Ok, so this is going to be peppered with personal opinion, with the only facts cited being subjective recollection, but here it goes:
I think I finally get where Square is going with Final Fantasy XV.
See, when I first saw a trailer for it, probably still during its Versus XIII infancy, I was struck by how different it seemed from previous entries, with its full action game play, free mostly of ATB bars and menus. It struck me as a blend of Kingdom Hearts and Final Fantasy, which immediately piqued my interest. Sure, the story of Kingdom Hearts can be trite and cringe-worthy, but it has very solid game play that has evolved from just mashing an attack button, to a battle system that, like the Final Fantasy series, changed and evolved with each subsequent iteration. But does still focus on mashing an attack button, not gonna deny that.
I have been fooled before however, and that sting isn't going away. I first assumed that this was going to be the style with which the battles in FFXIII would be undertaken, and in a way, it was. Except there was no free movement and if you were really into the game you could hit the attack button. Or just mess with your character and parties AI and let them fight the battles while you went off and did literally anything else. And that was shite, I think we can all agree. Cool, you disagree with me and you do like FFXIII, that's fine, that's your opinion.
There are also those who believe that it's not a Final Fantasy game without turn-based combat and to that, I ask, really? Do you really think that when the first Final Fantasy was being made they could have had full motion action based combat and just didn't because they liked the concept of turn based combat so very much? Turn based combat is something you use to disguise things like technical limitations. It's a simulation of what you wish could be happening on screen. Do we really think in a high stakes battle for the future of your species/planet/reality/whatever the fuck else would be carried out with each side patiently waiting their turn to strike?Which is why I say, and this is incredibly dependant on the game not being a giant bag of farts that was sold with a pretty, pretty new trailer, this may be the first "true" Final Fantasy.
Put own your torches and pitchforks, I'm not saying that previous titles are somehow less worthy of being considered a Final Fantasy game, but in terms of the least amount of compromises that a creator/director has had to make to realise their vision, I think this one is it. Think about it. Remember that trailer with Noctus running towards the Leviathan? Remember playing other Final Fantasy games, fighting similar enemies that were only slightly larger than your character? And something in the back of your mind thought it was kind of ridiculous, but hey, what else could they have done at the time? And now it looks like not only are things to scale, you can teleport around quickly and maybe jump on its back Shadow of The Colossus style and actually fight it, not just select the "Attack" option over and over again? That's what I mean by the first "True" FF game. I'm not trying to dismiss all other previous ones, hell, I'm a massive fan of most of them, I'm just saying this looks like a fantastic step forward for the series, and since the game play is looking tight, hopefully they actually focus on story and not making it a unwieldy, terrible mess (FFXIII again), because unless it's getting the Alien; Colonial Marines "vertical slice trailer" treatment (And being Square I'm not totally convinced this isn't the case) this should be a very interesting game.
What about everyone else, do you all think that this game has the chance to show what a Final Fantasy game could be if it lived up to it's potential?
I think I finally get where Square is going with Final Fantasy XV.
See, when I first saw a trailer for it, probably still during its Versus XIII infancy, I was struck by how different it seemed from previous entries, with its full action game play, free mostly of ATB bars and menus. It struck me as a blend of Kingdom Hearts and Final Fantasy, which immediately piqued my interest. Sure, the story of Kingdom Hearts can be trite and cringe-worthy, but it has very solid game play that has evolved from just mashing an attack button, to a battle system that, like the Final Fantasy series, changed and evolved with each subsequent iteration. But does still focus on mashing an attack button, not gonna deny that.
I have been fooled before however, and that sting isn't going away. I first assumed that this was going to be the style with which the battles in FFXIII would be undertaken, and in a way, it was. Except there was no free movement and if you were really into the game you could hit the attack button. Or just mess with your character and parties AI and let them fight the battles while you went off and did literally anything else. And that was shite, I think we can all agree. Cool, you disagree with me and you do like FFXIII, that's fine, that's your opinion.
There are also those who believe that it's not a Final Fantasy game without turn-based combat and to that, I ask, really? Do you really think that when the first Final Fantasy was being made they could have had full motion action based combat and just didn't because they liked the concept of turn based combat so very much? Turn based combat is something you use to disguise things like technical limitations. It's a simulation of what you wish could be happening on screen. Do we really think in a high stakes battle for the future of your species/planet/reality/whatever the fuck else would be carried out with each side patiently waiting their turn to strike?Which is why I say, and this is incredibly dependant on the game not being a giant bag of farts that was sold with a pretty, pretty new trailer, this may be the first "true" Final Fantasy.
Put own your torches and pitchforks, I'm not saying that previous titles are somehow less worthy of being considered a Final Fantasy game, but in terms of the least amount of compromises that a creator/director has had to make to realise their vision, I think this one is it. Think about it. Remember that trailer with Noctus running towards the Leviathan? Remember playing other Final Fantasy games, fighting similar enemies that were only slightly larger than your character? And something in the back of your mind thought it was kind of ridiculous, but hey, what else could they have done at the time? And now it looks like not only are things to scale, you can teleport around quickly and maybe jump on its back Shadow of The Colossus style and actually fight it, not just select the "Attack" option over and over again? That's what I mean by the first "True" FF game. I'm not trying to dismiss all other previous ones, hell, I'm a massive fan of most of them, I'm just saying this looks like a fantastic step forward for the series, and since the game play is looking tight, hopefully they actually focus on story and not making it a unwieldy, terrible mess (FFXIII again), because unless it's getting the Alien; Colonial Marines "vertical slice trailer" treatment (And being Square I'm not totally convinced this isn't the case) this should be a very interesting game.
What about everyone else, do you all think that this game has the chance to show what a Final Fantasy game could be if it lived up to it's potential?