Fighting Game Thread: Post Fighting Game Material, Discuss Fav Games, And Ask For Tips here.

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PurplePonyArcade

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Okay. So I visit Escapist forums a lot but only see fighting game content every so often. So I wanted to make a sort of go to thread for the content. I've not made a thread here before so apologies if I screw it up. I just want a place here for fighting game vets to chat and chill and newbies to ask questions and hopefully get help on stepping up their game in the ring. So here are some sources.
Most popular fighting game websites: shoryuken.com eventhubs.com iplaywinner.com
News and tools for SNK games: dreamcancel.com orochinagi.com
Melty Blood help: http://www.meltybread.com/
Smash Bros stuff: https://smashboards.com/ https://www.youtube.com/channel/UCeCEq4Sz1nNK4wn3Z4Ozk2w https://www.youtube.com/channel/UCmiyHuIsJM-r0HmqB_tvDgA
Best source for Arc System Works titles and similar fighting games: dustloop.com
Skullheart(typically very friendly) for Skullgirls players: http://skullheart.com/index.php
Tekken: http://www.tekkenzaibatsu.com/
For some obscure titles, partially out of date but very useful: wiki.mizuumi.net
Tools for playing Fighting Is Magic: https://docs.google.com/document/d/1MKk630uNYQ5X17ONGeY7e9z9TzqIWEdaZRexnR9-Xc4/edit?pageId=103096567357818711108
Additional tools: https://testyourmight.com/ (for Mortal Kombat and Injustice) http://climax-art.com/#/any/any/0/NONE/any/any/0/NONE/0/any/0 (Dengeki Bunko match tool) http://db.homingcancel.com/ (Arcana Heart series match tool) http://shoryuken.com/glossary/
wiki.standcrash.com(for leaning Capcom's JoJo's Bizarre Adventure fighting game)
Part 1 of the Under Night In-Birth system guide(great game for newer players and great fighting game in general) https://www.youtube.com/watch?v=lT81K40ew3s&list=PLQDaPtaz8yrQRtJdpkbtPP4MOQXRfnamX&index=13

I realize there are more things and places I could list, but that's a lot of stuff already and I don't even know if the thread will be taken down or not. Point is I want a thread that serves as a haven for fighting game fans new and old her at the Escapist and hope this does just that!
 

PurplePonyArcade

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The King Of Fighters XIV came out earlier today! Tekken 7's home port was also revealed to come out February of 2017.
 

Saelune

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Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
 

Dreiko_v1legacy

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I am on the anime side of things, have a few years of tourney experience with blazblue and GG, mainly playing Revelator and Nitroplus Blasters atm, waiting for the new blazblue which I am importing next month. This forum is mainly consistin of story fans for the games I play, so I have only been able toget games going with a dude called Raiho I believe.

I don't play the capcom or western style stuff, no sf or mk here.

I think instead of a general topic, talking about specific things is best. For example, in Nitroplus Blasters you can play as Saya from Saya no Uta, I never epected that of all games to be turned into a fighter. Saya is equal parts cute and scary too.
 

Dreiko_v1legacy

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Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
Guilty Gear Xrd Revelator is all you need. Most beautiful and hype fighter ever.
 

Saelune

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Dreiko said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
Guilty Gear Xrd Revelator is all you need. Most beautiful and hype figter ever.
I never seem to enjoy anime fighting games. Admittedly, Ive never played Guilty Gear before, but the ones I have played tend to be more about spectacle, than actual gameplay depth.
 

Dreiko_v1legacy

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Saelune said:
Dreiko said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
Guilty Gear Xrd Revelator is all you need. Most beautiful and hype figter ever.
I never seem to enjoy anime fighting games. Admittedly, Ive never played Guilty Gear before, but the ones I have played tend to be more about spectacle, than actual gameplay depth.
Aha! Ok, simple confusion here. GG is not based on an anime, GG is was the community calls anime to indicate air mobility options, longer combos and intricate, complex playstyles.

What you likely are thinking of isn't that but anime-based-fighters like dbz and naruto figthers, which yes, are as you describe. Know that they are not at all like what we in the fgc call anime figters, games with a complex design and an animeish look, ones like blazblue, guilty gear, under night in birth, arcana heart and so on.

In fact, they tend to be TOO deep so as to scare away fans of simpler games like street fighter or mortal kombat.
 

Saelune

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Dreiko said:
Saelune said:
Dreiko said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
Guilty Gear Xrd Revelator is all you need. Most beautiful and hype figter ever.
I never seem to enjoy anime fighting games. Admittedly, Ive never played Guilty Gear before, but the ones I have played tend to be more about spectacle, than actual gameplay depth.
Aha! Ok, simple confusion here. GG is not based on an anime, GG is was the community calls anime to indicate air mobility options, longer combos and intricate, complex playstyles.

What you likely are thinking of isn't that but anime-based-fighters like dbz and naruto figthers, which yes, are as you describe. Know that they are not at all like what we in the fgc call anime figters, games with a complex design and an animeish look, ones like blazblue, guilty gear, under night in birth, arcana heart and so on.

In fact, they tend to be TOO deep so as to scare away fans of simpler games like street fighter or mortal kombat.
No, I mean "anime fighting games" like Blazblue, which, after looking to see if there were any Guilty Gear games on Steam, turns out are made by the same developers. Looking further into it, I guess I just don't like Arc System Works, cause they also made Persona 4 Arena which I didn't like much either.

I don't like when one button makes a whole combo. (I also don't like Killer Instinct for similar reasons) Maybe there is other depth to these games, but its not through intuitive gameplay. Adding tons of super bars doesn't really cut it for me either.
 

Dreiko_v1legacy

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Saelune said:
Dreiko said:
Saelune said:
Dreiko said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
Guilty Gear Xrd Revelator is all you need. Most beautiful and hype figter ever.
I never seem to enjoy anime fighting games. Admittedly, Ive never played Guilty Gear before, but the ones I have played tend to be more about spectacle, than actual gameplay depth.
Aha! Ok, simple confusion here. GG is not based on an anime, GG is was the community calls anime to indicate air mobility options, longer combos and intricate, complex playstyles.

What you likely are thinking of isn't that but anime-based-fighters like dbz and naruto figthers, which yes, are as you describe. Know that they are not at all like what we in the fgc call anime figters, games with a complex design and an animeish look, ones like blazblue, guilty gear, under night in birth, arcana heart and so on.

In fact, they tend to be TOO deep so as to scare away fans of simpler games like street fighter or mortal kombat.
No, I mean "anime fighting games" like Blazblue, which, after looking to see if there were any Guilty Gear games on Steam, turns out are made by the same developers. Looking further into it, I guess I just don't like Arc System Works, cause they also made Persona 4 Arena which I didn't like much either.

I don't like when one button makes a whole combo. (I also don't like Killer Instinct for similar reasons) Maybe there is other depth to these games, but its not through intuitive gameplay. Adding tons of super bars doesn't really cut it for me either.
In neither bb nor gg does one button make a whole combo, though. These games do have a beginner mode style of control intended for casuals and kids, so they can see the story and have fun, but the regular input method does not have that. If you actually play the games, you will instantly realize that you do not do combos with one button. Also, you aren't even allowed to use these easy combo modes in tourneys or most online matches anyways.


Persona, due to being an rpg spinoff and targetting more casuals than nornal, did have the simple combo mehod but that was so unoptimal that if you used it you were at a disadvantage, so basically it is a system to punish you for button mashing the A button by nerfing your combo a significant degree and wasting your meter. At normal play all you would use it for was to do the first three nornals, then proceed into different buttons.

As for the super meter, there's just one of those, what is also there tends to be character specific meters such as Rachel's wind gauge or Tager's spark bolt gauge. Those add to the depth since you have to ration their usage, balancing it for optimal play. The harder chars have more such things to keep in mind, trading complex systems for higher power.
 

Saelune

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Dreiko said:
Saelune said:
Dreiko said:
Saelune said:
Dreiko said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
Guilty Gear Xrd Revelator is all you need. Most beautiful and hype figter ever.
I never seem to enjoy anime fighting games. Admittedly, Ive never played Guilty Gear before, but the ones I have played tend to be more about spectacle, than actual gameplay depth.
Aha! Ok, simple confusion here. GG is not based on an anime, GG is was the community calls anime to indicate air mobility options, longer combos and intricate, complex playstyles.

What you likely are thinking of isn't that but anime-based-fighters like dbz and naruto figthers, which yes, are as you describe. Know that they are not at all like what we in the fgc call anime figters, games with a complex design and an animeish look, ones like blazblue, guilty gear, under night in birth, arcana heart and so on.

In fact, they tend to be TOO deep so as to scare away fans of simpler games like street fighter or mortal kombat.
No, I mean "anime fighting games" like Blazblue, which, after looking to see if there were any Guilty Gear games on Steam, turns out are made by the same developers. Looking further into it, I guess I just don't like Arc System Works, cause they also made Persona 4 Arena which I didn't like much either.

I don't like when one button makes a whole combo. (I also don't like Killer Instinct for similar reasons) Maybe there is other depth to these games, but its not through intuitive gameplay. Adding tons of super bars doesn't really cut it for me either.
In neither bb nor gg does one button make a whole combo, though. These games do have a beginner mode style of control intended for casuals and kids, so they can see the story and have fun, but the regular input method does not have that. If you actually play the games, you will instantly realize that you do not do combos with one button. Also, you aren't even allowed to use these easy combo modes in tourneys or most online matches anyways.


Persona, due to being an rpg spinoff and targetting more casuals than nornal, did have the simple combo mehod but that was so unoptimal that if you used it you were at a disadvantage, so basically it is a system to punish you for button mashing the A button by nerfin your combo a significant degree and wasting your meter. At nornalplay all you would use it for was to do the firt three nornals, then proceed into different buttons.
Maybe I will give these games another chance, but I am doubtful my view will really change. If they were in some sort of casual mode, they did a poor job of letting me know that. Though I don't really like the idea of a casual mode to begin with.
 

Dreiko_v1legacy

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You select technical or stylish mode as you pick the character, technical is the regular play mode. Just do the tutorials, they explain everything super in depth. And yeah nobody likes stylish, hell, they initially called it beginner mode but I guess that sounded too harsh. I think it's there to lure in casuals, only to surprise them with ten times the stuff to learn than in a capcom game and a bunch of non clone characters that play nothing like any other char in any other game ever lol.
 

Glongpre

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PurplePonyArcade said:
Well, if you want to discuss fighting games, you are better off going to someplace like Shoryuken.

I could count the number of fighting game threads created here on one hand. I mostly see one come up when a high profile new release comes out, like SF or KoF or MvC. But other than that, not much.

To be honest I don't see a lot of general discussion threads on Escapist. If someone does make one, it gets buried.

Maybe there should be a new forum for individual games/series?
 

Maximum Bert

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PurplePonyArcade said:
Tough crowd...
The Last Blade came to Steam today.
Got the last blade 2 on the ps4 when it was released and damn I think it is probably the most beautiful fighter I have ever seen. I would love to delve further into it as the game itself also seems amazing but atm I am limited in time and the fact I have no one to play with offline (or even online since even if I found someone willing my playtime sessions are extremely random due to my schedule) it sorta kills my competitive spirit a bit.

Did just buy KOFXIV and I am having a blast definitely up there with revelator as one of the best fighters released this year hopefully SNK are back in a big way. If SFV had been released with the content and quality of either of these games it would have been a huge success imo.

My favourite series is Soul Calibur so I am hoping that returns and we can all forget about Lost swords. There have been hints that it will but I am not holding my breath until it is confirmed.

Overall I tend to get on better with 3D fighters probably because SC is one of the few series I have ever taken beyond a causal enthusiast level so I guess I just understand them better and find them easier to figure out on my own. Definitely looking forward to Tekken 7 in February as loved what I played in arcades of it. I wish there was a VF6 and DOA5 is a game I have a lot of fun with that keeps pulling me back from time to time. Will likely next play it when Mai is released later this month.
 

Shoggoth2588

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I don't really play fighting games too much...much like with how I watch anime, I play fighting games in spurts when one that really catches my eye comes out (or when I find an old one that is affordable and kinda just go gung-ho with it for a week). I'm looking forward to Injustice 2 but that's mainly because I like Blue Beetle...who seems to be nothing but a reskinned Cyborg from the first Injustice. Deadshot also seems to be a reskin but he seems to be taking the place of Deathstroke who I really hope is in Injustice 2.

I never even gave a whole series much attention but I do have very fond memories of the original Soul Calibur on the Dreamcast and, Guilty Gear X on the original Xbox. I beat both arcade modes with most (if not all) characters. Oh, also Marvel vs Capcom which I hope comes back in some form. It probably won't because of Disney but doesn't Capcom have the video game rights to Hannah-Barbera cartoon characters? I would love a game wherein a team of Jill Valentine, Phoenix Wright and, Akuma go toe-to-toe with Space Ghost, Race Bannon and, Dyno-Mutt.
 

Dreiko_v1legacy

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slo said:
Err... Don't know what to say. I kind of like fighting games, but I'm a masher and I'm only into couch play/arcade ladder.
The best so far is Melty Blood. I like it because it's fast.
Second favorite is DOA5, mostly because it is interesting to mash.
Good ones are MK9, Injustice, Skull Girls.
Could not get into Blaz Blue, feels too slow, KOF XIII because of the team bullshit, SFxT because of the gem bullshit.
In BB speed vastly varies based on who you pick. Chars like Tager and Hakumen are slow defensive types while chars like Taokaka or Bang are agile chars with multiple airdashes like in melty and so on.
 

Mister K

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Although I feel like I'll buy Street Fighter V and King of Fighters XIV at some point (with this point being me acquiring a PS4), I am still bummed that some of my favourites are not included in these games.

Street Fighter V doesn't have my favourite pugilist Dudley. KoF XIV doesn't have my favourite ladies, i.e. Vanessa and Blue Mary (but it has Sylvie, lucky me). I mean, my FAVOURITE character from KoF, Terry Bogard, is in and I am more than sure that at some point there will be a DLC for SFV with Dudley and many other characters from 3rd Strike, I am not so sure about Blue Mary and Vanessa.
 

Mister K

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Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
You can try Guilty Gear, Blazblue and/or new King of Fighters XIV. I've seen you expresing your dislike for Anime Fighters, so know that KoF is not it. Think of it as more complex, faster Street Fighter, where you must learn at least 3 characters. Also, it has smaller thimgs that difirentiate it from SF, like many types of jumps, running instead of dashing and characters having a lot of command normals. Heck, this new character Nelson (?) has only 2 specials and dozens of command normals.

Also, considering how varied (most) characters are, I am sure you'll find those three that you'll like.
 

Saelune

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Mister K said:
Saelune said:
Well, theres nothing good right now, and there is no specific thing to discuss. Ive been itching for a fighting game to play, but Street Fighter V is garbage, Tekken 7 is taking forever, and Ive done most everything in Mortal Kombat X.
You can try Guilty Gear, Blazblue and/or new King of Fighters XIV. I've seen you expresing your dislike for Anime Fighters, so know that KoF is not it. Think of it as more complex, faster Street Fighter, where you must learn at least 3 characters. Also, it has smaller thimgs that difirentiate it from SF, like many types of jumps, running instead of dashing and characters having a lot of command normals. Heck, this new character Nelson (?) has only 2 specials and dozens of command normals.

Also, considering how varied (most) characters are, I am sure you'll find those three that you'll like.
I have KoF 13 on Steam, but I cannot get into it. But its not because of why I don't like "anime" ones. I just cant find my groove in it. If I could figure out which characters I would like, I could probably get really into it, but there is a lot and its not clear every character's style. Any attempt to play online just gets me destroyed, and playing against NPCs isn't always the best for learning how the game works. If Guilty Gear goes on sale on Steam, I will likely try it out. BlazBlue though...I don't like what Ive played so far.