Oh my god people don't seem to get it at all. First, what the hell did you guys expect? The same exact game with fancy new graphics? Don't any of you remember how limited and linear all the PS1 FF games were? If they did the same exact thing as before, all you would have is Final Hallway XIII... Except with annoying random battles thrown in every couple steps.
Second off, random encounters are extremely outdated. They were outdated by the time the PS2 came out. Compared to other JRPGs that came out at the same time like Tales of Symphonia, Star Ocean 3, Xenosaga, Persona 3, and even FFXII, FFX was way behind the curve. Random encounters are ancient mechanics and needs to stay dead. All it does is extend the length of the game to ungodly levels. That was nice in the 90s, where tech limitations left no damn choice, but that is no longer necessary today.
Third, a REMAKE is not the same thing as a REMASTER. A remake is a retelling of a story that was told before. Like what movies tend to do. A remaster is the exact same game, just coated with an HD skin that is used to cash in with by doing limited work by reusing the same game code. Since it is completely impossible to take the PS1 version of the game and just gloss it up in HD, they have to make a whole new pretty HD game from scratch, which costs a whole lot of money. Square will NEVER be able to make that money back by making an outdated, slow moving, linear RPG that is using ancient 90s game play mechanics. The only people that would buy that game are the diehard FF7 fanboys that haven't moved on, and, sorry, but there are not enough of you to recoup their losses on that, despite what some of you think. Especially when the budget for this game will probably triple the PS1 version's just because of graphics alone. Do you think rendering full environments in HD is cheap? There won't be any cost cutting pre rendered backgrounds here, folks.
Fourth, the game mechanics for VII were good for a Final Fantasy game. Even now, it is one of the better one's in the series... However, just because it is better than XIII's crappy mechanics does not mean that it isn't outdated and as old as dirt. Even other turn based JRPGs have better game mechanics than what Final Fantasy VII had. Compared to Shin Megami Tensei games, or heck, even modern Pokemon games, it is not really that good at all, actually. Changing that all up is a good thing, really. Just because something was good 20 years ago doesn't mean it still works today. Nobody is crying that new versions of old game series don't have outdated awful tank controls. Nobody cried when Silent Hill 2 or Resident Evil 4 dropped that nonsense as quick as possible. Nobody cried when Metal Gear Solid 2 dropped their awful lock on controls and overheadview, either. Because time moved on and advanced past the old limitations. The same has to happen here. If they are going to have Nomura waste time with remaking a whole new game when he has all this other stuff on his plate already, then he has to make a game that is acceptable by TODAY's standards. Not the standards viewed through 20 year old nostalgia glasses. So what if that entails action elements being added in? Nomura isn't going to make it like XIII where it plays all on its own. It will be better than that. I think that can be fun as heck juggling foes with Cloud and Tifa in midair. And without the limiting turn based mechanics, it can give each and every character their own personal feel and control, which gives them more personality.
Look. There are a lot of reasons to be worried about the remake. But updating the archaic game mechanics for a more modern feel is NOT one of them. Be more worried about the story and character changes. That is where the skepticism should come from. Not the mechanics. I trust Nomura in that area.