Fire Emblem 'Casual mode'

Recommended Videos

ecoho

New member
Jun 16, 2010
2,093
0
0
TreuloseTomate said:
If you play Casual Mode in Fire Emblem, you are not playing Fire Emblem.
If you play Easy Mode in Dark Souls, you are not playing Dark Souls.
If you play Kids Mode in Viewtiful Joe, you are not playing Viewtiful Joe.
If all that matters to you is the difficaulty your not worth talking to:)

OT: i gotta say im in favor of this cause its getting my nephew to actually play the games.
 

Feraswondervahnn

New member
Jul 15, 2010
103
0
0
My first playthrough of Fire Emblem 7 was brutally difficult. I accepted all my losses and just pushed on with the game each time. Most of it was around the same level of difficulty until I left Bern. That's when things got crazy hard. Gotta say as it was my first time playing Fire Emblem the casual mode would have been bloody lovely! I mean I didn't start my FIRST D2 character as a hardcore character, so what is the problem with not starting Fire Emblem with permadeath on?

I still remember finishing that game by giving Athos ALL my Elixirs and having him stand in front of the last boss using an elixir every turn and nothing else ha ha! I hate the whole save/reload thing people do in that game, it's permadeath and if you aren't good enough to keep them alive then you don't deserve the option of reloading and complaining about a casual mode! I think this game could benefit from a mode like Wizardry 8's Ironman mode so there can be no save scumming!
 

TreuloseTomate

New member
Oct 25, 2012
67
0
0
ecoho said:
TreuloseTomate said:
If you play Casual Mode in Fire Emblem, you are not playing Fire Emblem.
If you play Easy Mode in Dark Souls, you are not playing Dark Souls.
If you play Kids Mode in Viewtiful Joe, you are not playing Viewtiful Joe.
If all that matters to you is the difficaulty your not worth talking to:)

OT: i gotta say im in favor of this cause its getting my nephew to actually play the games.
Thank you. Where did I say, that difficulty is all that matters?
 

TreuloseTomate

New member
Oct 25, 2012
67
0
0
j0frenzy said:
Why is casual mode any worse than what everyone I know did instead: just restart the map? While I get that having to go through the map flawlessly or permanently lose a character you were attached to was a thing about Fire Emblem, I know very few people who actually followed through with the permanent death and instead chose to restart the map and lose nothing but time. The difference between casual mode and normal mode is how much time a player spends on the map.
It can be a form of self-punishment for failing and create more tension. You can choose to either accept the losses or to restart the map and try again. Either way, it makes you play more carefully and use the full potential of your characters and their skills and equipment, instead of saving those potions for "special occasions" (i.e. never).
 

Revnak_v1legacy

Fixed by "Monday"
Mar 28, 2010
1,979
0
0
Colt47 said:
j0frenzy said:
Why is casual mode any worse than what everyone I know did instead: just restart the map? While I get that having to go through the map flawlessly or permanently lose a character you were attached to was a thing about Fire Emblem, I know very few people who actually followed through with the permanent death and instead chose to restart the map and lose nothing but time. The difference between casual mode and normal mode is how much time a player spends on the map.
Yeah, having an option to replay an older map or the ability to restart the map if something goes wrong are pretty good arguments against having a casual mode. Though if you think about it, casual mode is just cutting out the middle man of that equation: instead of having to reload the map, the player just toughs it out and moves on to the next mission. Reloading the map repeatedly is just a more time sink heavy version of casual, albeit the person is likely to complete the battle with a stronger comprehension of the required strategies than someone who just winged it once.
You realize your last sentence there explains exactly why they are not the same at all. Greater time and understanding of the strategy of the game is required for one and not for the other, which essentially defines the differences between any difficulty levels. Also, it seems odd to be calling out people against the new mode as elitists while simultaneously calling out the people who reloaded levels as playing on "casual" mode already (not that you're doing this, I'm referring to other commenters here).
 

Revnak_v1legacy

Fixed by "Monday"
Mar 28, 2010
1,979
0
0
A Smooth Criminal said:
It should be worth mentioning that Shadow Dragon also had an easy mode...

Awakening isn't the first Fire Emblem game to do this.
Didn't Shadow Dragon not even get a western release though? I wouldn't have played it anyway (did not have/want ds, did not like the lack of the newer features in the series), but I'm pretty certain it wasn't released outside of Japan. This is a western site so it really isn't that surprising that this would only become a topic of discussion now.
 

MrCollins

Power Vacuumer
Jun 28, 2010
1,694
0
0
I don't object in anyway to the existence of this mode, because I would never use it and they kept up the old way of doing things.
Still, I do feel like it's a shame as new players to the series will probably be tempted to do the easier option and therefore miss what I feel is one of the game's strong points: The attachment you feel to the characters and your genuine fear of their death (because that means restarting the mission, as I won't let anyone die).
 

Revnak_v1legacy

Fixed by "Monday"
Mar 28, 2010
1,979
0
0
A Smooth Criminal said:
Revnak said:
A Smooth Criminal said:
It should be worth mentioning that Shadow Dragon also had an easy mode...

Awakening isn't the first Fire Emblem game to do this.
Didn't Shadow Dragon not even get a western release though? I wouldn't have played it anyway (did not have/want ds, did not like the lack of the newer features in the series), but I'm pretty certain it wasn't released outside of Japan. This is a western site so it really isn't that surprising that this would only become a topic of discussion now.
Shadow Dragon was released outside of Japan, however its sequel was not.

Fire Emblem Shin monshou no nazo (the sequel to Shadow Dragon) was also the first Fire Emblem game to have a player avatar.
Just looked it up, and from what I can see it was only in the sequel.
http://fireemblem.wikia.com/wiki/Casual_Mode
 

Revnak_v1legacy

Fixed by "Monday"
Mar 28, 2010
1,979
0
0
A Smooth Criminal said:
Revnak said:
A Smooth Criminal said:
Revnak said:
A Smooth Criminal said:
It should be worth mentioning that Shadow Dragon also had an easy mode...

Awakening isn't the first Fire Emblem game to do this.
Didn't Shadow Dragon not even get a western release though? I wouldn't have played it anyway (did not have/want ds, did not like the lack of the newer features in the series), but I'm pretty certain it wasn't released outside of Japan. This is a western site so it really isn't that surprising that this would only become a topic of discussion now.
Shadow Dragon was released outside of Japan, however its sequel was not.

Fire Emblem Shin monshou no nazo (the sequel to Shadow Dragon) was also the first Fire Emblem game to have a player avatar.
Just looked it up, and from what I can see it was only in the sequel.
http://fireemblem.wikia.com/wiki/Casual_Mode
No... No it isn't...

I'm looking at the game on my DS right now...
Well this is awkward, because I can't find anywhere else saying you're right. I guess we'll agree to disagree. About an easily observable fact. Because I don't know what else to do at this point. I even have a link to an Iwata asks which claims new mystery of the emblem was the first to have it.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
10,312
0
0
It may go against the spirit of Fire Emblem, but it's for broad market appeal.
I'd rather Intelligent Systems turn a profit, and if making small optional sacrifices to make the game more accessible is how they need to do it, so be it.
 

j0frenzy

New member
Dec 26, 2008
958
0
0
TreuloseTomate said:
j0frenzy said:
Why is casual mode any worse than what everyone I know did instead: just restart the map? While I get that having to go through the map flawlessly or permanently lose a character you were attached to was a thing about Fire Emblem, I know very few people who actually followed through with the permanent death and instead chose to restart the map and lose nothing but time. The difference between casual mode and normal mode is how much time a player spends on the map.
It can be a form of self-punishment for failing and create more tension. You can choose to either accept the losses or to restart the map and try again. Either way, it makes you play more carefully and use the full potential of your characters and their skills and equipment, instead of saving those potions for "special occasions" (i.e. never).
My point was more why is that a more preferential option within the game than just a casual mode that removes most of that choice for you (I can see certain situations where I'd want to restart the map anyway.)? I remember certain maps in the first Fire Emblem game that came to the States that I replayed way too many times because of bad luck.
Edit: While on the general subject of the new Fire Emblem, anyone know enough about the plot to tell me if it supposed to be a direct sequel to any specific previous Fire Emblem game? I haven't played a game from the genre in a while and am thinking of picking this one up, but I really don't want to pick up a game that relies on a prior game.
 

Cpu46

Gloria ex machina
Sep 21, 2009
1,604
0
41
It increases the target audience to those who aren't in it for the same reasons as you or I. I'm fine with it existing and being in the game, I won't use it ever for my own playthroughs but if I am trying to introduce someone to the game I'll start them on it.
 

shadow skill

New member
Oct 12, 2007
2,850
0
0
Cpu46 said:
It increases the target audience to those who aren't in it for the same reasons as you or I. I'm fine with it existing and being in the game, I won't use it ever for my own playthroughs but if I am trying to introduce someone to the game I'll start them on it.
Your avatar wtf? Suplexing a deer..
 

ecoho

New member
Jun 16, 2010
2,093
0
0
TreuloseTomate said:
ecoho said:
TreuloseTomate said:
If you play Casual Mode in Fire Emblem, you are not playing Fire Emblem.
If you play Easy Mode in Dark Souls, you are not playing Dark Souls.
If you play Kids Mode in Viewtiful Joe, you are not playing Viewtiful Joe.
If all that matters to you is the difficaulty your not worth talking to:)

OT: i gotta say im in favor of this cause its getting my nephew to actually play the games.
Thank you. Where did I say, that difficulty is all that matters?
im sorry but your post read like this to me:

"if you cant play the game at the same level as me your not really playing it"

and if you go back and read your post youll notice it comes off like that.