Nothing, really. Nobody has said this, Valve has never expressed this as their goal... I just can't help but see it in every game they make. It's like they're almost teasing geeky gamers. I mean, why did Portal's character have to be seen at all? We could have done the game not knowing her gender, but no, it has to be a she. Why did Gordon, the very core of geekdom, start travelling with a tasty yet brainy female companion when he was fine before? Why has Valve never commented on whether or not the Pyro is male or female?SavingPrincess said:Okay, cool, right, fine...Sparrow said:Well, the way I see it, in games that sexualise women, women are there so men and possibly lesbians can oogle at their bodies.
In Valve games, they're there because Valve has seen there is a gap in the market and they're capitalising on it by creating, as I said before, the geeky wet dreams. Women that men unlucky in love, or AKA most men above 20 who spend more time playing on games than going out, might have a chance with. I think that's far worse.
What are you basing this on?
It's because, in my mind anyway, they're gunning to seize the female market. Is that a bad thing? No. I just wish everyone would stop putting them up on this giant pedestal because they're including strong women in the their titles, when I feel they're using them in just the same way another video game might use a skimpy dressed woman to grab the male demographic.
Also, this. That is all.Gingersalt said:Personally I think its a two way street. There are plenty of games where the male protagonist is portrayed as the form of god like masculinity which is just as equally unrealistic. I think by focusing on only the one gender rather than the sexism of both sort of decreases the study's creditability.
Regardless though its all about the games market audience, as after all the creators want to sell their game. At the end of the day sex sells, to both men and women.