thesilentman said:
I got to Venice in Assassins' Creed II and immediately was taken back. So goddamn pretty...
Then there's Dark Souls, when I realized that I see a good chunk of the world on top of Sen's Fortress. And also the fact that I came that far. I eagerly await the Ash Lake.
It would be nice to be able to bring someone along to hold your hand and just walk slowly up and down the sandy beach of Ash Lake.
OT: 'Wowed'? Hmmm.
- Wizball, for being a unique and good fun gaming experience. Awesome, awesome game.
- Cauldron II for being so damn hard (control a bouncing pumpkin, now, will you??)
- The Barbarian with that spinning overhead chop, and the little green guy that would... clean up.
- Project Firestart, felt very much like something out of Alien(s) to me... with blood on the walls and great suspense and jump scares. Can't remember the name.
- Barbarian by Psygnosis for the Commodore Amiga. What an excruciatingly hard game. Beautiful and fun, too
- Silkworm, Firepower for their fun gaming and awesome sounds of explosions
- Wings of Fury, after I finally managed to not crash when taking off
- Just about every SIERRA adventure game up until they stopped coming on floppy disks
- WipeOut, Rollcage & Rollcage 2 for being so damn easy yet relying on mastering intricate details for total control and perfect runs
etc.
And, yes, the last time I was genuinely in pretty much a permanent state of being impressed and experiencing video gaming bliss was Dark Souls. I 'enjoyed' a lot of other games since then, but none of them made me go 'wow' in any way whatsoever.
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