Do you get all your brilliant ideas while in the shower? Man, I thought I was the only one.Spectrum_Prez said:Huh, I was thinking of making a thread like this in the shower today.
Do you get all your brilliant ideas while in the shower? Man, I thought I was the only one.Spectrum_Prez said:Huh, I was thinking of making a thread like this in the shower today.
Yep, this also sums up my impressions after the first playthrough, sure, i want some more...Xzi said:I'll copy/paste my impressions from the other thread:
"Basic comparison to ME1 so far:
Pros:
Ability to sprint out of combat
Game feels more alive; characters are more interesting
Hacking/bypassing mini-games are more interesting and fun
Everything flows together better
Cover system is improved
More squad tactics possibilities
Less loading downtime
No graphics issues so far
Neutral:
Combat is faster-paced; you lose shields and hp quickly, but you can also take out enemies quickly
Ammo/reloading is now implemented, so that's one more thing to worry about
Cons:
No crouching
Gear loadout/customization seems slightly more simplistic/limited"
Overall the pros obviously outweigh the cons. The first game was great, and since that framework has been improved upon, Mass Effect 2 is absolutely incredible. Easily met all my expectations, and they were rather high.
The tiny text has been bothering me too.Wolveria said:Only thing that bugs me so far, teeny tiny miniscule text. I have a crap TV, so I can't read a thing, not even mission logs.
what if I was good the whole game but accidently let the council die but I picked Anderson to be the new council leader? would that be an arsehole ending?Jandau said:To all the people complaining about the gear/customization/inventory: It's mostly the same.
In ME1, you simply got guns with bigger numbers to replace your old guns. Same with armor, omnitools and biotic amps.
In ME2 you get the same, only without the cluttered and pointless inventory system that you end up converting to Omni-gel anyway. And at least you can make sure your armor looks the way you want it. The only potential downside is the lack of upgrade slots, but the research system and more weapon types make up for that.
Combat is far better. I'd like to hear anyone present a rational argument that ME1 combat was superior in any way. Graphics are better without being a bigger burden on the hardware. Story and characters are just as good if not better. The entire game flows much smoother. Heck, even the new hacking minigames are better than the old one.
Basically, aside from the somewhat annoying planet scanning (which goes faster when you upgrade your scanned and get some practice) most of the complaints are basically nitpicking.
If you want something to ***** about, try this: If you start a new character the game defaults to the "arsehole" ending from ME1, which means the Council is dead, Humans take over the new Council, Shepard picks Udina as the new Council Leader. As it stands, as soon as I finish my first playthrough of ME2, I'll have to go back and play ME1 just to get a decent save out of it. I don't understand why new characters aren't allowed to specify these things, there's even a section of the game early on where it could have been done easily...
I had the same reaction.Marowit said:during the first mission when you run out into the space and everything goes silent blew me away. that's when I knew this game was an improvement, because I remember not being awed on ME1 first mission I just stood there looking around enjoying the momentary peace.
It would be middle-of-the-road, I guess. The good news is that all the side quest you completed (I hope) will transfer over and you'll see a lot of familiar faces. If that's your save, I'd say stick with it.Korten12 said:what if I was good the whole game but accidently let the council die but I picked Anderson to be the new council leader? would that be an arsehole ending?
well I already beat ME2 so its fine.Jandau said:It would be middle-of-the-road, I guess. The good news is that all the side quest you completed (I hope) will transfer over and you'll see a lot of familiar faces. If that's your save, I'd say stick with it.Korten12 said:what if I was good the whole game but accidently let the council die but I picked Anderson to be the new council leader? would that be an arsehole ending?
I figured thats what it was...Bad Cluster said:Conversations about humans between a quarian and some turian in the Eternity Bar on Illium are pretty good to, subtle and awesome stab at ME community and their unhealthy obsession with certain quarian named Tali.
As a Tali fan I can say I hope we DON'T get to see her under the suit. A good deal of her charm comes from the mistery surrounding the quarian appearance. If Bioware decided to "reveal" the Quarians, it would only detract from them as a race and from Tali as a character, not to mention that whatever way they design them, it won't be good enough for many people. It's just better this way.Wolveria said:I figured thats what it was...Bad Cluster said:Conversations about humans between a quarian and some turian in the Eternity Bar on Illium are pretty good to, subtle and awesome stab at ME community and their unhealthy obsession with certain quarian named Tali.
I also thought it was funny how even though you can romance her, you never get to see her face or body. Aaaah, better luck next time Tali-fanatics.