AND AWAY FROM THE FUCKING WINDOWS!
 

Zweiblumen

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pwnzerstick said:
Pretty much the only way to get a nuke is by camping. And because of the kill cam you'd need to be playing against a team of idiots with a 5 second atention span.
Not bragging (seriously), but I NEVER camp and I've gotten 15 nukes so far. It's more the enemy team that matters for me. If I'm playing against a group of people that actually pay attention to what's happening I most likely won't be getting a nuke as I've almost always gotten it via running around and killing people with a knife (while that usually only amounts to around half the kills, due to killstreak rewards).

Also, camping is boring, and campers annoy me. I hate camping and everything about it, just about.

EDIT: getting a nuke has yet to feel like an accomplishment to me, it's mostly just because the enemy team can't be arsed with shooting me down (they rarely try, though I'll admit sometimes they don't get the chance)

Now, I'll feel like I accomplished something when I've played versus a group of decent players and gotten a 30+ killstreak with no help from killstreak reward, barring UAV/Counter-UAV and EMP. Getting THAT would be fun.
 

MiracleOfSound

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Jan 3, 2009
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Sh0ckFyre said:
miracleofsound said:
Sh0ckFyre said:
Feck you and your bitching about the killstreak system. They're designed to be, on one part, rewards for kicking everyone's ass from here to Antioch, and motivation to do better to get that awesome aircraft at your disposal.

And as for the nuke? Killing 25 people in a row without dying is no easy task. While the killstreaks are powerful, are they free? No, sir. You have to fucking WORK for your Harrier, or AC130, or Nuke, etc.
That's all well and good for Team Deathmatch, but it encourages campers and ruins the flow of the objective based games.

Most of us who play Headquarters or Domination aren't doing it to rack up a huge KD ratio, we want a fast paced game where we help our team, not some campy slow paced shitfest.
In Headquarters, or Domination, or Capture the Flag, or S&Mination, there are these things called OBJECTIVES that you need to DEFEND. Have you noticed you find yourself having the enemy control two points on the map and just sit there and grease anyone who isn't on their team? Because they're required to win. Plus in Capture the Flag, it's more tactical. You need to divide your available forces between DEFENDING the FLAG, and getting the enemy flag. In Headquarters, you need to converge on the HEADQUARTERS, DEFEND it until time runs out, and then advance to wherever the next one spawns.
Why are you explaining the rules to me? It's a bit odd.

My point was that now those game modes are suffering from campers trying to up thier KD ratios and not working with thier team.
 

Davey Woo

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Jan 9, 2009
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I think it's a lot easier to get a nuke than people think. You just need the right killstreak bonuses.

Attack Heli (Pavelow doesn't count to killstreak for some silly reason)
leaves only 4 kills to an AC130.
AC130, provided you hide well (or kill everyone so often they cant get to you) you'll get to 25 kills pretty quickly, the AC130 has a silly amount of flares to protect against missiles so its really easy to get the 14 more kills, especially with MW2's USELESS spawning system *spawns all 6 team members in a tight group so they get taken out by one explosion, GREAT IDEA*

I've never actually been nuked, been on the same team as a guy with a nuke, and used a nuke once.