I didn't like the invasions, either, at first. I'm not a PvP guy. I remember when I was learning the Ornstein & Smough fight, I wanted to be human so I could summon Solaire, but every other attempt I would get invaded. But I finally just accepted it, and learned to actually enjoy it as a wildcard challenge the game would throw at you. That sudden feeling of anxiety when you hear that invader sound is pretty cool... it's like oh shit, here we go. To minimize frustration, and the risk of losing souls, I always run back to near the last bonfire and wait for the invader there, if possible. That way if I lose, I can easily get my souls back.CritialGaming said:Dark Souls PVP can eat a bag of dicks. That fucking game. It took me hours to get through the first area in the second expansion, simply because people kept invading me. I would be find with being invaded if people came to fight me, but 95% of invaders don't fight you, they run into packs of enemies and wait for you to try to come to them, or jump you when your fighting something else. That's not PVP that's ganking and it's bullshit.Dirty Hipsters said:Dark Souls actually has really great pvp hampered by bad netcode and poor balance. On LAN it works great.Ezekiel said:Well, Chivalry has better PvP than Dark Souls. In first person view, there is no auto-aim, which in a way cheapens the fight.
But pvp has never exactly been the primary focus of the games, which is why these things are accepted.
Even when fighting on even ground the games netcode is so trash that people can hit you from a mile away, and take zero damage when you hit them because the game seems to favor the invader at all times. It's utter nonsense.
Also FUCK ANGELS, those flying asswipes can gtfo of my game thanks.
Seeds are pretty limited though last I checked in DS3, and I must have been invaded 15-20 times in the DLC because i guess that's what people do.Kerg3927 said:I didn't like the invasions, either, at first. I'm not a PvP guy. I remember when I was learning the Ornstein & Smough fight, I wanted to be human so I could summon Solaire, but every other attempt I would get invaded. But I finally just accepted it, and learned to actually enjoy it as a wildcard challenge the game would throw at you. That sudden feeling of anxiety when you hear that invader sound is pretty cool... it's like oh shit, here we go. To minimize frustration, and the risk of losing souls, I always run back to near the last bonfire and wait for the invader there, if possible. That way if I lose, I can easily get my souls back.
As far as running into mobs, that was one thing the latter two Souls games fixed. Seed of Giants. I always keep a few of those on me in DS2 and DS3, and if an invader starts doing that shit, I just pop one of those. Sometimes I'll just pop one anyway while he's looking for me. It's pretty funny when an invader gets ganked by mobs and killed. It's like, that's right, fuck you, buddy. Buh bye.![]()
I think the seeds have a chance to spawn every time you get invaded, even by NPC invaders. So I try to remember to go check for them regularly, so I can keep a little stash. I don't use them every invasion, just when I think I can catch someone in the middle of some mobs.CritialGaming said:Seeds are pretty limited though last I checked in DS3, and I must have been invaded 15-20 times in the DLC because i guess that's what people do.Kerg3927 said:I didn't like the invasions, either, at first. I'm not a PvP guy. I remember when I was learning the Ornstein & Smough fight, I wanted to be human so I could summon Solaire, but every other attempt I would get invaded. But I finally just accepted it, and learned to actually enjoy it as a wildcard challenge the game would throw at you. That sudden feeling of anxiety when you hear that invader sound is pretty cool... it's like oh shit, here we go. To minimize frustration, and the risk of losing souls, I always run back to near the last bonfire and wait for the invader there, if possible. That way if I lose, I can easily get my souls back.
As far as running into mobs, that was one thing the latter two Souls games fixed. Seed of Giants. I always keep a few of those on me in DS2 and DS3, and if an invader starts doing that shit, I just pop one of those. Sometimes I'll just pop one anyway while he's looking for me. It's pretty funny when an invader gets ganked by mobs and killed. It's like, that's right, fuck you, buddy. Buh bye.![]()