Well everyone I am back and it's time for my airport experience to be shared with ya'll. Oops, did I say airport? I meant Hallway. Errr wait...what thread is this?
Thirteen! That's right I meant to say Hallw...err Final Fantasy XIII.
So by now everyone has hate stories about FFXIII at this point. How the game is one big hallway, how the story is a custerfuck of nonsense, how the gameplay is a press "A" simulator. WE all know the deal, and frankly all those criticisms are correct. The characters in FFXIII suck, and if you were to look at all the general feedback about FFXIII you would assume the game is total dogshit because other than the graphics, everything about the game is a mess.
Then why do I fucking love it?
To me Final Fantasy 13 is a beautiful game, both graphically and gameplay wise. I know most people don't agree with me and I'm not going to try to convince anyone in this recap. But I will say that the hallway running didn't bother me, because I was used to in from FFX, and I don't give a fuck what you think, FFX was just as much of a hallway as XIII was end of story. The difference between them, is the hallway is forgivable when the rest of the game is great as well.
Even though I love XIII, the story is shit. The Fal'Cie fuck people over into L'Cie and give them a riddle in their mind that is like a quest they must finish or they become Ceth, or some shit. But the Fal'Cie really just want the L'Cie to destroy the Fal'Cie for some reason or whatever. I dunno, there are also two planets really really really close together somehow and one planet is good and the other planet is monster planet? The fuck even?
Doesn't matter, I love pressing A. Okay first off the combat to XIII has a lot more going for it than pressing A. While the characters pretty much control themselves, the player is required to be on their toes in order to swap characters into the proper roles for the fight with paradigm shifts. These shifts will swap the characters in the party into a list of different "job class" combos that the player sets up before the fights. These roles range from different types of damage in order to stack a break meter which will cause the enemy to take a large multiplier of stacking damage, to buffers, healers, and debuffers. There becomes a sense of strategy in how you start the fight, how quick you can get buffs and debuffs out, then swapping back and forth from dealing damage to healing and protecting the party. Some of the enemies are really though and you do have to be quick on your toes. During boss fights I find myself swaping roles and paradigm shifting so often that if I also had to select all the parties commands, there would be no fucking way I could do anything fast enough and the game would be impossible to finish. To me the people who call it a press A simulator clearly haven't played the game enough to know what the fuck they are talking about.
So I like FFXIII, so much so that I have beaten the game twice. I plan to play it again soon while actively trying to do all the hunts and such that appear later in the game.
FFXIII is by no means a perfect game, bad story, poor characters (Fuck you Hope you fucking worthless piece of shit), an obsession with Lightning so waifu-hard that they gave her 3 games, a mediocre leveling system that actively tells you when you've leveled enough, yeah FFXIII has a lot of faults. But it's gameplay isn't directly one of them, and at the core of having fun in a video game, gameplay means everything to me. So to me FFXIII was great, fantastic graphics (especially on PC maxed out oh my god it's fucking sexy looking), and great gameplay. That is all I need.
Next I played the debately hardest game in the series.